Player Matchup

Thor
Thor
Budda Ike
Thor
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 48L
1,155 Elo+
Solo
Bastet
Bastet
KR Mikoto
Bastet
Level 18
God Stats
4W - 6L
1,299 SR
Queue Stats
7W - 11L
1,126 Elo+
Party 1
Ares
Ares
PrincessSoph
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
865 Elo+
Party 1
Bellona
Bellona
TFC-marcosmr2229
Bellona
Level 27
God Stats
1W - 2L
1,170 SR
Queue Stats
5W - 5L
1,345 Elo+
Solo
Hel
Hel
Tasukie
Hel
Level 8
God Stats
7W - 7L
1,311 SR
Queue Stats
21W - 24L
1,043 Elo+
Party 1
Team Averages
Level 17
1,356 SR
1,107 Elo+

VS

Team Averages
Level 25
1,324 SR
1,229 Elo+
Anubis
Anubis
IS RAFUCHI XD
Anubis
Level 7
God Stats
45W - 55L
1,346 SR
Queue Stats
57W - 69L
1,204 Elo+
Party 2
Olorun
Olorun
InfiniteZX8
Olorun
Level 46
God Stats
1W - 3L
1,251 SR
Queue Stats
172W - 167L
1,278 Elo+
Party 2
The Morrigan
The Morrigan
Mega7ron8180
The Morrigan
Level 28
God Stats
24W - 27L
1,285 SR
Queue Stats
88W - 87L
1,212 Elo+
Party 2
Heimdallr
Heimdallr
NeonSamurai321
Heimdallr
Level 28
God Stats
46W - 43L
1,412 SR
Queue Stats
134W - 114L
1,255 Elo+
Solo
Nemesis
Nemesis
lBxnny
Nemesis
Level 16
God Stats
26W - 27L
1,324 SR
Queue Stats
30W - 32L
1,196 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
1 / 9 / 6
10,428
869
7,982
18,939
9,928
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
KR Mikoto
Bastet
17
7 / 11 / 4
12,591
1,049
27,416
24,280
8,735
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 12 / 6
9,773
814
3,122
20,097
12,764
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
2 / 9 / 6
10,760
897
12,823
23,208
18,502
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Hel
17
1 / 5 / 3
10,561
880
7,715
17,373
9,794
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

0

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 24
11,766
981
11,903
8,656
3,288
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Olorun
20
14 / 0 / 21
13,568
1,131
18,611
12,222
5,365
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

The Morrigan
Mega7ron8180
The Morrigan
19
4 / 5 / 30
12,521
1,043
20,477
12,950
5,009
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
NeonSamurai321
Heimdallr
20
15 / 2 / 24
14,705
1,225
33,373
15,786
10,513
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
lBxnny
Nemesis
18
10 / 1 / 18
13,123
1,094
13,657
15,219
5,809
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
163
11
Kills
46
46
Deaths
11
25
Assists
117
Player
Kills
Deaths
Assists
KDA
L
Thor
1
9
6
0.44
W
3
3
24
5
W
Olorun
14
0
21
24.5
L
Bastet
KR Mikoto
Bastet
7
11
4
0.82
W
The Morrigan
Mega7ron8180
The Morrigan
4
5
30
3.8
W
Heimdallr
NeonSamurai321
Heimdallr
15
2
24
13.5
L
0
12
6
0.25
L
2
9
6
0.56
L
Hel
1
5
3
0.5
W
Nemesis
lBxnny
Nemesis
10
1
18
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,058
Damage
98,021
103,897
Taken
64,833
59,723
Mitigated
29,984
8,428
Healing
20,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
7,982
527
0
0
18,939
9,928
0
10,210
8,725
171
18,172
W
11,903
1,023
222
1,168
8,656
3,288
0
1,068
7,588
23,102
0
W
Olorun
18,611
9,452
2,698
6,170
12,222
5,365
0
2,191
10,031
38,879
0
L
Bastet
KR Mikoto
Bastet
27,416
5,389
0
279
24,280
8,735
0
11,246
13,034
0
49,040
W
The Morrigan
Mega7ron8180
The Morrigan
20,477
5,319
1,511
912
12,950
5,009
0
1,943
11,007
21,746
4,879
W
Heimdallr
NeonSamurai321
Heimdallr
33,373
17,778
0
3,050
15,786
10,513
0
2,795
12,991
0
72,224
L
3,122
373
243
0
20,097
12,764
0
9,724
10,373
15,905
0
L
12,823
3,012
0
784
23,208
18,502
0
9,249
13,959
0
33,849
L
Hel
7,715
850
3,699
3,423
17,373
9,794
0
6,843
10,530
35,521
0
W
Nemesis
lBxnny
Nemesis
13,657
8,383
357
4,139
15,219
5,809
0
3,011
12,208
0
26,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,113
Gold Earned
65,683
182
Minions Killed
224
1
Camps Cleared
9
953,811
Distance Traveled
1,019,922
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,428
869
22
2
0
218,256
0
W
Anubis
11,766
981
31
3
0
166,864
0
W
Olorun
13,568
1,131
67
6
0
208,077
0
L
Bastet
12,591
1,049
42
4
1
229,693
0
W
The Morrigan
12,521
1,043
27
2
0
218,922
0
W
Heimdallr
14,705
1,225
85
7
0
198,637
0
L
Ares
9,773
814
15
1
0
156,922
0
L
Bellona
10,760
897
47
4
0
200,129
0
L
Hel
10,561
880
56
5
0
148,811
1
W
Nemesis
13,123
1,094
14
1
9
227,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role