Player Matchup

Pele
Pele
Chron1C-ShAde
Pele
Level 27
God Stats
38W - 25L
1,630 SR
Queue Stats
195W - 217L
1,419 Elo+
Party 3
Apollo
Apollo
GMonkeyJP11
Apollo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 171L
1,422 Elo+
Solo
Bellona
Bellona
HappilyInsanEXE
Bellona
Level 10
God Stats
2W - 5L
1,739 SR
Queue Stats
3W - 7L
1,360 Elo+
Party 2
Merlin
Merlin
Munitious
Merlin
Level 29
God Stats
4W - 6L
1,636 SR
Queue Stats
323W - 328L
1,491 Elo+
Party 3
Bakasura
Bakasura
mityseth
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,670 Elo+
Party 2
Team Averages
Level 16
1,601 SR
1,473 Elo+

VS

Team Averages
Level 20
1,545 SR
1,359 Elo+
Pele
Pele
AlexGames1092
Pele
Level 28
God Stats
27W - 18L
1,464 SR
Queue Stats
294W - 325L
1,343 Elo+
Party 1
Sobek
Sobek
CharBotGames
Sobek
Level 24
God Stats
26W - 18L
1,651 SR
Queue Stats
220W - 267L
1,446 Elo+
Party 1
Izanami
Izanami
adames1991
Izanami
Level 8
God Stats
19W - 12L
1,500 SR
Queue Stats
72W - 77L
1,370 Elo+
Party 1
Achilles
Achilles
iXannder
Achilles
Level 29
God Stats
17W - 17L
1,586 SR
Queue Stats
321W - 368L
1,341 Elo+
Party 1
Olorun
Olorun
jojomaes
Olorun
Level 11
God Stats
3W - 1L
1,523 SR
Queue Stats
231W - 308L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 2
5,784
413
2,995
5,409
1,319
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
5
1 / 5 / 3
5,098
364
2,216
4,514
1,135
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 9 / 2
6,905
493
5,269
12,631
6,263
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
Munitious
Merlin
7
2 / 3 / 2
5,851
418
3,836
4,080
933
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bakasura
mityseth
Bakasura
9
0 / 13 / 2
5,923
423
3,426
14,626
3,951
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 13
8,753
625
9,649
9,912
3,416
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
6 / 0 / 16
9,334
667
7,355
12,855
8,878
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
adames1991
Izanami
14
9 / 1 / 4
9,197
657
4,233
6,082
2,119
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Boots

Boots

+6%
Movement Speed

Achilles
iXannder
Achilles
13
1 / 2 / 1
8,234
588
1,320
7,233
4,464
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
jojomaes
Olorun
13
11 / 4 / 9
8,365
598
7,271
9,899
3,683
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
74
6
Kills
31
31
Deaths
8
11
Assists
43
Player
Kills
Deaths
Assists
KDA
W
4
1
13
10.5
W
6
0
16
14
L
1
1
2
2
L
Apollo
1
5
3
0.5
L
2
9
2
0.33
L
Merlin
Munitious
Merlin
2
3
2
1
W
Izanami
adames1991
Izanami
9
1
4
11
W
Achilles
iXannder
Achilles
1
2
1
0.75
W
Olorun
jojomaes
Olorun
11
4
9
3.88
L
Bakasura
mityseth
Bakasura
0
13
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,742
Damage
29,828
41,260
Taken
45,981
13,601
Mitigated
22,560
3,899
Healing
19,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,649
2,099
0
4,064
9,912
3,416
2,655
1,257
8,635
0
53,210
W
7,355
1,634
585
6,030
12,855
8,878
731
615
10,113
25,889
0
L
2,995
599
0
1,691
5,409
1,319
0
893
4,441
0
19,797
L
Apollo
2,216
1,810
0
0
4,514
1,135
0
2,438
2,076
0
5,274
L
5,269
2,396
0
797
12,631
6,263
25
5,464
7,142
0
25,440
L
Merlin
Munitious
Merlin
3,836
682
99
573
4,080
933
0
1,495
2,585
17,240
0
W
Izanami
adames1991
Izanami
4,233
2,544
0
2,081
6,082
2,119
4,667
222
5,849
0
43,445
W
Achilles
iXannder
Achilles
1,320
539
0
1,835
7,233
4,464
3,050
0
7,233
0
32,318
W
Olorun
jojomaes
Olorun
7,271
4,808
705
3,824
9,899
3,683
1,787
1,742
8,076
26,033
0
L
Bakasura
mityseth
Bakasura
3,426
1,631
0
739
14,626
3,951
0
4,336
10,265
0
15,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,561
Gold Earned
43,883
137
Minions Killed
322
0
Camps Cleared
0
765,939
Distance Traveled
1,216,740
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,753
625
84
6
0
274,822
0
W
Sobek
9,334
667
32
2
0
296,011
5
L
Pele
5,784
413
34
2
0
136,990
0
L
Apollo
5,098
364
7
1
0
88,462
2
L
Bellona
6,905
493
35
3
0
214,098
1
L
Merlin
5,851
418
27
2
0
133,394
1
W
Izanami
9,197
657
103
7
0
214,134
0
W
Achilles
8,234
588
79
6
0
225,506
2
W
Olorun
8,365
598
24
2
0
206,267
0
L
Bakasura
5,923
423
34
2
0
192,995
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role