Player Matchup

Discordia
Discordia
Flowerheim
Discordia
Level 27
God Stats
7W - 9L
1,419 SR
Queue Stats
41W - 49L
1,268 Elo+
Party 1
Jing Wei
Jing Wei
RainbowDashPls
Jing Wei
Level 57
God Stats
28W - 38L
1,307 SR
Queue Stats
201W - 224L
1,299 Elo+
Party 1
Yemoja
Yemoja
TimmyMeLaChupa
Yemoja
Level 12
God Stats
7W - 7L
1,514 SR
Queue Stats
10W - 10L
1,455 Elo+
Party 1
Bellona
Bellona
destroyaM18
Bellona
Level 4
God Stats
2W - 2L
1,272 SR
Queue Stats
6W - 21L
1,500 Elo+
Party 1
Pele
Pele
sephirothy99
Pele
Level 65
God Stats
20W - 8L
1,861 SR
Queue Stats
169W - 178L
1,297 Elo+
Party 1
Team Averages
Level 33
1,475 SR
1,364 Elo+

VS

Team Averages
Level 18
1,573 SR
1,295 Elo+
Erlang Shen
Erlang Shen
Momolamoule_
Erlang Shen
Level 16
God Stats
2W - 3L
1,445 SR
Queue Stats
59W - 70L
1,339 Elo+
Solo
Bastet
Bastet
RzR LeGenDz
Bastet
Level 9
God Stats
4W - 5L
1,518 SR
Queue Stats
77W - 117L
1,201 Elo+
Solo
Anhur
Anhur
Xx_Pecas21022_xX
Anhur
Level 24
God Stats
26W - 21L
1,850 SR
Queue Stats
148W - 161L
1,301 Elo+
Solo
Ymir
Ymir
adrian7hrc
Ymir
Level 19
God Stats
28W - 29L
1,551 SR
Queue Stats
47W - 64L
1,302 Elo+
Solo
Kali
Kali
rixhack_
Kali
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 72L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Flowerheim
Discordia
20
6 / 0 / 9
13,739
597
13,805
7,400
3,313
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
19
4 / 2 / 9
13,187
573
4,322
7,728
2,800
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 5 / 16
11,979
521
12,987
14,402
6,296
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bellona
destroyaM18
Bellona
16
5 / 5 / 10
11,927
519
11,029
16,535
16,771
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
27 / 0 / 8
16,854
733
35,067
18,463
8,004
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Momolamoule_
Erlang Shen
15
2 / 9 / 3
10,634
462
10,295
21,925
11,781
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
13
0 / 12 / 4
8,047
350
4,925
15,380
9,845
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 9 / 7
9,659
420
6,856
16,881
4,287
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
6 / 8 / 3
11,509
500
11,900
22,556
20,139
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kali
15
2 / 10 / 2
9,978
434
6,181
18,610
6,274
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
31
47
Kills
12
12
Deaths
48
52
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Discordia
Flowerheim
Discordia
6
0
9
10.5
L
Erlang Shen
Momolamoule_
Erlang Shen
2
9
3
0.39
W
Jing Wei
4
2
9
4.25
L
Bastet
0
12
4
0.17
W
5
5
16
2.6
L
2
9
7
0.61
L
6
8
3
0.94
W
Bellona
destroyaM18
Bellona
5
5
10
2
L
Kali
2
10
2
0.3
W
27
0
8
31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,210
Damage
40,157
64,528
Taken
95,352
37,184
Mitigated
52,326
18,937
Healing
9,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Flowerheim
Discordia
13,805
923
0
1,467
7,400
3,313
2,522
315
7,085
96,988
0
L
Erlang Shen
Momolamoule_
Erlang Shen
10,295
4,454
0
3,639
21,925
11,781
0
3,704
17,773
0
47,928
W
Jing Wei
4,322
3,262
0
749
7,728
2,800
2,700
2,235
5,493
0
70,586
L
Bastet
4,925
1,690
0
0
15,380
9,845
326
3,921
11,359
0
28,463
W
12,987
2,448
2,014
1,557
14,402
6,296
1,009
4,973
9,429
45,163
0
L
6,856
2,049
0
2,925
16,881
4,287
471
5,698
11,158
0
53,276
L
11,900
1,575
0
0
22,556
20,139
233
8,864
13,667
45,585
0
W
Bellona
destroyaM18
Bellona
11,029
5,236
0
2,590
16,535
16,771
1,404
1,598
12,809
0
25,484
L
Kali
6,181
3,793
0
2,923
18,610
6,274
781
4,605
13,955
0
49,773
W
35,067
11,012
0
10,560
18,463
8,004
2,483
3,310
15,153
0
158,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,686
Gold Earned
49,827
600
Minions Killed
362
0
Camps Cleared
0
2,223,064
Distance Traveled
1,847,088
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,739
597
163
7
0
462,504
5
L
Erlang Shen
10,634
462
63
3
0
411,302
3
W
Jing Wei
13,187
573
155
7
0
423,350
0
L
Bastet
8,047
350
40
2
0
345,128
1
W
Yemoja
11,979
521
64
3
0
403,504
1
L
Anhur
9,659
420
110
5
0
339,033
5
L
Ymir
11,509
500
66
3
0
356,377
1
W
Bellona
11,927
519
38
2
0
376,125
0
L
Kali
9,978
434
83
4
0
395,248
4
W
Pele
16,854
733
180
8
0
557,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role