Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
GreenBaySteve84
He Bo
Level 156
God Stats
5W - 8L
1,362 SR
Queue Stats
804W - 804L
1,381 Elo+
Solo
Sol
Sol
Lehorns
Sol
Level 49
God Stats
0W - 2L
1,252 SR
Queue Stats
40W - 66L
1,301 Elo+
Solo
Merlin
Merlin
YES SiRR8317
Merlin
Level 84
God Stats
4W - 10L
1,588 SR
Queue Stats
349W - 351L
1,361 Elo+
Solo
Bacchus
Bacchus
usaidwotm8
Bacchus
Level 96
God Stats
14W - 5L
1,769 SR
Queue Stats
453W - 486L
1,316 Elo+
Solo
Team Averages
Level 105
1,494 SR
1,372 Elo+

VS

Team Averages
Level 121
1,492 SR
1,398 Elo+
Geb
Geb
Airkar97
Geb
Level 109
God Stats
3W - 4L
1,492 SR
Queue Stats
320W - 315L
1,373 Elo+
Solo
Kuzenbo
Kuzenbo
CobaltKobold
Kuzenbo
Level 107
God Stats
2W - 1L
1,726 SR
Queue Stats
47W - 49L
1,400 Elo+
Solo
Izanami
Izanami
Merkinch
Izanami
Level 146
God Stats
3W - 5L
1,424 SR
Queue Stats
302W - 315L
1,337 Elo+
Solo
Hachiman
Hachiman
Tone913
Hachiman
Level 115
God Stats
1W - 1L
1,320 SR
Queue Stats
205W - 213L
1,379 Elo+
Solo
Nemesis
Nemesis
hiemdal
Nemesis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
18
3 / 4 / 3
9,535
733
8,574
10,237
6,905
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
1 / 6 / 5
7,998
615
7,762
10,331
3,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sol
14
1 / 4 / 4
8,082
622
10,648
11,346
4,148
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
15
2 / 6 / 3
9,178
706
12,436
9,983
3,922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
usaidwotm8
Bacchus
16
1 / 3 / 5
9,146
704
6,907
11,476
13,410
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 14
9,779
752
6,079
13,075
12,508
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kuzenbo
CobaltKobold
Kuzenbo
17
5 / 2 / 14
9,775
752
9,578
19,881
14,038
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Merkinch
Izanami
18
4 / 1 / 5
9,811
755
8,305
9,889
4,839
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hachiman
Tone913
Hachiman
18
7 / 2 / 12
10,332
795
13,968
8,450
4,206
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
hiemdal
Nemesis
16
6 / 2 / 10
9,645
742
4,997
6,841
3,526
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
78
8
Kills
23
23
Deaths
8
20
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
3
4
3
1.13
W
1
1
14
8
W
Kuzenbo
CobaltKobold
Kuzenbo
5
2
14
6
L
1
6
5
0.58
L
Sol
1
4
4
0.75
W
Izanami
Merkinch
Izanami
4
1
5
6.5
W
Hachiman
Tone913
Hachiman
7
2
12
6.5
L
Merlin
2
6
3
0.58
W
Nemesis
hiemdal
Nemesis
6
2
10
5.5
L
Bacchus
usaidwotm8
Bacchus
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,327
Damage
42,927
53,373
Taken
58,136
32,191
Mitigated
39,117
17,350
Healing
31,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
8,574
1,562
1,478
2,578
10,237
6,905
0
2,605
7,632
0
31,058
W
6,079
212
3,159
3,498
13,075
12,508
540
8,836
4,239
13,426
0
W
Kuzenbo
CobaltKobold
Kuzenbo
9,578
2,941
2,068
8,487
19,881
14,038
382
13,541
6,340
18,865
0
L
7,762
572
1,836
1,964
10,331
3,806
0
4,263
6,068
15,370
0
L
Sol
10,648
1,198
0
3,474
11,346
4,148
0
3,610
7,736
19,741
0
W
Izanami
Merkinch
Izanami
8,305
3,598
2,745
2,140
9,889
4,839
675
6,278
3,611
0
33,028
W
Hachiman
Tone913
Hachiman
13,968
4,977
3,436
1,126
8,450
4,206
1,448
6,548
1,902
0
26,706
L
Merlin
12,436
1,358
542
1,060
9,983
3,922
0
2,562
7,421
26,935
0
W
Nemesis
hiemdal
Nemesis
4,997
1,664
3,399
1,446
6,841
3,526
168
2,550
4,291
0
6,925
L
Bacchus
usaidwotm8
Bacchus
6,907
475
2,674
1,744
11,476
13,410
0
2,617
8,859
13,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,939
Gold Earned
49,342
136
Minions Killed
111
0
Camps Cleared
0
1,136,966
Distance Traveled
1,199,934
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,535
733
59
5
0
238,284
0
W
Geb
9,779
752
7
1
0
216,539
0
W
Kuzenbo
9,775
752
14
1
0
278,301
0
L
He Bo
7,998
615
15
1
0
222,378
1
L
Sol
8,082
622
18
1
0
223,427
0
W
Izanami
9,811
755
55
4
0
204,841
0
W
Hachiman
10,332
795
32
2
0
228,952
0
L
Merlin
9,178
706
31
2
0
187,919
0
W
Nemesis
9,645
742
3
0
0
271,301
2
L
Bacchus
9,146
704
13
1
0
264,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role