Player Matchup

Cthulhu
Cthulhu
Bloody Effects
Cthulhu
Level 17
God Stats
6W - 3L
1,238 SR
Queue Stats
354W - 349L
1,500 Elo+
Party 1
Skadi
Skadi
Imperial J
Skadi
Level 109
God Stats
3W - 0L
1,722 SR
Queue Stats
311W - 301L
1,553 Elo+
Party 1
Ymir
Ymir
iMcNutOnU
Ymir
Level 18
God Stats
6W - 5L
1,753 SR
Queue Stats
104W - 116L
1,102 Elo+
Party 1
Team Averages
Level 48
1,571 SR
1,385 Elo+

VS

Team Averages
Level 17
1,394 SR
1,289 Elo+
Mercury
Mercury
Pres10hong
Mercury
Level 6
God Stats
0W - 2L
1,081 SR
Queue Stats
2W - 3L
1,265 Elo+
Party 2
Cthulhu
Cthulhu
iROCKdat808
Cthulhu
Level 15
God Stats
0W - 2L
1,565 SR
Queue Stats
3W - 10L
1,375 Elo+
Party 2
Kukulkan
Kukulkan
kjosephratos
Kukulkan
Level 29
God Stats
3W - 7L
1,537 SR
Queue Stats
7W - 18L
1,225 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 10
12,172
676
6,860
15,908
9,502
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
18
11 / 5 / 4
14,416
801
21,137
16,841
6,393
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
15
4 / 8 / 6
12,098
672
7,827
21,292
8,805
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Pres10hong
Mercury
14
0 / 7 / 11
11,630
646
9,559
14,280
5,049
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
iROCKdat808
Cthulhu
17
7 / 4 / 10
13,028
724
13,397
18,934
9,526
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate

Breastplate

+20
Physical Protection

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
kjosephratos
Kukulkan
17
12 / 7 / 5
14,443
802
22,067
12,497
4,835
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
45
17
Kills
19
19
Deaths
18
20
Assists
26
Player
Kills
Deaths
Assists
KDA
W
2
6
10
1.17
W
Skadi
11
5
4
2.6
L
Mercury
Pres10hong
Mercury
0
7
11
0.79
W
Ymir
4
8
6
0.88
L
Cthulhu
iROCKdat808
Cthulhu
7
4
10
3
L
Kukulkan
kjosephratos
Kukulkan
12
7
5
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,824
Damage
45,023
54,041
Taken
45,711
24,700
Mitigated
19,410
11,789
Healing
6,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,860
182
149
0
15,908
9,502
0
12,819
3,089
22,299
0
W
Skadi
21,137
12,247
0
6,940
16,841
6,393
2,543
8,800
8,041
0
87,138
L
Mercury
Pres10hong
Mercury
9,559
4,177
0
850
14,280
5,049
0
5,820
8,460
0
50,741
W
Ymir
7,827
812
474
4,226
21,292
8,805
753
14,037
7,255
30,401
0
L
Cthulhu
iROCKdat808
Cthulhu
13,397
712
148
4,182
18,934
9,526
757
5,742
13,192
44,577
0
L
Kukulkan
kjosephratos
Kukulkan
22,067
559
388
1,188
12,497
4,835
261
3,141
9,356
59,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,686
Gold Earned
39,101
179
Minions Killed
187
0
Camps Cleared
0
815,385
Distance Traveled
901,361
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,172
676
33
2
0
273,221
3
W
Skadi
14,416
801
108
6
0
290,584
1
L
Mercury
11,630
646
55
3
0
362,605
2
W
Ymir
12,098
672
38
2
0
251,580
5
L
Cthulhu
13,028
724
57
3
0
282,480
0
L
Kukulkan
14,443
802
75
4
0
256,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role