Player Matchup

Cthulhu
Cthulhu
SixStone3614688
Cthulhu
Level 9
God Stats
19W - 16L
1,466 SR
Queue Stats
123W - 110L
1,353 Elo+
Party 2
Izanami
Izanami
YourSelfDoubt
Izanami
Level 16
God Stats
23W - 24L
1,495 SR
Queue Stats
52W - 53L
1,420 Elo+
Solo
Chaac
Chaac
deyandelta
Chaac
Level 24
God Stats
2W - 4L
1,500 SR
Queue Stats
26W - 27L
1,487 Elo+
Solo
Neith
Neith
jajajavi888
Neith
Level 26
God Stats
11W - 2L
1,579 SR
Queue Stats
88W - 86L
1,540 Elo+
Party 2
Zeus
Zeus
luckymonkey87
Zeus
Level 12
God Stats
4W - 4L
1,406 SR
Queue Stats
50W - 53L
1,412 Elo+
Solo
Team Averages
Level 17
1,489 SR
1,442 Elo+

VS

Team Averages
Level 29
1,509 SR
1,378 Elo+
Achilles
Achilles
FC Shifter
Achilles
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,407 Elo+
Party 1
Nu Wa
Nu Wa
King-zVz-Buddha
Nu Wa
Level 28
God Stats
10W - 7L
1,643 SR
Queue Stats
96W - 94L
1,348 Elo+
Party 3
Nox
Nox
OmegaExx
Nox
Level 19
God Stats
20W - 19L
1,495 SR
Queue Stats
45W - 47L
1,297 Elo+
Party 3
Zhong Kui
Zhong Kui
Referenzo
Zhong Kui
Level 87
God Stats
1W - 4L
1,328 SR
Queue Stats
573W - 552L
1,447 Elo+
Party 1
Medusa
Medusa
kT Fateshadow
Medusa
Level 8
God Stats
2W - 2L
1,579 SR
Queue Stats
15W - 20L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 24
12,654
1,055
13,169
18,128
8,490
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
20
21 / 4 / 12
16,267
1,356
32,284
17,554
7,645
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
20
4 / 6 / 26
13,025
1,085
11,812
22,616
14,663
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
6 / 2 / 19
12,946
1,079
15,297
16,312
6,716
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
6 / 6 / 19
12,666
1,056
22,481
14,889
7,328
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

164

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FC Shifter
Achilles
18
2 / 15 / 9
11,520
960
10,998
28,195
26,742
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
3 / 4 / 4
11,021
918
5,815
8,948
3,567
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
1 / 1 / 11
11,454
955
12,800
7,971
3,762
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Zhong Kui
Referenzo
Zhong Kui
19
6 / 11 / 12
13,331
1,111
26,048
32,074
22,072
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
11 / 11 / 8
15,290
1,274
28,614
26,412
12,120
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
67
42
Kills
23
23
Deaths
42
100
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Achilles
FC Shifter
Achilles
2
15
9
0.43
L
3
4
4
1.25
L
1
1
11
6.5
L
Zhong Kui
Referenzo
Zhong Kui
6
11
12
1.09
W
5
5
24
3.4
W
Izanami
21
4
12
6.75
W
Chaac
4
6
26
2.83
W
6
2
19
7.75
L
11
11
8
1.36
W
6
6
19
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,043
Damage
84,275
89,499
Taken
103,600
44,842
Mitigated
68,263
17,327
Healing
11,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
FC Shifter
Achilles
10,998
4,638
0
1,288
28,195
26,742
0
9,934
18,261
0
22,611
L
5,815
2,024
0
421
8,948
3,567
0
3,363
5,585
13,262
0
L
12,800
610
0
0
7,971
3,762
0
2,204
5,767
20,895
0
L
Zhong Kui
Referenzo
Zhong Kui
26,048
2,340
901
7,938
32,074
22,072
0
9,760
22,314
70,739
0
W
13,169
37
1,271
742
18,128
8,490
0
10,340
7,788
30,940
0
W
Izanami
32,284
26,892
0
3,333
17,554
7,645
0
9,538
8,016
0
59,646
W
Chaac
11,812
3,747
0
5,047
22,616
14,663
0
11,940
10,676
0
26,031
W
15,297
7,143
741
5,198
16,312
6,716
0
7,798
8,514
0
37,020
L
28,614
11,233
0
1,184
26,412
12,120
0
10,389
16,023
0
63,081
W
22,481
3,586
0
995
14,889
7,328
0
5,047
9,842
41,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,558
Gold Earned
62,616
218
Minions Killed
213
3
Camps Cleared
8
962,971
Distance Traveled
960,407
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,520
960
13
1
1
192,844
1
L
Nu Wa
11,021
918
15
1
2
183,082
0
L
Nox
11,454
955
13
1
1
195,156
0
L
Zhong Kui
13,331
1,111
113
9
0
203,183
1
W
Cthulhu
12,654
1,055
26
2
0
234,121
0
W
Izanami
16,267
1,356
59
5
2
153,978
0
W
Chaac
13,025
1,085
29
2
0
185,700
0
W
Neith
12,946
1,079
46
4
1
216,269
2
L
Medusa
15,290
1,274
59
5
4
186,142
0
W
Zeus
12,666
1,056
58
5
0
172,903
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role