Player Matchup

Cthulhu
Cthulhu
BOSS14212000
Cthulhu
Level 21
God Stats
8W - 1L
1,752 SR
Queue Stats
51W - 35L
1,445 Elo+
Party 1
Merlin
Merlin
Eclipse Axiom
Merlin
Level 69
God Stats
1W - 1L
1,920 SR
Queue Stats
76W - 69L
1,569 Elo+
Party 1
Baron Samedi
Baron Samedi
JAXSHADOW505
Baron Samedi
Level 7
God Stats
3W - 0L
1,753 SR
Queue Stats
11W - 4L
1,588 Elo+
Party 1
Pele
Pele
RebelAster
Pele
Level 18
God Stats
54W - 43L
1,533 SR
Queue Stats
55W - 44L
1,412 Elo+
Party 1
Skadi
Skadi
kviii
Skadi
Level 13
God Stats
52W - 48L
1,646 SR
Queue Stats
172W - 189L
1,615 Elo+
Solo
Team Averages
Level 26
1,721 SR
1,526 Elo+

VS

Team Averages
Level 18
1,516 SR
1,406 Elo+
Kukulkan
Kukulkan
STEFANO_365-LC
Kukulkan
Level 17
God Stats
38W - 20L
1,610 SR
Queue Stats
47W - 40L
1,427 Elo+
Party 2
Guan Yu
Guan Yu
THExxCHALLENGER
Guan Yu
Level 29
God Stats
1W - 2L
1,325 SR
Queue Stats
128W - 117L
1,594 Elo+
Solo
Thor
Thor
Timmysjsjsj_000
Thor
Level 14
God Stats
6W - 1L
1,840 SR
Queue Stats
34W - 26L
1,503 Elo+
Party 2
Fenrir
Fenrir
ekeks
Fenrir
Level 12
God Stats
0W - 2L
1,168 SR
Queue Stats
3W - 10L
1,040 Elo+
Solo
Hades
Hades
rodri_stones
Hades
Level 17
God Stats
51W - 37L
1,639 SR
Queue Stats
60W - 54L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BOSS14212000
Cthulhu
20
7 / 4 / 20
14,557
1,040
32,413
18,155
17,579
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
11 / 4 / 15
15,542
1,110
38,820
10,020
3,313
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baron Samedi
JAXSHADOW505
Baron Samedi
19
1 / 7 / 14
12,515
894
7,638
14,103
10,480
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
9 / 5 / 10
14,035
1,003
19,872
13,529
7,118
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Skadi
kviii
Skadi
20
6 / 5 / 15
14,319
1,023
14,774
16,997
6,226
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

86

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
9 / 9 / 9
15,386
1,099
22,374
27,882
10,854
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
9 / 1 / 11
15,395
1,100
9,959
25,909
14,843
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
1 / 7 / 14
13,679
977
12,256
21,535
10,451
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
ekeks
Fenrir
18
0 / 12 / 7
11,902
850
1,621
21,153
8,100
20
6 / 5 / 13
14,544
1,039
22,942
28,544
16,863
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
79
34
Kills
25
25
Deaths
34
74
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BOSS14212000
Cthulhu
7
4
20
4.25
W
11
4
15
4.63
W
Baron Samedi
JAXSHADOW505
Baron Samedi
1
7
14
1.14
W
9
5
10
2.8
L
Kukulkan
9
9
9
1.5
L
9
1
11
14.5
L
1
7
14
1.14
L
Fenrir
ekeks
Fenrir
0
12
7
0.29
W
Skadi
kviii
Skadi
6
5
15
2.7
L
6
5
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,517
Damage
69,152
72,804
Taken
125,023
44,716
Mitigated
61,111
8,094
Healing
12,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BOSS14212000
Cthulhu
32,413
773
0
2,975
18,155
17,579
0
11,906
6,249
55,040
0
W
38,820
2,252
604
1,846
10,020
3,313
0
3,997
6,023
77,565
0
W
Baron Samedi
JAXSHADOW505
Baron Samedi
7,638
1,287
933
782
14,103
10,480
0
9,364
4,739
12,413
0
W
19,872
6,458
0
844
13,529
7,118
0
8,252
5,277
0
31,201
L
Kukulkan
22,374
2,261
645
705
27,882
10,854
0
19,271
8,111
73,261
0
L
9,959
916
1,847
4,222
25,909
14,843
0
18,276
7,183
0
19,827
L
12,256
694
0
0
21,535
10,451
0
12,877
8,106
0
26,449
L
Fenrir
ekeks
Fenrir
1,621
454
0
472
21,153
8,100
0
10,574
10,320
0
8,892
W
Skadi
kviii
Skadi
14,774
10,021
0
110
16,997
6,226
0
11,797
5,200
0
43,056
L
22,942
565
192
4,024
28,544
16,863
0
16,588
11,589
45,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,968
Gold Earned
70,906
252
Minions Killed
240
5
Camps Cleared
3
1,176,566
Distance Traveled
1,265,219
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,557
1,040
45
3
0
261,904
0
W
Merlin
15,542
1,110
95
7
3
248,816
0
W
Baron Samedi
12,515
894
9
1
1
204,017
2
W
Pele
14,035
1,003
34
2
1
248,425
0
L
Kukulkan
15,386
1,099
117
8
0
224,882
0
L
Guan Yu
15,395
1,100
17
1
1
302,167
0
L
Thor
13,679
977
40
3
0
281,802
2
L
Fenrir
11,902
850
5
0
1
178,733
0
W
Skadi
14,319
1,023
69
5
0
213,404
0
L
Hades
14,544
1,039
61
4
1
277,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role