Player Matchup

Agni
Agni
EASTER Zelef
Agni
Level 24
God Stats
6W - 4L
1,560 SR
Queue Stats
23W - 28L
1,360 Elo+
Party 2
Cthulhu
Cthulhu
Lapoele
Cthulhu
Level 18
God Stats
10W - 6L
1,580 SR
Queue Stats
17W - 17L
1,374 Elo+
Party 2
Medusa
Medusa
gunsRforkids30
Medusa
Level 28
God Stats
19W - 19L
1,154 SR
Queue Stats
194W - 244L
1,373 Elo+
Solo
Team Averages
Level 23
1,431 SR
1,369 Elo+

VS

Team Averages
Level 27
1,553 SR
1,202 Elo+
Sun Wukong
Sun Wukong
CommissionerBust
Sun Wukong
Level 7
God Stats
1W - 7L
1,659 SR
Queue Stats
4W - 14L
988 Elo+
Solo
Bellona
Bellona
shadowkid7
Bellona
Level 15
God Stats
0W - 4L
1,500 SR
Queue Stats
23W - 38L
1,296 Elo+
Party 1
Mercury
Mercury
xxColeTrain01xx
Mercury
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 67L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 7 / 12
16,015
616
18,073
16,458
6,528
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Lapoele
Cthulhu
20
10 / 3 / 5
17,142
659
23,067
13,939
7,602
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
4 / 9 / 9
15,933
613
15,936
18,294
8,280
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CommissionerBust
Sun Wukong
19
6 / 5 / 4
15,529
597
10,846
26,449
23,228
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bellona
shadowkid7
Bellona
19
9 / 10 / 7
16,911
650
18,291
27,101
18,063
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
4 / 3 / 9
15,679
603
10,225
17,325
6,808
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
39
18
Kills
19
19
Deaths
18
26
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CommissionerBust
Sun Wukong
6
5
4
1.6
W
4
7
12
1.43
W
Cthulhu
Lapoele
Cthulhu
10
3
5
4.17
W
4
9
9
0.94
L
Bellona
shadowkid7
Bellona
9
10
7
1.25
L
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,076
Damage
39,362
48,691
Taken
70,875
22,410
Mitigated
48,099
6,602
Healing
14,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CommissionerBust
Sun Wukong
10,846
939
0
4,006
26,449
23,228
525
15,569
10,880
0
40,560
W
18,073
510
0
1,406
16,458
6,528
178
24
16,184
69,417
0
W
Cthulhu
Lapoele
Cthulhu
23,067
548
1,605
2,591
13,939
7,602
1,457
32
13,797
73,049
0
W
15,936
7,695
0
1,000
18,294
8,280
1,211
7
18,087
174
72,403
L
Bellona
shadowkid7
Bellona
18,291
5,661
0
6,044
27,101
18,063
640
15,299
11,802
0
102,017
L
10,225
898
1,812
2,632
17,325
6,808
0
10,534
6,791
0
75,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,090
Gold Earned
48,119
241
Minions Killed
225
0
Camps Cleared
0
1,356,919
Distance Traveled
1,446,218
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
15,529
597
44
2
0
443,077
0
W
Agni
16,015
616
75
3
0
435,808
5
W
Cthulhu
17,142
659
74
3
0
488,876
3
W
Medusa
15,933
613
92
4
0
432,235
2
L
Bellona
16,911
650
100
4
0
463,955
0
L
Mercury
15,679
603
81
3
0
539,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role