Player Matchup

Cthulhu
Cthulhu
HoR4ci0_exe
Cthulhu
Level 64
God Stats
4W - 2L
1,500 SR
Queue Stats
142W - 144L
1,517 Elo+
Party 1
Bakasura
Bakasura
JKD_exe
Bakasura
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 30L
1,467 Elo+
Party 1
Hades
Hades
Muneneko_2004
Hades
Level 24
God Stats
9W - 7L
1,554 SR
Queue Stats
63W - 71L
1,204 Elo+
Solo
Team Averages
Level 45
1,518 SR
1,396 Elo+

VS

Team Averages
Level 43
1,514 SR
1,398 Elo+
Baron Samedi
Baron Samedi
Nelegalshik
Baron Samedi
Level 105
God Stats
8W - 9L
1,452 SR
Queue Stats
462W - 551L
1,496 Elo+
Solo
Izanami
Izanami
cuidaico
Izanami
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 71L
1,250 Elo+
Solo
Cthulhu
Cthulhu
pro-sciuttino
Cthulhu
Level 12
God Stats
6W - 5L
1,591 SR
Queue Stats
7W - 5L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HoR4ci0_exe
Cthulhu
17
7 / 1 / 13
14,519
764
16,990
17,479
15,270
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bakasura
JKD_exe
Bakasura
15
7 / 4 / 9
12,899
679
15,235
14,719
6,574
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
8 / 2 / 13
13,769
725
14,052
14,413
9,255
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Nelegalshik
Baron Samedi
16
6 / 5 / 1
12,641
665
15,527
17,786
12,277
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
cuidaico
Izanami
12
0 / 11 / 3
10,221
538
5,069
15,366
6,644
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
14
1 / 6 / 5
12,173
641
8,119
20,316
13,448
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
16
22
Kills
7
7
Deaths
22
35
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
HoR4ci0_exe
Cthulhu
7
1
13
13.5
W
Bakasura
JKD_exe
Bakasura
7
4
9
2.88
W
8
2
13
7.25
L
Baron Samedi
Nelegalshik
Baron Samedi
6
5
1
1.3
L
Izanami
cuidaico
Izanami
0
11
3
0.14
L
Cthulhu
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,277
Damage
28,715
46,611
Taken
53,468
31,099
Mitigated
32,369
19,469
Healing
12,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
HoR4ci0_exe
Cthulhu
16,990
1,850
997
3,486
17,479
15,270
850
8,130
9,349
63,828
0
W
Bakasura
JKD_exe
Bakasura
15,235
10,317
770
5,980
14,719
6,574
500
8,013
6,706
0
58,360
W
14,052
1,703
776
7,460
14,413
9,255
661
7,991
6,422
73,602
0
L
Baron Samedi
Nelegalshik
Baron Samedi
15,527
1,007
3,105
7,155
17,786
12,277
425
10,446
6,943
52,516
0
L
Izanami
cuidaico
Izanami
5,069
3,417
0
500
15,366
6,644
523
9,871
5,375
161
28,786
L
Cthulhu
8,119
794
698
625
20,316
13,448
343
10,782
9,146
39,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,187
Gold Earned
35,035
256
Minions Killed
169
0
Camps Cleared
0
1,026,470
Distance Traveled
797,441
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,519
764
77
4
0
369,523
1
W
Bakasura
12,899
679
64
3
0
341,046
0
W
Hades
13,769
725
115
6
0
315,901
1
L
Baron Samedi
12,641
665
64
3
0
300,939
4
L
Izanami
10,221
538
54
3
0
231,555
0
L
Cthulhu
12,173
641
51
3
0
264,947
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role