Player Matchup

Chang'e
Chang'e
Diamond III
GioVsTheWorld
Chang'e
Diamond III
Level 154
God Stats
58W - 30L
1,776 SR
Queue Stats
474W - 435L
2,431 MMR
Solo
Nemesis
Nemesis
Masters
JaAB97
Nemesis
Masters
Level 153
God Stats
28W - 13L
1,500 SR
Queue Stats
530W - 530L
2,433 MMR
Solo
Chiron
Chiron
Diamond I
aka mardon
Chiron
Diamond I
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 152L
2,324 MMR
Solo
Cthulhu
Cthulhu
Masters
extremebeasty
Cthulhu
Masters
Level 160
God Stats
2W - 4L
1,479 SR
Queue Stats
301W - 283L
2,578 MMR
Solo
Kuzenbo
Kuzenbo
Diamond II
xTrainspotting
Kuzenbo
Diamond II
Level 69
God Stats
6W - 15L
1,457 SR
Queue Stats
134W - 133L
2,443 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 136
1,542 SR
2,442 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 140
1,622 SR
2,199 MMR
Ganesha
Ganesha
Masters
 
Ganesha
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Masters
Blame jungle846
Cu Chulainn
Masters
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
325W - 371L
2,341 MMR
Solo
Chronos
Chronos
Platinum I
IHipfiredBiggie_
Chronos
Platinum I
Level 133
God Stats
2W - 1L
1,587 SR
Queue Stats
70W - 55L
2,233 MMR
Solo
Kali
Kali
Masters
TYL Cabrakan
Kali
Masters
Level 160
God Stats
11W - 1L
1,920 SR
Queue Stats
168W - 130L
2,463 MMR
Solo
Merlin
Merlin
Masters
notSkies
Merlin
Masters
Level 86
God Stats
4W - 4L
1,604 SR
Queue Stats
72W - 41L
2,459 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
5
2 / 3 / 0
3,469
694
2,748
2,669
607
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
JaAB97
Nemesis
6
1 / 2 / 0
3,671
734
1,049
3,082
563
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chiron
aka mardon
Chiron
1
0 / 0 / 0
918
184
0
0
0
Cthulhu
4
0 / 1 / 0
3,085
617
694
2,837
719
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

6
0 / 0 / 0
3,410
682
2,162
2,795
1,603
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
FreyaBakasuraAo KuangPersephoneArachne

VS

Bans
AphroditeSolKhepriRatatoskrOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
5
1 / 0 / 5
3,845
769
986
2,583
996
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
Blame jungle846
Cu Chulainn
6
0 / 0 / 0
3,638
728
1,886
3,270
1,269
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
2 / 0 / 2
3,956
791
1,046
1,467
405
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

6
1 / 1 / 4
3,913
783
1,322
3,625
1,366
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
notSkies
Merlin
5
2 / 2 / 1
3,715
743
1,081
2,263
670
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
3
Kills
6
6
Deaths
3
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
1
0
5
3.5
W
Cu Chulainn
Blame jungle846
Cu Chulainn
0
0
0
0
L
Chang'e
2
3
0
0.67
W
2
0
2
3
L
Nemesis
JaAB97
Nemesis
1
2
0
0.5
W
1
1
4
3
L
Chiron
aka mardon
Chiron
0
0
0
0
L
Cthulhu
0
1
0
0
W
Merlin
notSkies
Merlin
2
2
1
1.25
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,653
Damage
6,321
11,383
Taken
13,208
3,492
Mitigated
4,706
4,072
Healing
5,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
986
259
0
495
2,583
996
0
833
1,750
6,409
0
W
Cu Chulainn
Blame jungle846
Cu Chulainn
1,886
519
0
1,980
3,270
1,269
0
1,962
1,108
0
12,473
L
Chang'e
2,748
217
76
686
2,669
607
0
1,655
1,014
11,860
0
W
1,046
328
0
778
1,467
405
443
714
753
15,509
0
L
Nemesis
JaAB97
Nemesis
1,049
453
0
1,062
3,082
563
0
601
2,481
0
14,247
W
1,322
774
0
1,986
3,625
1,366
0
358
3,267
0
15,147
L
Chiron
aka mardon
Chiron
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
694
195
0
933
2,837
719
0
857
1,980
7,053
0
W
Merlin
notSkies
Merlin
1,081
314
0
740
2,263
670
0
1,537
726
9,274
0
L
2,162
653
0
1,315
2,795
1,603
0
0
2,559
12,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,553
Gold Earned
19,067
87
Minions Killed
133
0
Camps Cleared
0
398,138
Distance Traveled
465,465
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
3,845
769
0
0
0
105,721
0
W
Cu Chulainn
3,638
728
36
7
0
88,929
0
L
Chang'e
3,469
694
16
3
0
82,445
0
W
Chronos
3,956
791
41
8
0
89,143
0
L
Nemesis
3,671
734
36
7
0
113,964
1
W
Kali
3,913
783
39
8
0
88,012
1
L
Chiron
918
184
0
0
0
0
0
L
Cthulhu
3,085
617
11
2
0
102,362
0
W
Merlin
3,715
743
17
3
0
93,660
1
L
Kuzenbo
3,410
682
24
5
0
99,367
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role