Player Matchup

Raijin
Raijin
Hedde
Raijin
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
37W - 68L
1,377 Elo+
Solo
Bakasura
Bakasura
SumberAiTi
Bakasura
Level 125
God Stats
2W - 4L
1,796 SR
Queue Stats
175W - 159L
1,389 Elo+
Solo
Ne Zha
Ne Zha
Vincent阳光
Ne Zha
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,168 Elo+
Solo
Da Ji
Da Ji
killema77
Da Ji
Level 90
God Stats
1W - 2L
1,624 SR
Queue Stats
113W - 137L
1,263 Elo+
Solo
Rama
Rama
カミサマサマ
Rama
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,328 Elo+
Solo
Team Averages
Level 55
1,584 SR
1,305 Elo+

VS

Team Averages
Level 52
1,578 SR
1,420 Elo+
Olorun
Olorun
A_KillerQueen-
Olorun
Level 29
God Stats
4W - 2L
1,769 SR
Queue Stats
84W - 78L
1,483 Elo+
Party 1
Chiron
Chiron
MagicMeals8
Chiron
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 26L
1,278 Elo+
Solo
Ymir
Ymir
Sharnx
Ymir
Level 82
God Stats
3W - 0L
1,355 SR
Queue Stats
126W - 122L
1,460 Elo+
Party 1
Odin
Odin
TheEstranomer
Odin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 37L
1,422 Elo+
Solo
He Bo
He Bo
mosinnagant147
He Bo
Level 103
God Stats
4W - 0L
1,765 SR
Queue Stats
96W - 92L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Hedde
Raijin
14
3 / 6 / 4
7,397
822
6,461
9,023
3,692
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
SumberAiTi
Bakasura
15
3 / 3 / 6
7,967
885
4,036
7,943
3,448
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
5 / 6 / 2
7,166
796
5,481
8,064
3,290
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
killema77
Da Ji
13
4 / 7 / 5
8,099
900
8,385
9,241
3,874
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 2 / 5
6,172
686
2,151
4,503
1,828
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 12
7,950
883
5,120
6,737
2,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chiron
16
5 / 1 / 14
8,816
980
7,930
4,755
1,786
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
Sharnx
Ymir
15
4 / 2 / 15
8,970
997
5,968
8,593
7,340
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 5 / 11
7,852
872
2,349
8,332
8,479
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
12 / 4 / 6
10,017
1,113
13,227
9,991
3,653
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
82
15
Kills
24
24
Deaths
16
22
Assists
58
Player
Kills
Deaths
Assists
KDA
W
2
4
12
2
L
Raijin
Hedde
Raijin
3
6
4
0.83
W
Chiron
5
1
14
12
W
Ymir
Sharnx
Ymir
4
2
15
5.75
L
Bakasura
SumberAiTi
Bakasura
3
3
6
2
W
1
5
11
1.3
L
5
6
2
1
L
Da Ji
killema77
Da Ji
4
7
5
0.93
W
12
4
6
3.75
L
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,514
Damage
34,594
38,774
Taken
38,408
16,132
Mitigated
23,731
8,411
Healing
11,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,120
1,851
1,512
888
6,737
2,473
481
333
6,290
11,298
0
L
Raijin
Hedde
Raijin
6,461
643
1,290
1,102
9,023
3,692
74
6,531
2,492
16,356
0
W
Chiron
7,930
1,976
1,105
1,366
4,755
1,786
1,825
338
4,340
0
18,446
W
Ymir
Sharnx
Ymir
5,968
1,073
280
369
8,593
7,340
559
1,734
6,671
17,556
0
L
Bakasura
SumberAiTi
Bakasura
4,036
2,855
1,063
2,611
7,943
3,448
200
5,107
2,836
0
7,341
W
2,349
579
1,482
597
8,332
8,479
615
1,698
6,480
0
4,439
L
5,481
2,498
0
646
8,064
3,290
0
4,530
3,534
0
8,739
L
Da Ji
killema77
Da Ji
8,385
1,673
340
1,099
9,241
3,874
0
5,431
3,810
0
12,091
W
13,227
506
1,409
2,842
9,991
3,653
1,901
2,358
7,608
29,832
0
L
2,151
1,093
16
244
4,503
1,828
112
2,716
1,787
0
4,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,801
Gold Earned
43,605
50
Minions Killed
86
0
Camps Cleared
0
684,541
Distance Traveled
783,432
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,950
883
6
1
0
153,087
0
L
Raijin
7,397
822
21
2
0
146,296
0
W
Chiron
8,816
980
17
2
0
169,513
1
W
Ymir
8,970
997
18
2
0
150,379
0
L
Bakasura
7,967
885
18
2
0
177,254
2
W
Odin
7,852
872
1
0
0
158,692
0
L
Ne Zha
7,166
796
3
0
0
127,400
0
L
Da Ji
8,099
900
3
0
0
131,812
0
W
He Bo
10,017
1,113
44
5
0
151,761
0
L
Rama
6,172
686
5
1
0
101,779
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role