Player Matchup

Kukulkan
Kukulkan
Cainchamp11
Kukulkan
Level 13
God Stats
2W - 2L
1,432 SR
Queue Stats
2W - 6L
1,193 Elo+
Party 1
Cthulhu
Cthulhu
Duran-Wolf
Cthulhu
Level 27
God Stats
3W - 5L
1,331 SR
Queue Stats
5W - 13L
1,230 Elo+
Party 1
Cerberus
Cerberus
fudgecakes09
Cerberus
Level 33
God Stats
4W - 4L
1,434 SR
Queue Stats
4W - 4L
1,326 Elo+
Party 1
Team Averages
Level 24
1,399 SR
1,250 Elo+

VS

Team Averages
Level 16
1,592 SR
1,323 Elo+
Serqet
Serqet
AlanisDracul
Serqet
Level 14
God Stats
0W - 1L
1,284 SR
Queue Stats
4W - 7L
1,284 Elo+
Solo
Cernunnos
Cernunnos
Richard_Adrian-_
Cernunnos
Level 27
God Stats
5W - 4L
1,610 SR
Queue Stats
11W - 14L
1,378 Elo+
Solo
Ra
Ra
XxR3F1CULxX
Ra
Level 8
God Stats
1W - 1L
1,881 SR
Queue Stats
4W - 6L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cainchamp11
Kukulkan
16
4 / 0 / 9
12,397
590
12,261
8,464
6,474
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Duran-Wolf
Cthulhu
17
8 / 1 / 12
13,487
642
17,477
15,750
7,856
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
fudgecakes09
Cerberus
18
15 / 0 / 10
14,677
699
18,978
16,962
12,894
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
12
0 / 10 / 0
9,933
473
5,891
20,252
6,173
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cernunnos
15
1 / 4 / 0
10,943
521
12,290
22,554
6,924
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 13 / 0
10,062
479
7,833
18,090
10,126
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
1
27
Kills
1
1
Deaths
27
31
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Serqet
0
10
0
0
W
Kukulkan
Cainchamp11
Kukulkan
4
0
9
8.5
W
Cthulhu
Duran-Wolf
Cthulhu
8
1
12
14
L
Cernunnos
1
4
0
0.25
L
0
13
0
0
W
Cerberus
fudgecakes09
Cerberus
15
0
10
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,716
Damage
26,014
41,176
Taken
60,896
27,224
Mitigated
23,223
19,573
Healing
5,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
5,891
1,841
0
0
20,252
6,173
0
15,311
4,941
0
26,208
W
Kukulkan
Cainchamp11
Kukulkan
12,261
1,422
418
2,914
8,464
6,474
424
1,839
6,625
50,765
0
W
Cthulhu
Duran-Wolf
Cthulhu
17,477
464
936
4,550
15,750
7,856
978
2,118
13,440
61,641
0
L
Cernunnos
12,290
8,147
0
3,186
22,554
6,924
0
18,717
3,837
0
58,953
L
7,833
934
1,245
820
18,090
10,126
0
14,835
3,255
27,426
0
W
Cerberus
fudgecakes09
Cerberus
18,978
692
1,412
9,343
16,962
12,894
90
4,842
11,814
62,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,561
Gold Earned
30,938
220
Minions Killed
133
0
Camps Cleared
0
997,597
Distance Traveled
1,023,735
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,933
473
25
1
0
383,953
3
W
Kukulkan
12,397
590
43
2
0
330,981
0
W
Cthulhu
13,487
642
81
4
0
359,788
0
L
Cernunnos
10,943
521
82
4
0
337,491
0
L
Ra
10,062
479
26
1
0
302,291
0
W
Cerberus
14,677
699
96
5
0
306,828
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role