Player Matchup

Baron Samedi
Baron Samedi
BLACKRUBIK003
Baron Samedi
Level 14
God Stats
11W - 15L
1,307 SR
Queue Stats
19W - 26L
1,125 Elo+
Party 1
Nemesis
Nemesis
Mooney55han
Nemesis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 44L
1,364 Elo+
Solo
Cthulhu
Cthulhu
Riverassj10
Cthulhu
Level 17
God Stats
2W - 7L
1,209 SR
Queue Stats
26W - 33L
1,167 Elo+
Party 1
Thor
Thor
oU_N0_TH4T_1_GUY
Thor
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 117L
1,103 Elo+
Party 3
Neith
Neith
temperedmedusa
Neith
Level 28
God Stats
12W - 7L
1,484 SR
Queue Stats
193W - 224L
1,146 Elo+
Party 3
Team Averages
Level 18
1,400 SR
1,181 Elo+

VS

Team Averages
Level 20
1,515 SR
1,335 Elo+
Arachne
Arachne
 
Arachne
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Cermbyl_
Ne Zha
Level 20
God Stats
3W - 1L
1,525 SR
Queue Stats
36W - 36L
1,314 Elo+
Solo
Eset
Eset
MrSesssy
Eset
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
100W - 96L
1,249 Elo+
Party 2
Nike
Nike
Sgt_Moron_III
Nike
Level 12
God Stats
33W - 18L
1,465 SR
Queue Stats
55W - 52L
1,198 Elo+
Party 2
Cupid
Cupid
cupcakes962
Cupid
Level 22
God Stats
21W - 7L
1,583 SR
Queue Stats
52W - 39L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BLACKRUBIK003
Baron Samedi
18
2 / 6 / 12
12,131
1,011
14,684
15,635
9,511
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
Mooney55han
Nemesis
17
3 / 13 / 5
11,766
981
11,832
21,718
9,662
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Riverassj10
Cthulhu
19
6 / 8 / 10
12,737
1,061
21,480
28,079
14,285
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
5 / 12 / 5
12,579
1,048
8,300
19,413
11,263
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
8 / 10 / 11
13,074
1,090
30,929
21,051
9,301
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

129

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
4 / 8 / 14
11,533
961
9,562
15,686
6,336
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ne Zha
Cermbyl_
Ne Zha
19
13 / 6 / 12
14,260
1,188
22,347
22,053
8,973
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Eset
20
6 / 4 / 25
13,379
1,115
13,564
18,377
16,882
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
5 / 4 / 26
13,438
1,120
12,613
21,046
11,458
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
20 / 2 / 18
16,803
1,400
37,919
17,213
9,258
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
143
24
Kills
48
49
Deaths
24
43
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
8
14
1.38
L
Baron Samedi
BLACKRUBIK003
Baron Samedi
2
6
12
1.33
W
Ne Zha
Cermbyl_
Ne Zha
13
6
12
3.17
L
Nemesis
Mooney55han
Nemesis
3
13
5
0.42
W
Eset
6
4
25
4.63
L
Cthulhu
Riverassj10
Cthulhu
6
8
10
1.38
W
5
4
26
4.5
W
20
2
18
14.5
L
5
12
5
0.63
L
8
10
11
1.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,225
Damage
96,005
105,896
Taken
94,375
54,022
Mitigated
52,907
13,598
Healing
22,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
9,562
6,940
0
1,542
15,686
6,336
0
5,740
9,946
0
14,155
L
Baron Samedi
BLACKRUBIK003
Baron Samedi
14,684
3,026
1,440
2,003
15,635
9,511
0
1,482
14,003
25,609
0
W
Ne Zha
Cermbyl_
Ne Zha
22,347
11,773
684
4,765
22,053
8,973
0
7,114
14,939
0
38,103
L
Nemesis
Mooney55han
Nemesis
11,832
6,329
0
468
21,718
9,662
0
3,271
18,297
0
31,621
W
Eset
13,564
3,486
1,032
1,964
18,377
16,882
0
7,415
10,962
28,882
0
L
Cthulhu
Riverassj10
Cthulhu
21,480
1,281
1,661
2,946
28,079
14,285
0
2,393
25,521
47,729
0
W
12,613
3,435
490
1,191
21,046
11,458
0
8,701
12,133
0
29,497
W
37,919
31,544
1,397
9,783
17,213
9,258
0
7,194
10,019
0
69,322
L
8,300
2,721
0
203
19,413
11,263
0
2,350
16,913
0
27,436
L
30,929
20,086
0
4,877
21,051
9,301
0
3,228
17,598
0
47,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,287
Gold Earned
69,413
202
Minions Killed
202
7
Camps Cleared
3
930,009
Distance Traveled
1,023,940
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,533
961
9
1
1
156,728
0
L
Baron Samedi
12,131
1,011
21
2
1
169,273
1
W
Ne Zha
14,260
1,188
34
3
0
177,483
0
L
Nemesis
11,766
981
40
3
1
217,131
2
W
Eset
13,379
1,115
30
3
0
229,456
0
L
Cthulhu
12,737
1,061
55
5
3
209,344
0
W
Nike
13,438
1,120
41
3
1
238,214
0
W
Cupid
16,803
1,400
88
7
1
222,059
0
L
Thor
12,579
1,048
51
4
1
147,623
0
L
Neith
13,074
1,090
35
3
1
186,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role