Player Matchup

Heimdallr
Heimdallr
Bronze III
Heathcoate
Heimdallr
Bronze III
Level 61
God Stats
1W - 0L
1,612 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
Rafaelitoz
Cthulhu
Bronze III
Level 106
God Stats
1W - 0L
1,846 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Merlin
Merlin
Bronze I
SR Equinox
Merlin
Bronze I
Level 128
God Stats
1W - 0L
1,649 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 98
1,702 SR
1,500 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 68
1,854 SR
1,412 MMR
Hercules
Hercules
Bronze I
King Williak
Hercules
Bronze I
Level 66
God Stats
0W - 1L
1,767 SR
Queue Stats
0W - 2L
1,211 MMR
Party 2
Cupid
Cupid
Bronze III
OFaze DarkO
Cupid
Bronze III
Level 31
God Stats
0W - 1L
1,753 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Chang'e
Chang'e
Silver IV
kiqai
Chang'e
Silver IV
Level 108
God Stats
0W - 1L
2,041 SR
Queue Stats
1W - 2L
1,524 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Heathcoate
Heimdallr
12
2 / 2 / 1
8,280
637
4,622
4,499
1,238
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Rafaelitoz
Cthulhu
11
1 / 1 / 3
8,752
673
8,877
6,233
3,340
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
SR Equinox
Merlin
13
1 / 0 / 3
8,392
646
9,150
1,542
444
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
AphroditePersephoneFreyaKumbhakarnaHades

VS

Bans
HelSylvanusBaba YagaYemojaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
King Williak
Hercules
10
0 / 1 / 3
7,560
582
2,533
11,290
9,132
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
1 / 2 / 2
7,726
594
1,497
7,244
2,247
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
kiqai
Chang'e
12
2 / 1 / 1
8,446
650
4,634
9,819
3,293
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
9
4
Kills
3
3
Deaths
4
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Heathcoate
Heimdallr
2
2
1
1.25
L
Hercules
King Williak
Hercules
0
1
3
1.5
L
1
2
2
1
W
Cthulhu
Rafaelitoz
Cthulhu
1
1
3
2.5
W
Merlin
SR Equinox
Merlin
1
0
3
2.5
L
Chang'e
kiqai
Chang'e
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,649
Damage
8,664
12,274
Taken
28,353
5,022
Mitigated
14,672
1,650
Healing
13,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Heathcoate
Heimdallr
4,622
1,609
0
134
4,499
1,238
0
2,220
2,152
0
27,258
L
Hercules
King Williak
Hercules
2,533
616
0
1,859
11,290
9,132
0
6,014
5,276
0
11,280
L
1,497
1,050
957
2,337
7,244
2,247
390
5,760
1,484
0
27,546
W
Cthulhu
Rafaelitoz
Cthulhu
8,877
97
200
1,066
6,233
3,340
0
1,868
4,268
27,502
0
W
Merlin
SR Equinox
Merlin
9,150
233
0
250
1,542
444
0
590
952
51,717
0
L
Chang'e
kiqai
Chang'e
4,634
459
3,103
4,841
9,819
3,293
615
6,290
3,529
40,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,424
Gold Earned
23,732
178
Minions Killed
152
0
Camps Cleared
0
755,430
Distance Traveled
763,724
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,280
637
49
4
0
251,095
0
L
Hercules
7,560
582
19
1
0
273,766
1
L
Cupid
7,726
594
43
3
0
253,566
0
W
Cthulhu
8,752
673
44
3
0
252,472
3
W
Merlin
8,392
646
85
7
0
251,863
5
L
Chang'e
8,446
650
90
7
0
236,392
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role