Player Matchup

Nemesis
Nemesis
Platinum II
AnzoniGamer
Nemesis
Platinum II
Level 127
God Stats
13W - 9L
1,591 SR
Queue Stats
172W - 158L
1,972 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum I
Chechu118
Sun Wukong
Platinum I
Level 151
God Stats
9W - 6L
1,594 SR
Queue Stats
219W - 196L
2,088 MMR
Party 1
Thanatos
Thanatos
Gold III
Fenaz
Thanatos
Gold III
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chronos
Chronos
Platinum III
Pentadron
Chronos
Platinum III
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
262W - 259L
2,041 MMR
Party 2
Vulcan
Vulcan
Platinum I
PokusHokus
Vulcan
Platinum I
Level 109
God Stats
3W - 3L
1,631 SR
Queue Stats
103W - 93L
2,111 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 122
1,563 SR
1,942 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 128
1,665 SR
1,775 MMR
Merlin
Merlin
Grandmaster
Hawkk
Merlin
Grandmaster
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Platinum III
Kaaull
Amaterasu
Platinum III
Level 120
God Stats
0W - 1L
1,924 SR
Queue Stats
116W - 113L
1,965 MMR
Solo
Izanami
Izanami
Diamond V
Psir
Izanami
Diamond V
Level 122
God Stats
8W - 12L
1,591 SR
Queue Stats
466W - 429L
2,040 MMR
Solo
Mercury
Mercury
Platinum I
Tyromandias
Mercury
Platinum I
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold II
balkanik
Arachne
Gold II
Level 151
God Stats
1W - 1L
1,808 SR
Queue Stats
6W - 4L
1,868 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AnzoniGamer
Nemesis
5
0 / 1 / 0
3,303
661
989
3,396
927
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Sun Wukong
Chechu118
Sun Wukong
7
3 / 0 / 0
3,978
796
2,963
2,562
1,026
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thanatos
Fenaz
Thanatos
5
2 / 0 / 2
3,683
737
2,400
2,718
506
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chronos
Pentadron
Chronos
6
2 / 1 / 0
3,820
764
1,686
1,960
250
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Vulcan
PokusHokus
Vulcan
6
0 / 1 / 3
3,623
725
985
2,192
548
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
PersephoneBakasuraCthulhuAphroditeThe Morrigan

VS

Bans
FreyaSobekOlorunKumbhakarnaRatatoskr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Hawkk
Merlin
7
1 / 0 / 0
3,730
746
1,599
2,130
454
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Amaterasu
Kaaull
Amaterasu
4
0 / 2 / 0
2,968
594
792
3,916
1,424
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Izanami
Psir
Izanami
5
1 / 1 / 0
3,411
682
1,837
2,329
485
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mercury
Tyromandias
Mercury
4
0 / 2 / 1
2,992
598
443
3,162
652
Boots

Boots

+6%
Movement Speed

Arachne
balkanik
Arachne
3
1 / 2 / 0
2,911
582
947
2,652
612
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
7
Kills
3
3
Deaths
7
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AnzoniGamer
Nemesis
0
1
0
0
W
Sun Wukong
Chechu118
Sun Wukong
3
0
0
3
W
Thanatos
Fenaz
Thanatos
2
0
2
3
L
Merlin
Hawkk
Merlin
1
0
0
1
L
Amaterasu
Kaaull
Amaterasu
0
2
0
0
W
Chronos
Pentadron
Chronos
2
1
0
2
W
Vulcan
PokusHokus
Vulcan
0
1
3
1.5
L
Izanami
Psir
Izanami
1
1
0
1
L
Mercury
Tyromandias
Mercury
0
2
1
0.25
L
Arachne
balkanik
Arachne
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,023
Damage
5,618
12,828
Taken
14,189
3,257
Mitigated
3,627
6,999
Healing
5,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AnzoniGamer
Nemesis
989
505
0
1,127
3,396
927
0
1,323
2,073
0
11,303
W
Sun Wukong
Chechu118
Sun Wukong
2,963
925
0
1,476
2,562
1,026
0
0
2,437
0
11,111
W
Thanatos
Fenaz
Thanatos
2,400
443
0
3,354
2,718
506
0
0
2,718
0
9,935
L
Merlin
Hawkk
Merlin
1,599
128
0
1,000
2,130
454
0
82
2,048
18,505
0
L
Amaterasu
Kaaull
Amaterasu
792
296
0
1,916
3,916
1,424
0
0
3,718
0
6,350
W
Chronos
Pentadron
Chronos
1,686
875
0
446
1,960
250
894
0
1,960
12,927
0
W
Vulcan
PokusHokus
Vulcan
985
534
0
596
2,192
548
0
276
1,916
14,016
0
L
Izanami
Psir
Izanami
1,837
1,349
0
989
2,329
485
140
763
1,566
0
14,916
L
Mercury
Tyromandias
Mercury
443
118
0
522
3,162
652
0
928
2,184
0
6,271
L
Arachne
balkanik
Arachne
947
734
0
998
2,652
612
0
898
1,754
0
5,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,407
Gold Earned
16,012
127
Minions Killed
98
0
Camps Cleared
0
527,540
Distance Traveled
441,915
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
3,303
661
29
6
0
108,541
2
W
Sun Wukong
3,978
796
18
4
0
116,892
2
W
Thanatos
3,683
737
16
3
0
105,513
2
L
Merlin
3,730
746
31
6
0
95,932
1
L
Amaterasu
2,968
594
12
2
0
90,612
1
W
Chronos
3,820
764
30
6
0
91,536
1
W
Vulcan
3,623
725
34
7
0
105,058
0
L
Izanami
3,411
682
28
6
0
85,215
1
L
Mercury
2,992
598
12
2
0
111,611
0
L
Arachne
2,911
582
15
3
0
58,545
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role