Player Matchup

Arachne
Arachne
FatPatWalrus
Arachne
Level 17
God Stats
12W - 6L
1,587 SR
Queue Stats
29W - 22L
1,317 Elo+
Party 2
Fenrir
Fenrir
Paul3649
Fenrir
Level 8
God Stats
1W - 1L
1,711 SR
Queue Stats
5W - 6L
1,452 Elo+
Solo
Neith
Neith
XxLaZyxRaPtOrXx
Neith
Level 5
God Stats
2W - 2L
1,381 SR
Queue Stats
2W - 2L
1,324 Elo+
Party 2
Jormungandr
Jormungandr
detailed_defect6
Jormungandr
Level 17
God Stats
10W - 12L
1,344 SR
Queue Stats
39W - 54L
1,275 Elo+
Solo
King Arthur
King Arthur
imortal 63
King Arthur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,249 Elo+
Party 2
Team Averages
Level 11
1,505 SR
1,323 Elo+

VS

Team Averages
Level 39
1,489 SR
1,343 Elo+
Scylla
Scylla
 
Scylla
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Baozii
Kukulkan
Level 29
God Stats
5W - 4L
1,771 SR
Queue Stats
126W - 154L
1,329 Elo+
Solo
The Morrigan
The Morrigan
Flame god3727
The Morrigan
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,408 Elo+
Party 1
Neith
Neith
britespark
Neith
Level 28
God Stats
19W - 25L
1,504 SR
Queue Stats
88W - 96L
1,297 Elo+
Solo
Skadi
Skadi
goofygreen567
Skadi
Level 6
God Stats
6W - 12L
1,168 SR
Queue Stats
6W - 20L
1,182 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FatPatWalrus
Arachne
20
15 / 9 / 10
16,236
1,082
26,281
29,399
11,731
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
Paul3649
Fenrir
19
3 / 11 / 4
12,474
832
5,299
26,717
21,696
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
3 / 3 / 10
13,139
876
14,074
18,395
6,847
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
detailed_defect6
Jormungandr
20
4 / 3 / 15
14,252
950
11,163
27,280
10,597
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
imortal 63
King Arthur
20
4 / 9 / 16
13,974
932
13,318
27,365
25,065
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

73

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
19 / 6 / 12
18,125
1,208
43,185
17,457
5,595
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
Baozii
Kukulkan
20
7 / 4 / 25
15,690
1,046
36,628
10,790
4,475
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Morrigan
Flame god3727
The Morrigan
20
5 / 8 / 17
14,561
971
17,694
12,717
5,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
20
3 / 1 / 18
14,496
966
15,951
11,088
3,918
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
1 / 10 / 13
12,900
860
6,783
21,693
7,547

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
120
29
Kills
35
35
Deaths
29
55
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
19
6
12
4.17
W
Kukulkan
Baozii
Kukulkan
7
4
25
4.88
L
Arachne
FatPatWalrus
Arachne
15
9
10
2.22
W
The Morrigan
Flame god3727
The Morrigan
5
8
17
1.69
L
Fenrir
Paul3649
Fenrir
3
11
4
0.45
L
3
3
10
2.67
W
Neith
3
1
18
12
L
Jormungandr
detailed_defect6
Jormungandr
4
3
15
3.83
W
1
10
13
0.75
L
King Arthur
imortal 63
King Arthur
4
9
16
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,135
Damage
120,241
129,156
Taken
73,745
75,936
Mitigated
26,767
10,119
Healing
5,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
43,185
5,639
0
2,451
17,457
5,595
0
2,419
14,809
73,227
0
W
Kukulkan
Baozii
Kukulkan
36,628
2,175
0
1,354
10,790
4,475
0
2,195
8,516
72,503
0
L
Arachne
FatPatWalrus
Arachne
26,281
20,150
0
4,830
29,399
11,731
0
22,245
7,129
0
42,220
W
The Morrigan
Flame god3727
The Morrigan
17,694
3,938
0
0
12,717
5,232
0
2,598
9,831
18,191
3,170
L
Fenrir
Paul3649
Fenrir
5,299
1,781
0
1,007
26,717
21,696
0
19,714
7,003
0
16,615
L
14,074
4,571
0
1,153
18,395
6,847
0
14,897
3,498
0
34,399
W
Neith
15,951
5,653
0
2,057
11,088
3,918
0
813
10,196
0
56,671
L
Jormungandr
detailed_defect6
Jormungandr
11,163
2,306
310
1,823
27,280
10,597
0
18,143
9,137
66,312
0
W
6,783
2,299
0
0
21,693
7,547
0
3,138
18,331
0
17,676
L
King Arthur
imortal 63
King Arthur
13,318
3,315
243
753
27,365
25,065
0
19,470
7,895
0
25,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,075
Gold Earned
75,772
230
Minions Killed
303
5
Camps Cleared
2
1,290,437
Distance Traveled
1,194,897
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
18,125
1,208
84
6
2
274,625
0
W
Kukulkan
15,690
1,046
78
5
0
278,355
0
L
Arachne
16,236
1,082
20
1
0
284,461
1
W
The Morrigan
14,561
971
14
1
0
166,968
1
L
Fenrir
12,474
832
16
1
3
233,323
0
L
Neith
13,139
876
35
2
0
253,630
1
W
Neith
14,496
966
110
7
0
242,078
0
L
Jormungandr
14,252
950
138
9
2
246,755
1
W
Skadi
12,900
860
17
1
0
232,871
0
L
King Arthur
13,974
932
21
1
0
272,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role