Player Matchup

Merlin
Merlin
Aurawind
Merlin
Level 160
God Stats
19W - 6L
1,819 SR
Queue Stats
313W - 158L
1,798 Elo+
Party 1
Kuzenbo
Kuzenbo
KingAliBaba
Kuzenbo
Level 139
God Stats
2W - 0L
1,696 SR
Queue Stats
138W - 38L
1,898 Elo+
Party 1
Heimdallr
Heimdallr
ShadeSWG
Heimdallr
Level 125
God Stats
5W - 5L
1,415 SR
Queue Stats
38W - 18L
1,748 Elo+
Party 1
Sun Wukong
Sun Wukong
TwoSoxx
Sun Wukong
Level 128
God Stats
4W - 4L
1,718 SR
Queue Stats
48W - 37L
1,725 Elo+
Party 1
Team Averages
Level 138
1,662 SR
1,792 Elo+

VS

Team Averages
Level 127
1,601 SR
1,633 Elo+
Olorun
Olorun
EmpressArachne
Olorun
Level 154
God Stats
4W - 4L
1,761 SR
Queue Stats
106W - 94L
1,732 Elo+
Solo
Kuzenbo
Kuzenbo
GoldDragon0927
Kuzenbo
Level 89
God Stats
0W - 1L
1,517 SR
Queue Stats
20W - 13L
1,680 Elo+
Party 2
Cerberus
Cerberus
Spinnee
Cerberus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
UtmostAggression
Cernunnos
Level 160
God Stats
11W - 8L
1,628 SR
Queue Stats
343W - 339L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aurawind
Merlin
19
7 / 1 / 6
12,371
825
18,514
9,084
3,806
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
KingAliBaba
Kuzenbo
18
4 / 1 / 12
12,247
816
10,223
15,049
19,826
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
ShadeSWG
Heimdallr
19
6 / 1 / 8
12,712
847
16,750
10,313
3,395
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
TwoSoxx
Sun Wukong
17
3 / 4 / 8
11,098
740
13,350
23,112
15,286
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 1
10,736
716
12,480
20,095
9,171
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
4 / 6 / 0
10,845
723
8,125
14,802
17,117
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cerberus
Spinnee
Cerberus
15
1 / 5 / 4
9,901
660
11,175
19,316
12,623
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
18
0 / 2 / 3
11,001
733
7,397
11,063
3,774
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
15
20
Kills
7
7
Deaths
20
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Merlin
Aurawind
Merlin
7
1
6
10
L
2
7
1
0.36
L
4
6
0
0.67
W
Kuzenbo
KingAliBaba
Kuzenbo
4
1
12
10
W
Heimdallr
ShadeSWG
Heimdallr
6
1
8
10
L
Cerberus
Spinnee
Cerberus
1
5
4
0.6
W
Sun Wukong
TwoSoxx
Sun Wukong
3
4
8
1.75
L
Cernunnos
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,837
Damage
39,177
57,558
Taken
65,276
42,313
Mitigated
42,685
16,215
Healing
15,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Aurawind
Merlin
18,514
561
0
670
9,084
3,806
1,595
5,173
3,911
60,281
0
L
12,480
7,751
532
7,341
20,095
9,171
105
8,116
11,627
56,013
0
L
8,125
1,640
0
674
14,802
17,117
614
6,004
8,499
23,944
0
W
Kuzenbo
KingAliBaba
Kuzenbo
10,223
2,691
0
3,585
15,049
19,826
518
5,465
9,584
33,303
0
W
Heimdallr
ShadeSWG
Heimdallr
16,750
3,812
0
3,879
10,313
3,395
3,311
8,197
2,116
0
65,532
L
Cerberus
Spinnee
Cerberus
11,175
419
0
3,174
19,316
12,623
0
7,846
11,120
22,327
0
W
Sun Wukong
TwoSoxx
Sun Wukong
13,350
2,219
0
8,081
23,112
15,286
257
13,583
9,529
208
35,524
L
Cernunnos
7,397
4,581
0
3,738
11,063
3,774
1,232
7,008
3,805
0
63,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,428
Gold Earned
42,483
279
Minions Killed
293
14
Camps Cleared
12
1,228,346
Distance Traveled
1,115,328
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,371
825
91
6
3
297,402
1
L
Olorun
10,736
716
94
6
2
226,880
0
L
Kuzenbo
10,845
723
36
2
1
320,581
0
W
Kuzenbo
12,247
816
51
3
3
332,701
0
W
Heimdallr
12,712
847
96
6
4
305,095
1
L
Cerberus
9,901
660
30
2
1
270,498
1
W
Sun Wukong
11,098
740
41
3
4
293,148
5
L
Cernunnos
11,001
733
133
9
8
297,369
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role