Player Matchup

Chaac
Chaac
Jmaster024
Chaac
Level 8
God Stats
1W - 3L
1,428 SR
Queue Stats
1W - 3L
1,337 Elo+
Solo
Baron Samedi
Baron Samedi
Micholate
Baron Samedi
Level 17
God Stats
106W - 134L
1,393 SR
Queue Stats
1,065W - 1,264L
1,290 Elo+
Solo
Neith
Neith
Riist1232
Neith
Level 14
God Stats
9W - 8L
1,920 SR
Queue Stats
79W - 88L
1,286 Elo+
Solo
Merlin
Merlin
XxPyRoNINJA
Merlin
Level 38
God Stats
1W - 2L
1,477 SR
Queue Stats
43W - 22L
1,519 Elo+
Party 2
Cerberus
Cerberus
peowm
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,123 Elo+
Party 2
Team Averages
Level 17
1,544 SR
1,311 Elo+

VS

Team Averages
Level 19
1,420 SR
1,353 Elo+
Thor
Thor
AGDeveloper
Thor
Level 17
God Stats
9W - 11L
1,259 SR
Queue Stats
9W - 12L
1,141 Elo+
Party 1
Chiron
Chiron
Abcdorreime
Chiron
Level 17
God Stats
1W - 1L
1,301 SR
Queue Stats
14W - 10L
1,538 Elo+
Solo
Zeus
Zeus
Madhatterand
Zeus
Level 18
God Stats
14W - 22L
1,387 SR
Queue Stats
16W - 22L
1,284 Elo+
Party 1
Bellona
Bellona
SabaothYgethmor
Bellona
Level 27
God Stats
35W - 22L
1,651 SR
Queue Stats
40W - 24L
1,674 Elo+
Solo
Merlin
Merlin
maddblood
Merlin
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 84L
1,127 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
18
0 / 23 / 10
10,865
905
6,810
42,897
32,917
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Micholate
Baron Samedi
19
3 / 8 / 11
12,944
1,079
8,341
22,759
13,067
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Riist1232
Neith
18
6 / 5 / 3
11,940
995
12,257
12,688
5,236
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
18
9 / 8 / 7
13,980
1,165
22,982
19,423
7,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
peowm
Cerberus
19
2 / 5 / 11
11,818
985
8,894
23,911
27,539
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

0

VS

Team 2 Tickets

148

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 6 / 19
12,052
1,004
12,061
18,315
7,443
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
20
19 / 3 / 18
14,913
1,243
35,288
15,003
8,630
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
11 / 4 / 17
13,451
1,121
24,260
10,496
3,021
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
12 / 1 / 23
14,842
1,237
29,639
15,356
20,878
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
maddblood
Merlin
18
3 / 6 / 20
11,607
967
9,616
7,924
3,104
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
146
20
Kills
49
49
Deaths
20
42
Assists
97
Player
Kills
Deaths
Assists
KDA
W
4
6
19
2.25
W
Chiron
19
3
18
9.33
L
Chaac
0
23
10
0.22
W
11
4
17
4.88
L
Baron Samedi
Micholate
Baron Samedi
3
8
11
1.06
L
Neith
Riist1232
Neith
6
5
3
1.5
W
12
1
23
23.5
L
Merlin
9
8
7
1.56
W
Merlin
maddblood
Merlin
3
6
20
2.17
L
Cerberus
peowm
Cerberus
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,284
Damage
110,864
121,678
Taken
67,094
86,702
Mitigated
43,076
13,292
Healing
9,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,061
6,806
0
620
18,315
7,443
0
9,673
8,267
0
18,788
W
Chiron
35,288
19,186
1,300
4,752
15,003
8,630
0
8,711
6,142
0
69,310
L
Chaac
6,810
6,135
0
410
42,897
32,917
0
11,930
30,967
0
13,781
W
24,260
6,256
0
2,434
10,496
3,021
0
8,053
2,293
49,508
0
L
Baron Samedi
Micholate
Baron Samedi
8,341
1,244
1,734
3,547
22,759
13,067
0
6,792
15,967
49,698
0
L
Neith
Riist1232
Neith
12,257
5,859
0
975
12,688
5,236
0
2,958
9,730
0
30,475
W
29,639
9,945
0
622
15,356
20,878
0
9,648
5,477
0
51,701
L
Merlin
22,982
2,208
1,342
3,068
19,423
7,943
0
4,574
14,849
56,314
0
W
Merlin
maddblood
Merlin
9,616
1,451
0
0
7,924
3,104
0
3,626
4,173
18,756
0
L
Cerberus
peowm
Cerberus
8,894
1,127
0
2,216
23,911
27,539
0
7,622
16,289
19,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,547
Gold Earned
66,865
224
Minions Killed
226
5
Camps Cleared
8
950,904
Distance Traveled
940,587
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,052
1,004
14
1
1
190,162
0
W
Chiron
14,913
1,243
77
6
1
201,672
2
L
Chaac
10,865
905
7
1
1
166,400
0
W
Zeus
13,451
1,121
72
6
1
185,673
0
L
Baron Samedi
12,944
1,079
82
7
1
187,749
2
L
Neith
11,940
995
38
3
1
207,536
0
W
Bellona
14,842
1,237
46
4
5
243,981
1
L
Merlin
13,980
1,165
71
6
1
195,068
0
W
Merlin
11,607
967
17
1
0
119,099
2
L
Cerberus
11,818
985
26
2
1
194,151
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role