Player Matchup

King Arthur
King Arthur
Adhyel__
King Arthur
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 59L
1,484 Elo+
Party 1
Merlin
Merlin
ShadowKnight2573
Merlin
Level 12
God Stats
5W - 7L
1,321 SR
Queue Stats
12W - 15L
1,063 Elo+
Party 1
Hel
Hel
hourguy12
Hel
Level 23
God Stats
2W - 3L
1,532 SR
Queue Stats
39W - 44L
1,344 Elo+
Party 1
Team Averages
Level 27
1,451 SR
1,297 Elo+

VS

Team Averages
Level 37
1,626 SR
1,483 Elo+
Anubis
Anubis
EyeOfXana04
Anubis
Level 97
God Stats
1W - 0L
1,218 SR
Queue Stats
5W - 7L
1,597 Elo+
Party 2
Bellona
Bellona
PLAWReno
Bellona
Level 3
God Stats
1W - 2L
1,789 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Venompool4746
Hun Batz
Level 12
God Stats
6W - 3L
1,870 SR
Queue Stats
7W - 8L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Adhyel__
King Arthur
17
4 / 13 / 10
15,456
618
12,242
34,401
29,921
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
2 / 4 / 6
15,263
611
12,011
16,296
4,524
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
7 / 8 / 6
15,911
636
19,322
25,774
7,348
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
13 / 5 / 9
17,275
691
34,029
22,886
12,557
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
PLAWReno
Bellona
19
8 / 4 / 10
15,952
638
15,454
21,625
21,356
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
Venompool4746
Hun Batz
18
4 / 6 / 6
15,294
612
11,685
17,426
7,805
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
50
13
Kills
25
25
Deaths
15
22
Assists
25
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Adhyel__
King Arthur
4
13
10
0.69
W
Anubis
13
5
9
3.5
W
Bellona
PLAWReno
Bellona
8
4
10
3.25
L
2
4
6
1.25
W
Hun Batz
Venompool4746
Hun Batz
4
6
6
1.17
L
7
8
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,575
Damage
61,168
76,471
Taken
61,937
41,793
Mitigated
41,718
22,905
Healing
16,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Adhyel__
King Arthur
12,242
1,727
454
2,482
34,401
29,921
0
11,800
22,601
0
49,277
W
Anubis
34,029
1,773
0
11,894
22,886
12,557
1,412
10,276
12,435
108,783
0
W
Bellona
PLAWReno
Bellona
15,454
3,216
0
2,098
21,625
21,356
598
14,537
6,963
0
47,981
L
12,011
792
939
1,876
16,296
4,524
932
9,011
7,285
82,354
0
W
Hun Batz
Venompool4746
Hun Batz
11,685
2,774
0
2,168
17,426
7,805
2,039
7,212
10,089
0
76,809
L
19,322
1,566
7,386
9,768
25,774
7,348
0
13,312
12,462
61,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,630
Gold Earned
48,521
226
Minions Killed
260
0
Camps Cleared
0
1,135,370
Distance Traveled
1,195,739
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
15,456
618
36
1
0
354,498
2
W
Anubis
17,275
691
134
5
0
361,906
0
W
Bellona
15,952
638
42
2
0
441,216
1
L
Merlin
15,263
611
123
5
0
404,065
2
W
Hun Batz
15,294
612
84
3
0
392,617
0
L
Hel
15,911
636
67
3
0
376,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role