Player Matchup

Cthulhu
Cthulhu
DuhManManson
Cthulhu
Level 31
God Stats
3W - 1L
1,839 SR
Queue Stats
262W - 203L
1,419 Elo+
Party 1
Chaac
Chaac
Il Solid II
Chaac
Level 68
God Stats
18W - 6L
1,841 SR
Queue Stats
515W - 528L
1,438 Elo+
Party 1
Kukulkan
Kukulkan
Zombi6261
Kukulkan
Level 45
God Stats
2W - 3L
1,699 SR
Queue Stats
117W - 92L
1,449 Elo+
Party 1
Team Averages
Level 48
1,793 SR
1,435 Elo+

VS

Team Averages
Level 71
1,359 SR
1,200 Elo+
Merlin
Merlin
CBarnweezy17
Merlin
Level 48
God Stats
2W - 3L
1,575 SR
Queue Stats
71W - 67L
1,494 Elo+
Party 2
Vamana
Vamana
CrinklyCrack
Vamana
Level 17
God Stats
27W - 12L
1,088 SR
Queue Stats
49W - 27L
566 Elo+
Solo
Hachiman
Hachiman
SupaMcNasty0606
Hachiman
Level 147
God Stats
11W - 15L
1,414 SR
Queue Stats
272W - 238L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DuhManManson
Cthulhu
13
6 / 3 / 4
9,881
706
7,349
11,703
9,637
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
5 / 4 / 7
9,911
708
10,241
16,529
11,991
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Kukulkan
Zombi6261
Kukulkan
13
2 / 1 / 9
9,494
678
6,483
6,621
2,251
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
3 / 4 / 3
9,369
669
9,171
9,494
3,253
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
13
3 / 4 / 2
9,336
667
6,750
11,518
8,851
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
10
0 / 5 / 3
8,160
583
7,806
9,725
3,179
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
13
Kills
6
8
Deaths
13
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Merlin
3
4
3
1.13
L
Vamana
3
4
2
1
W
Cthulhu
DuhManManson
Cthulhu
6
3
4
2.67
W
5
4
7
2.13
L
Hachiman
0
5
3
0.3
W
Kukulkan
Zombi6261
Kukulkan
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,073
Damage
23,727
34,853
Taken
30,737
23,879
Mitigated
15,283
13,170
Healing
3,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
9,171
816
0
544
9,494
3,253
0
5,887
3,207
29,944
0
L
Vamana
6,750
3,147
0
2,279
11,518
8,851
1,385
5,015
6,028
0
25,831
W
Cthulhu
DuhManManson
Cthulhu
7,349
373
471
2,777
11,703
9,637
319
4,073
7,440
26,253
0
W
10,241
2,016
318
7,445
16,529
11,991
896
2,942
13,324
1,830
29,637
L
Hachiman
7,806
4,168
0
970
9,725
3,179
0
3,020
6,330
0
33,715
W
Kukulkan
Zombi6261
Kukulkan
6,483
698
1,014
1,145
6,621
2,251
340
2,626
3,945
31,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,286
Gold Earned
26,865
125
Minions Killed
118
0
Camps Cleared
0
798,344
Distance Traveled
716,577
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,369
669
38
3
0
232,331
2
L
Vamana
9,336
667
35
3
0
247,852
1
W
Cthulhu
9,881
706
37
3
0
269,965
0
W
Chaac
9,911
708
39
3
0
259,827
1
L
Hachiman
8,160
583
45
3
0
236,394
3
W
Kukulkan
9,494
678
49
4
0
268,552
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role