Player Matchup

Merlin
Merlin
TB BlAzZaY
Merlin
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 7L
833 Elo+
Party 2
Hades
Hades
TB Temp
Hades
Level 10
God Stats
3W - 5L
1,235 SR
Queue Stats
13W - 32L
949 Elo+
Party 2
Cthulhu
Cthulhu
カミサマサマ
Cthulhu
Level 17
God Stats
1W - 3L
1,377 SR
Queue Stats
8W - 26L
1,012 Elo+
Solo
Team Averages
Level 11
1,371 SR
931 Elo+

VS

Team Averages
Level 20
1,464 SR
1,178 Elo+
Neith
Neith
BigodonGroso
Neith
Level 20
God Stats
20W - 26L
1,393 SR
Queue Stats
136W - 161L
1,038 Elo+
Party 1
Kumbhakarna
Kumbhakarna
El_AmOo_555
Kumbhakarna
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 16L
1,497 Elo+
Solo
Pele
Pele
ProPrei De RANK
Pele
Level 12
God Stats
3W - 4L
1,500 SR
Queue Stats
67W - 92L
999 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
TB BlAzZaY
Merlin
10
2 / 15 / 2
8,767
626
5,856
14,170
3,494
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
TB Temp
Hades
12
2 / 9 / 2
9,373
670
10,859
16,334
7,371
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

11
1 / 6 / 3
8,765
626
4,281
14,885
4,500
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 2 / 17
11,505
822
18,792
12,478
5,257
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
El_AmOo_555
Kumbhakarna
14
8 / 2 / 13
10,738
767
6,485
12,985
10,053
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
11 / 2 / 12
11,064
790
12,493
10,642
4,188
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
72
5
Kills
30
30
Deaths
6
7
Assists
42
Player
Kills
Deaths
Assists
KDA
W
11
2
17
9.75
W
Kumbhakarna
El_AmOo_555
Kumbhakarna
8
2
13
7.25
W
11
2
12
8.5
L
Merlin
TB BlAzZaY
Merlin
2
15
2
0.2
L
Hades
TB Temp
Hades
2
9
2
0.33
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,996
Damage
37,770
45,389
Taken
36,105
15,365
Mitigated
19,498
2,837
Healing
8,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,792
11,159
0
6,311
12,478
5,257
1,992
8,561
3,917
0
44,319
W
Kumbhakarna
El_AmOo_555
Kumbhakarna
6,485
363
243
891
12,985
10,053
138
7,175
5,810
34,427
0
W
12,493
4,031
0
1,465
10,642
4,188
1,880
5,455
5,187
0
35,332
L
Merlin
TB BlAzZaY
Merlin
5,856
1,042
0
0
14,170
3,494
147
2,299
11,871
9,300
0
L
Hades
TB Temp
Hades
10,859
1,024
226
2,488
16,334
7,371
477
2,429
13,905
39,602
0
L
4,281
282
123
0
14,885
4,500
0
1,817
13,068
17,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,905
Gold Earned
33,307
94
Minions Killed
133
0
Camps Cleared
0
473,601
Distance Traveled
745,544
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,505
822
51
4
0
233,310
0
W
Kumbhakarna
10,738
767
38
3
0
231,040
0
W
Pele
11,064
790
44
3
0
281,194
1
L
Merlin
8,767
626
4
0
0
166,857
0
L
Hades
9,373
670
68
5
0
151,368
0
L
Cthulhu
8,765
626
22
2
0
155,376
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role