Player Matchup

Discordia
Discordia
Instinktsss
Discordia
Level 97
God Stats
5W - 4L
1,597 SR
Queue Stats
85W - 81L
1,517 Elo+
Party 1
Thor
Thor
Sugamilk78
Thor
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,529 Elo+
Party 1
Medusa
Medusa
wutsupchiknbutt
Medusa
Level 104
God Stats
1W - 2L
1,414 SR
Queue Stats
88W - 80L
1,588 Elo+
Party 1
Team Averages
Level 71
1,504 SR
1,545 Elo+

VS

Team Averages
Level 27
1,545 SR
1,320 Elo+
Hades
Hades
TheChefBoyE
Hades
Level 29
God Stats
47W - 40L
1,518 SR
Queue Stats
146W - 177L
1,268 Elo+
Party 2
Bakasura
Bakasura
TonyG2156
Bakasura
Level 35
God Stats
11W - 6L
1,624 SR
Queue Stats
112W - 108L
1,390 Elo+
Party 2
Cerberus
Cerberus
eggishells
Cerberus
Level 16
God Stats
20W - 13L
1,491 SR
Queue Stats
49W - 52L
1,302 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Instinktsss
Discordia
13
5 / 2 / 5
9,315
776
15,007
5,853
1,554
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 3 / 7
7,904
659
732
4,108
1,295
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
4 / 0 / 6
9,096
758
7,915
4,556
1,355
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 4
7,466
622
2,144
7,798
4,333
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
TonyG2156
Bakasura
11
4 / 4 / 0
8,714
726
5,313
9,734
3,881
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
eggishells
Cerberus
11
1 / 3 / 4
7,601
633
4,124
12,660
4,482
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
10
Kills
5
5
Deaths
10
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Discordia
Instinktsss
Discordia
5
2
5
3.75
W
1
3
7
1.5
L
0
3
4
0.67
L
Bakasura
TonyG2156
Bakasura
4
4
0
1
L
Cerberus
eggishells
Cerberus
1
3
4
1
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,654
Damage
11,581
14,517
Taken
30,192
4,204
Mitigated
12,696
4,070
Healing
8,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Instinktsss
Discordia
15,007
753
0
2,067
5,853
1,554
0
2,844
2,869
58,509
0
W
732
77
0
0
4,108
1,295
0
1,511
2,587
0
4,970
L
2,144
294
165
1,038
7,798
4,333
0
3,571
4,227
16,833
0
L
Bakasura
TonyG2156
Bakasura
5,313
4,026
0
2,585
9,734
3,881
0
4,575
5,159
0
35,417
L
Cerberus
eggishells
Cerberus
4,124
83
222
4,901
12,660
4,482
0
7,017
5,643
26,672
0
W
7,915
3,646
0
2,003
4,556
1,355
183
1,969
2,537
0
36,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,315
Gold Earned
23,781
152
Minions Killed
162
0
Camps Cleared
0
677,003
Distance Traveled
701,917
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,315
776
87
7
0
233,297
3
W
Thor
7,904
659
11
1
0
204,018
0
L
Hades
7,466
622
39
3
0
213,761
0
L
Bakasura
8,714
726
58
5
0
247,869
0
L
Cerberus
7,601
633
65
5
0
240,287
1
W
Medusa
9,096
758
54
5
0
239,688
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role