Player Matchup

Cu Chulainn
Cu Chulainn
Deriikk
Cu Chulainn
Level 27
God Stats
12W - 19L
1,500 SR
Queue Stats
66W - 101L
1,252 Elo+
Solo
Cthulhu
Cthulhu
MrRakster123
Cthulhu
Level 29
God Stats
43W - 36L
1,487 SR
Queue Stats
112W - 106L
1,366 Elo+
Solo
Hel
Hel
Stitch_Chaotic83
Hel
Level 28
God Stats
1W - 3L
1,354 SR
Queue Stats
81W - 87L
1,183 Elo+
Solo
Medusa
Medusa
Swaystick
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,206 Elo+
Solo
Ymir
Ymir
xReConiZe0809
Ymir
Level 21
God Stats
0W - 2L
1,249 SR
Queue Stats
31W - 34L
1,360 Elo+
Solo
Team Averages
Level 23
1,418 SR
1,273 Elo+

VS

Team Averages
Level 23
1,434 SR
1,248 Elo+
Izanami
Izanami
JBRPokyWinner
Izanami
Level 24
God Stats
14W - 16L
1,542 SR
Queue Stats
76W - 82L
1,248 Elo+
Solo
Bakasura
Bakasura
Rallvein
Bakasura
Level 16
God Stats
11W - 2L
1,500 SR
Queue Stats
66W - 44L
1,375 Elo+
Solo
Vulcan
Vulcan
SIeepknot
Vulcan
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 14L
1,300 Elo+
Solo
Neith
Neith
ermalaldo
Neith
Level 27
God Stats
2W - 3L
1,329 SR
Queue Stats
4W - 9L
1,093 Elo+
Solo
Scylla
Scylla
widowMaker11112
Scylla
Level 19
God Stats
2W - 0L
1,300 SR
Queue Stats
89W - 74L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Deriikk
Cu Chulainn
14
3 / 4 / 2
10,027
456
9,031
15,922
12,736
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
MrRakster123
Cthulhu
16
5 / 5 / 5
10,781
490
14,493
19,190
11,388
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
0 / 7 / 1
9,329
424
3,472
14,131
5,172
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Medusa
Swaystick
Medusa
14
3 / 9 / 3
9,179
417
9,885
14,933
4,694
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 10 / 2
9,359
425
3,939
19,246
12,823
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
17
10 / 4 / 3
12,171
553
10,040
12,980
7,557
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
Rallvein
Bakasura
16
8 / 3 / 4
11,512
523
11,258
19,554
9,185
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
SIeepknot
Vulcan
20
8 / 0 / 14
13,169
599
21,208
7,099
3,359
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
ermalaldo
Neith
13
2 / 1 / 9
9,363
426
6,515
7,648
2,479
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
6 / 5 / 6
11,395
518
12,478
11,832
4,283
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
70
13
Kills
34
35
Deaths
13
13
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Deriikk
Cu Chulainn
3
4
2
1
W
Izanami
10
4
3
2.88
L
Cthulhu
MrRakster123
Cthulhu
5
5
5
1.5
W
Bakasura
Rallvein
Bakasura
8
3
4
3.33
W
Vulcan
SIeepknot
Vulcan
8
0
14
15
L
0
7
1
0.07
L
Medusa
Swaystick
Medusa
3
9
3
0.5
W
Neith
ermalaldo
Neith
2
1
9
6.5
W
6
5
6
1.8
L
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,820
Damage
61,499
83,422
Taken
59,113
46,813
Mitigated
26,863
15,216
Healing
19,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Deriikk
Cu Chulainn
9,031
1,279
0
462
15,922
12,736
431
7,692
7,449
0
39,137
W
Izanami
10,040
5,922
270
2,600
12,980
7,557
6,310
2,868
10,037
0
66,167
L
Cthulhu
MrRakster123
Cthulhu
14,493
294
804
5,404
19,190
11,388
160
8,607
9,914
66,129
0
W
Bakasura
Rallvein
Bakasura
11,258
7,647
0
10,318
19,554
9,185
1,085
6,646
12,733
0
54,950
W
Vulcan
SIeepknot
Vulcan
21,208
7,162
0
2,159
7,099
3,359
252
3,503
3,596
98,755
0
L
3,472
199
1,694
5,084
14,131
5,172
1,461
7,162
6,580
57,916
0
L
Medusa
Swaystick
Medusa
9,885
4,682
0
0
14,933
4,694
125
3,742
10,756
0
42,092
W
Neith
ermalaldo
Neith
6,515
2,262
0
2,115
7,648
2,479
633
3,586
4,012
0
16,818
W
12,478
492
0
1,583
11,832
4,283
0
5,301
6,331
59,171
0
L
3,939
812
0
1,768
19,246
12,823
98
6,971
11,683
24,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,675
Gold Earned
57,610
360
Minions Killed
503
0
Camps Cleared
0
1,804,677
Distance Traveled
2,050,387
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,027
456
64
3
0
360,020
0
W
Izanami
12,171
553
138
6
0
394,828
2
L
Cthulhu
10,781
490
89
4
0
423,156
4
W
Bakasura
11,512
523
95
4
0
398,459
0
W
Vulcan
13,169
599
154
7
0
453,655
5
L
Hel
9,329
424
103
5
0
341,121
1
L
Medusa
9,179
417
59
3
0
378,197
7
W
Neith
9,363
426
20
1
0
383,771
0
W
Scylla
11,395
518
96
4
0
419,674
4
L
Ymir
9,359
425
45
2
0
302,183
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role