Player Matchup

Cthulhu
Cthulhu
DatWonFather
Cthulhu
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 12L
1,562 Elo+
Party 1
Chang'e
Chang'e
Endless_Nirvana_
Chang'e
Level 68
God Stats
8W - 8L
1,314 SR
Queue Stats
126W - 127L
1,406 Elo+
Party 1
Hachiman
Hachiman
LeBagel84
Hachiman
Level 18
God Stats
2W - 1L
1,444 SR
Queue Stats
7W - 6L
1,574 Elo+
Party 1
Team Averages
Level 44
1,419 SR
1,514 Elo+

VS

Team Averages
Level 41
1,504 SR
1,355 Elo+
Anubis
Anubis
FreakNik119
Anubis
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 16L
1,300 Elo+
Solo
Da Ji
Da Ji
X_UchihaZeo
Da Ji
Level 78
God Stats
54W - 52L
1,546 SR
Queue Stats
390W - 449L
1,440 Elo+
Party 2
Neith
Neith
XxFSAS1LuVxX
Neith
Level 28
God Stats
17W - 14L
1,465 SR
Queue Stats
62W - 82L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DatWonFather
Cthulhu
16
7 / 8 / 20
13,271
829
9,481
20,552
22,078
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
7 / 4 / 15
12,217
764
13,042
13,884
4,192
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
LeBagel84
Hachiman
16
14 / 5 / 10
12,840
803
18,763
13,807
6,994
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
2 / 13 / 4
9,483
593
11,277
15,956
8,730
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
14 / 8 / 2
13,295
831
12,094
19,356
8,345
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 7 / 10
10,241
640
11,053
15,234
4,949
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
33
28
Kills
17
17
Deaths
28
45
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DatWonFather
Cthulhu
7
8
20
2.13
W
7
4
15
3.63
L
Anubis
2
13
4
0.31
W
Hachiman
LeBagel84
Hachiman
14
5
10
3.8
L
14
8
2
1.88
L
1
7
10
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,286
Damage
34,424
48,243
Taken
50,546
33,264
Mitigated
22,024
17,530
Healing
4,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DatWonFather
Cthulhu
9,481
1,248
175
660
20,552
22,078
386
5,031
15,521
36,525
0
W
13,042
2,222
5,701
8,236
13,884
4,192
743
2,403
11,481
34,241
0
L
Anubis
11,277
878
0
2,718
15,956
8,730
0
6,341
9,315
28,024
0
W
Hachiman
LeBagel84
Hachiman
18,763
8,950
0
2,758
13,807
6,994
2,024
3,847
9,960
0
53,255
L
12,094
3,779
0
698
19,356
8,345
1,329
8,882
10,074
0
45,001
L
11,053
4,221
0
981
15,234
4,949
0
7,352
7,707
0
40,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,328
Gold Earned
33,019
166
Minions Killed
122
0
Camps Cleared
0
804,480
Distance Traveled
637,866
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,271
829
47
3
0
281,660
1
W
Chang'e
12,217
764
53
3
0
263,854
2
L
Anubis
9,483
593
32
2
0
159,158
0
W
Hachiman
12,840
803
66
4
0
258,966
0
L
Da Ji
13,295
831
49
3
0
254,790
0
L
Neith
10,241
640
41
3
0
223,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role