Player Matchup

Hercules
Hercules
Choio9
Hercules
Level 18
God Stats
12W - 6L
1,642 SR
Queue Stats
35W - 26L
1,382 Elo+
Party 1
Fenrir
Fenrir
Molex-Hunter
Fenrir
Level 26
God Stats
22W - 31L
1,394 SR
Queue Stats
117W - 153L
1,393 Elo+
Party 1
Cupid
Cupid
Rabbits_Ghost
Cupid
Level 28
God Stats
25W - 35L
1,598 SR
Queue Stats
416W - 477L
1,346 Elo+
Solo
Aphrodite
Aphrodite
iWilbour
Aphrodite
Level 26
God Stats
5W - 3L
1,500 SR
Queue Stats
97W - 112L
1,362 Elo+
Party 1
Merlin
Merlin
xoxolleo
Merlin
Level 18
God Stats
22W - 22L
1,464 SR
Queue Stats
168W - 186L
1,288 Elo+
Party 1
Team Averages
Level 23
1,520 SR
1,354 Elo+

VS

Team Averages
Level 15
1,434 SR
1,375 Elo+
Hou Yi
Hou Yi
Lzanhaa
Hou Yi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,274 Elo+
Solo
Anubis
Anubis
ShadowMoun
Anubis
Level 23
God Stats
36W - 22L
1,536 SR
Queue Stats
56W - 58L
1,261 Elo+
Solo
Ra
Ra
SnakeSensei4i20
Ra
Level 7
God Stats
2W - 2L
1,496 SR
Queue Stats
3W - 5L
1,609 Elo+
Solo
Nemesis
Nemesis
aluadoset4
Nemesis
Level 25
God Stats
4W - 5L
1,141 SR
Queue Stats
103W - 81L
1,386 Elo+
Solo
Ao Kuang
Ao Kuang
dodobytyfoo
Ao Kuang
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 10L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Choio9
Hercules
20
15 / 1 / 6
14,526
559
14,105
16,429
21,030
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fenrir
17
6 / 3 / 14
12,642
486
11,923
23,383
8,951
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
15 / 1 / 12
13,938
536
35,851
22,051
8,153
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
iWilbour
Aphrodite
18
8 / 2 / 12
12,145
467
11,082
14,171
6,563
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
xoxolleo
Merlin
17
0 / 2 / 13
11,100
427
9,772
13,561
7,030
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Lzanhaa
Hou Yi
15
1 / 9 / 3
9,516
366
13,015
14,636
4,863
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
ShadowMoun
Anubis
16
4 / 9 / 1
10,585
407
21,307
18,814
9,170
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
0 / 7 / 4
8,806
339
9,249
19,335
6,407
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
aluadoset4
Nemesis
15
2 / 9 / 3
9,174
353
9,984
21,530
13,887
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ao Kuang
dodobytyfoo
Ao Kuang
13
2 / 10 / 2
9,226
355
7,303
21,998
7,466
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
22
44
Kills
9
9
Deaths
44
57
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hercules
Choio9
Hercules
15
1
6
18
L
Hou Yi
Lzanhaa
Hou Yi
1
9
3
0.28
W
Fenrir
6
3
14
4.33
W
15
1
12
21
L
Anubis
ShadowMoun
Anubis
4
9
1
0.5
L
0
7
4
0.29
L
Nemesis
aluadoset4
Nemesis
2
9
3
0.39
L
Ao Kuang
dodobytyfoo
Ao Kuang
2
10
2
0.3
W
Aphrodite
iWilbour
Aphrodite
8
2
12
7
W
Merlin
xoxolleo
Merlin
0
2
13
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,733
Damage
60,858
89,595
Taken
96,313
51,727
Mitigated
41,793
49,072
Healing
21,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Choio9
Hercules
14,105
5,835
0
4,417
16,429
21,030
2,766
3,046
13,383
175
73,355
L
Hou Yi
Lzanhaa
Hou Yi
13,015
5,979
0
380
14,636
4,863
485
2,121
12,415
0
55,931
W
Fenrir
11,923
2,721
0
13,418
23,383
8,951
113
8,012
15,371
0
75,070
W
35,851
28,084
830
11,216
22,051
8,153
10,226
11,440
10,611
0
115,018
L
Anubis
ShadowMoun
Anubis
21,307
985
0
4,279
18,814
9,170
354
3,187
15,552
76,617
0
L
9,249
609
3,656
6,952
19,335
6,407
0
5,057
14,203
52,410
0
L
Nemesis
aluadoset4
Nemesis
9,984
3,693
0
1,364
21,530
13,887
0
5,770
15,660
0
31,361
L
Ao Kuang
dodobytyfoo
Ao Kuang
7,303
930
0
5,087
21,998
7,466
0
4,881
17,055
31,668
0
W
Aphrodite
iWilbour
Aphrodite
11,082
1,780
6,165
9,022
14,171
6,563
2,291
8,087
6,084
39,498
0
W
Merlin
xoxolleo
Merlin
9,772
498
1,155
2,849
13,561
7,030
180
7,274
6,287
49,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,351
Gold Earned
47,307
563
Minions Killed
380
0
Camps Cleared
0
2,212,679
Distance Traveled
2,060,458
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
14,526
559
136
5
0
426,230
3
L
Hou Yi
9,516
366
94
4
0
426,385
6
W
Fenrir
12,642
486
95
4
0
443,895
0
W
Cupid
13,938
536
175
7
0
456,716
5
L
Anubis
10,585
407
117
5
0
329,164
0
L
Ra
8,806
339
85
3
0
399,136
0
L
Nemesis
9,174
353
47
2
0
482,754
0
L
Ao Kuang
9,226
355
37
1
0
423,019
7
W
Aphrodite
12,145
467
67
3
0
440,527
7
W
Merlin
11,100
427
90
3
0
445,311
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role