Player Matchup

Hel
Hel
CAP32
Hel
Level 39
God Stats
0W - 1L
1,490 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Arachne
Arachne
FNHB
Arachne
Level 126
God Stats
14W - 9L
1,486 SR
Queue Stats
63W - 53L
1,421 Elo+
Party 2
Sol
Sol
Julintor
Sol
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
ZzHunterDeer
Skadi
Level 43
God Stats
57W - 50L
1,666 SR
Queue Stats
394W - 460L
1,493 Elo+
Solo
Cthulhu
Cthulhu
theinfamouszer0
Cthulhu
Level 17
God Stats
34W - 28L
1,424 SR
Queue Stats
162W - 161L
1,422 Elo+
Party 2
Team Averages
Level 74
1,513 SR
1,467 Elo+

VS

Team Averages
Level 71
1,609 SR
1,528 Elo+
Ra
Ra
Alambrito118
Ra
Level 84
God Stats
25W - 18L
1,621 SR
Queue Stats
434W - 443L
1,531 Elo+
Party 1
Neith
Neith
BettoGaryy
Neith
Level 37
God Stats
4W - 3L
1,635 SR
Queue Stats
17W - 21L
1,590 Elo+
Solo
Kali
Kali
Guille_Pro360
Kali
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
224W - 254L
1,472 Elo+
Party 1
Zeus
Zeus
Star_Seek-
Zeus
Level 66
God Stats
19W - 22L
1,563 SR
Queue Stats
484W - 496L
1,538 Elo+
Party 1
Eset
Eset
yeftertt
Eset
Level 123
God Stats
12W - 6L
1,724 SR
Queue Stats
323W - 346L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
CAP32
Hel
7
0 / 3 / 0
4,542
454
539
4,246
1,424
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
FNHB
Arachne
10
2 / 2 / 0
6,421
642
3,064
7,114
2,260
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 0 / 0
5,822
582
4,515
5,590
2,440
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes

Shoes

+6%
Movement Speed

8
1 / 4 / 2
5,498
550
2,221
4,661
1,310
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
2 / 2 / 1
5,589
559
2,996
5,294
2,014
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 3
5,787
579
1,411
4,244
2,388
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Neith
10
1 / 2 / 2
5,826
583
1,982
3,671
1,032
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 1 / 1
5,812
581
2,421
6,429
1,892
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
6 / 1 / 1
7,293
729
6,103
5,024
1,564
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eset
10
0 / 1 / 0
6,000
600
4,412
5,241
2,449
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
5
Kills
9
11
Deaths
5
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
W
Neith
1
2
2
1
L
Hel
CAP32
Hel
0
3
0
0
L
Arachne
FNHB
Arachne
2
2
0
1
W
0
1
1
0.5
L
0
0
0
0
W
6
1
1
6.5
L
1
4
2
0.5
L
2
2
1
1.25
W
Eset
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,335
Damage
16,329
26,905
Taken
24,609
9,448
Mitigated
9,325
9,742
Healing
13,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,411
174
1,035
2,448
4,244
2,388
998
1,298
2,946
18,598
0
W
Neith
1,982
634
0
472
3,671
1,032
1,408
1,257
2,414
0
27,287
L
Hel
CAP32
Hel
539
123
1,071
1,286
4,246
1,424
0
2,368
1,828
10,267
0
L
Arachne
FNHB
Arachne
3,064
1,942
0
2,923
7,114
2,260
407
2,697
4,317
0
34,140
W
2,421
930
0
3,174
6,429
1,892
0
1,253
5,081
0
31,211
L
4,515
1,074
0
3,505
5,590
2,440
600
2,238
2,952
34,120
0
W
6,103
250
236
2,729
5,024
1,564
991
751
4,273
37,996
0
L
2,221
853
0
540
4,661
1,310
0
1,966
2,695
0
18,126
L
2,996
41
147
270
5,294
2,014
170
2,107
3,187
14,808
0
W
Eset
4,412
702
235
2,886
5,241
2,449
80
2,996
1,845
32,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,872
Gold Earned
30,718
216
Minions Killed
310
0
Camps Cleared
0
903,060
Distance Traveled
933,648
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,787
579
55
6
0
175,874
4
W
Neith
5,826
583
47
5
0
188,458
0
L
Hel
4,542
454
16
2
0
197,741
0
L
Arachne
6,421
642
68
7
0
208,101
0
W
Kali
5,812
581
57
6
0
218,172
0
L
Sol
5,822
582
69
7
0
144,650
2
W
Zeus
7,293
729
84
8
0
164,453
0
L
Skadi
5,498
550
42
4
0
149,596
2
L
Cthulhu
5,589
559
21
2
0
202,972
2
W
Eset
6,000
600
67
7
0
186,691
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role