Player Matchup

Izanami
Izanami
Silver I
ET Baby1111
Izanami
Silver I
Level 106
God Stats
6W - 3L
1,601 SR
Queue Stats
34W - 19L
1,310 MMR
Solo
Sobek
Sobek
Bronze I
Search Nation
Sobek
Bronze I
Level 89
God Stats
21W - 21L
1,309 SR
Queue Stats
31W - 31L
1,118 MMR
Party 1
Pele
Pele
Bronze III
WADE777
Pele
Bronze III
Level 84
God Stats
2W - 5L
1,510 SR
Queue Stats
7W - 6L
1,408 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 93
1,474 SR
1,279 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 102
1,598 SR
1,347 MMR
Scylla
Scylla
Bronze I
 
Scylla
Bronze I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ravana
Ravana
Bronze I
XxNukeStarrxX
Ravana
Bronze I
Level 58
God Stats
0W - 1L
1,627 SR
Queue Stats
0W - 4L
1,297 MMR
Party 2
Bacchus
Bacchus
Silver V
shirohige-hv
Bacchus
Silver V
Level 121
God Stats
24W - 15L
1,668 SR
Queue Stats
137W - 159L
1,243 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ET Baby1111
Izanami
19
6 / 6 / 7
15,076
655
18,613
13,931
5,140
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

18
3 / 2 / 11
15,115
657
9,417
22,220
29,581
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pele
WADE777
Pele
18
5 / 3 / 5
14,642
637
12,398
16,708
11,461
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
CthulhuAnubisPersephoneZeusAphrodite

VS

Bans
Ah Muzen CabYemojaHadesYmirKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
5 / 3 / 6
14,293
621
21,696
16,860
6,084
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 7 / 7
12,575
547
7,008
14,750
5,866
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
shirohige-hv
Bacchus
17
6 / 4 / 5
13,774
599
13,085
23,560
25,016
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
29
14
Kills
11
11
Deaths
14
23
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
5
3
6
2.67
W
Izanami
ET Baby1111
Izanami
6
6
7
1.58
W
3
2
11
4.25
W
Pele
WADE777
Pele
5
3
5
2.5
L
0
7
7
0.5
L
Bacchus
shirohige-hv
Bacchus
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,428
Damage
41,789
52,859
Taken
55,170
46,182
Mitigated
36,966
15,783
Healing
17,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
21,696
1,513
0
9,686
16,860
6,084
1,013
2,650
14,210
105,685
0
W
Izanami
ET Baby1111
Izanami
18,613
13,850
0
3,405
13,931
5,140
2,474
10,718
3,213
0
111,682
W
9,417
327
998
6,803
22,220
29,581
274
12,317
9,903
26,850
0
W
Pele
WADE777
Pele
12,398
2,035
0
4,577
16,708
11,461
1,060
12,115
4,593
0
74,957
L
7,008
1,908
8
2,322
14,750
5,866
1,017
2,389
12,361
0
55,866
L
Bacchus
shirohige-hv
Bacchus
13,085
939
330
5,030
23,560
25,016
451
4,798
18,762
38,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,833
Gold Earned
40,642
266
Minions Killed
253
0
Camps Cleared
0
1,239,896
Distance Traveled
1,167,679
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
14,293
621
130
6
0
384,129
8
W
Izanami
15,076
655
128
6
0
334,435
6
W
Sobek
15,115
657
36
2
0
458,140
2
W
Pele
14,642
637
102
4
0
447,321
3
L
Ravana
12,575
547
79
3
0
381,715
3
L
Bacchus
13,774
599
44
2
0
401,835
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role