Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Atooom
Fenrir
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 13L
1,505 Elo+
Solo
Bellona
Bellona
Nechto
Bellona
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Serphelus
Pele
Level 148
God Stats
1W - 2L
1,155 SR
Queue Stats
409W - 420L
1,428 Elo+
Solo
Kali
Kali
alvaro01alvaro
Kali
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 18L
1,464 Elo+
Solo
Team Averages
Level 111
1,431 SR
1,480 Elo+

VS

Team Averages
Level 130
1,558 SR
1,449 Elo+
Janus
Janus
PentaWenom
Janus
Level 146
God Stats
6W - 12L
1,645 SR
Queue Stats
278W - 260L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Pilou35550
Ah Puch
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,409 Elo+
Solo
Raijin
Raijin
SunniLaBeouf
Raijin
Level 140
God Stats
2W - 1L
1,745 SR
Queue Stats
280W - 295L
1,430 Elo+
Solo
Sobek
Sobek
campanulasp
Sobek
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 57L
1,500 Elo+
Solo
Anhur
Anhur
МировойПельмень
Anhur
Level 139
God Stats
1W - 3L
1,398 SR
Queue Stats
229W - 217L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
2 / 2 / 8
5,964
1,193
2,316
5,246
3,655
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
Atooom
Fenrir
10
1 / 2 / 8
5,702
1,140
1,864
4,147
1,830
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Nechto
Bellona
10
2 / 1 / 8
5,670
1,134
3,352
4,167
3,226
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pele
11
1 / 1 / 6
5,740
1,148
3,778
4,497
2,052
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
5 / 1 / 5
6,412
1,282
4,344
5,732
2,724
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
3 / 2 / 2
6,012
1,202
6,996
3,308
1,269
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
Pilou35550
Ah Puch
5
0 / 1 / 0
4,319
864
850
802
251
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Raijin
8
0 / 3 / 4
4,975
995
3,217
4,121
1,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 2 / 4
5,813
1,163
2,780
5,929
6,516
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
2 / 3 / 1
5,003
1,001
2,114
3,607
1,449
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
11
Kills
7
7
Deaths
11
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
2
8
3
W
Fenrir
Atooom
Fenrir
1
2
8
2.5
W
Bellona
Nechto
Bellona
2
1
8
6
L
Janus
3
2
2
2
L
Ah Puch
Pilou35550
Ah Puch
0
1
0
0
W
Pele
1
1
6
4
L
Raijin
0
3
4
0.67
W
5
1
5
7.5
L
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,654
Damage
15,957
23,789
Taken
17,767
13,487
Mitigated
11,205
10,013
Healing
2,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
2,316
546
720
557
5,246
3,655
0
2,058
3,188
0
7,314
W
Fenrir
Atooom
Fenrir
1,864
577
748
699
4,147
1,830
64
2,577
1,570
0
2,651
W
Bellona
Nechto
Bellona
3,352
279
768
637
4,167
3,226
218
2,351
1,816
0
6,928
L
Janus
6,996
469
173
274
3,308
1,269
0
0
3,308
15,031
0
L
Ah Puch
Pilou35550
Ah Puch
850
0
0
0
802
251
0
0
802
908
0
W
Pele
3,778
824
513
1,424
4,497
2,052
434
2,947
1,550
0
10,324
L
Raijin
3,217
355
159
159
4,121
1,720
0
0
4,121
8,220
0
W
4,344
1,361
870
3,077
5,732
2,724
204
3,910
1,822
0
6,968
L
2,780
108
459
1,141
5,929
6,516
0
0
5,929
4,563
0
L
2,114
858
159
10
3,607
1,449
129
0
3,607
0
4,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,488
Gold Earned
26,122
44
Minions Killed
41
0
Camps Cleared
0
564,501
Distance Traveled
382,628
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,964
1,193
12
2
0
102,703
1
W
Fenrir
5,702
1,140
7
1
0
121,732
0
W
Bellona
5,670
1,134
6
1
0
114,853
0
L
Janus
6,012
1,202
25
5
0
97,577
0
L
Ah Puch
4,319
864
0
0
0
28,972
1
W
Pele
5,740
1,148
15
3
0
97,253
0
L
Raijin
4,975
995
10
2
0
77,788
0
W
Kali
6,412
1,282
4
1
0
127,960
0
L
Sobek
5,813
1,163
0
0
0
103,779
0
L
Anhur
5,003
1,001
6
1
0
74,512
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role