Player Matchup

Kukulkan
Kukulkan
CallumSwanny
Kukulkan
Level 25
God Stats
52W - 44L
1,577 SR
Queue Stats
97W - 87L
1,567 Elo+
Party 1
Olorun
Olorun
General_Kitten7
Olorun
Level 4
God Stats
1W - 5L
1,698 SR
Queue Stats
3W - 8L
1,737 Elo+
Party 2
Cthulhu
Cthulhu
danmannticTTV
Cthulhu
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 91L
1,661 Elo+
Solo
Fenrir
Fenrir
malachite0123
Fenrir
Level 7
God Stats
1W - 3L
1,698 SR
Queue Stats
3W - 9L
1,737 Elo+
Party 2
Mercury
Mercury
treiboicarti
Mercury
Level 28
God Stats
18W - 10L
1,674 SR
Queue Stats
109W - 87L
1,575 Elo+
Party 1
Team Averages
Level 18
1,630 SR
1,656 Elo+

VS

Team Averages
Level 19
1,626 SR
1,589 Elo+
Cthulhu
Cthulhu
ElChuloBello911
Cthulhu
Level 17
God Stats
17W - 16L
1,642 SR
Queue Stats
24W - 30L
1,556 Elo+
Solo
Neith
Neith
FackBunny
Neith
Level 24
God Stats
5W - 3L
1,662 SR
Queue Stats
155W - 160L
1,580 Elo+
Solo
Skadi
Skadi
FawnLace781481
Skadi
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 59L
1,555 Elo+
Solo
Kukulkan
Kukulkan
SupplyFungus614
Kukulkan
Level 17
God Stats
6W - 0L
1,824 SR
Queue Stats
32W - 16L
1,578 Elo+
Solo
Nemesis
Nemesis
cosmic-fence0
Nemesis
Level 18
God Stats
6W - 1L
1,500 SR
Queue Stats
65W - 25L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CallumSwanny
Kukulkan
14
1 / 5 / 4
8,772
487
6,970
8,909
3,085
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
0 / 7 / 1
5,875
326
913
6,646
1,792
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
16
5 / 3 / 0
10,141
563
9,270
23,300
13,473
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

7
1 / 11 / 0
6,137
341
2,439
13,736
3,497
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
treiboicarti
Mercury
16
6 / 5 / 0
10,996
611
9,220
16,748
6,870
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 8
9,495
528
6,685
7,806
6,291
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
FackBunny
Neith
17
3 / 3 / 1
11,068
615
6,568
11,793
4,264
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
7 / 4 / 4
9,394
522
9,823
8,702
5,216
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kukulkan
16
5 / 2 / 6
10,061
559
13,815
7,751
3,286
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
17
13 / 3 / 7
11,873
660
17,030
14,010
5,836
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
56
13
Kills
30
31
Deaths
13
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
CallumSwanny
Kukulkan
1
5
4
0.6
W
2
1
8
6
W
Neith
FackBunny
Neith
3
3
1
1.17
W
7
4
4
2.25
L
0
7
1
0.07
W
Kukulkan
5
2
6
4
W
Nemesis
13
3
7
5.5
L
Cthulhu
5
3
0
1.67
L
1
11
0
0.09
L
Mercury
treiboicarti
Mercury
6
5
0
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,812
Damage
53,921
69,339
Taken
50,062
28,717
Mitigated
24,893
12,195
Healing
13,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
CallumSwanny
Kukulkan
6,970
510
0
593
8,909
3,085
0
4,489
4,420
53,364
0
W
6,685
220
0
1,271
7,806
6,291
607
1,571
6,235
37,108
0
W
Neith
FackBunny
Neith
6,568
3,543
0
6,965
11,793
4,264
1,342
3,064
8,729
0
86,553
W
9,823
5,053
0
0
8,702
5,216
1,488
3,929
4,773
0
39,836
L
913
247
113
1,153
6,646
1,792
45
1,515
5,031
11,793
0
W
Kukulkan
13,815
648
0
250
7,751
3,286
744
3,052
4,699
60,887
0
W
Nemesis
17,030
8,195
0
5,398
14,010
5,836
2,278
5,537
8,473
0
84,433
L
Cthulhu
9,270
680
0
6,075
23,300
13,473
0
4,462
18,663
49,997
0
L
2,439
431
0
1,244
13,736
3,497
0
3,570
10,041
0
8,846
L
Mercury
treiboicarti
Mercury
9,220
3,612
0
3,017
16,748
6,870
0
5,939
10,684
0
74,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,921
Gold Earned
51,891
347
Minions Killed
527
0
Camps Cleared
0
1,374,409
Distance Traveled
1,557,884
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,772
487
103
6
0
288,459
3
W
Cthulhu
9,495
528
68
4
0
334,226
2
W
Neith
11,068
615
149
8
0
255,441
5
W
Skadi
9,394
522
80
4
0
292,147
1
L
Olorun
5,875
326
18
1
0
149,474
1
W
Kukulkan
10,061
559
114
6
0
317,521
0
W
Nemesis
11,873
660
116
6
0
358,549
5
L
Cthulhu
10,141
563
85
5
0
340,325
1
L
Fenrir
6,137
341
20
1
0
203,580
1
L
Mercury
10,996
611
121
7
0
392,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role