Player Matchup

Arachne
Arachne
AKILLER OGKUSH
Arachne
Level 26
God Stats
14W - 9L
1,403 SR
Queue Stats
137W - 108L
1,429 Elo+
Party 2
Hades
Hades
HoLotaSauce
Hades
Level 26
God Stats
38W - 29L
1,372 SR
Queue Stats
127W - 133L
1,406 Elo+
Party 2
Nu Wa
Nu Wa
QweenNerd
Nu Wa
Level 15
God Stats
53W - 59L
1,563 SR
Queue Stats
117W - 112L
1,420 Elo+
Party 2
Fenrir
Fenrir
ThinkSubset9523
Fenrir
Level 7
God Stats
11W - 11L
1,381 SR
Queue Stats
18W - 21L
1,314 Elo+
Party 1
Amaterasu
Amaterasu
Wousli
Amaterasu
Level 81
God Stats
8W - 4L
1,527 SR
Queue Stats
27W - 23L
1,465 Elo+
Party 1
Team Averages
Level 31
1,449 SR
1,407 Elo+

VS

Team Averages
Level 15
1,455 SR
1,381 Elo+
Skadi
Skadi
ASVP_Carl
Skadi
Level 18
God Stats
25W - 18L
1,585 SR
Queue Stats
48W - 41L
1,496 Elo+
Party 3
Merlin
Merlin
IchigoK93
Merlin
Level 18
God Stats
34W - 31L
1,308 SR
Queue Stats
197W - 188L
1,395 Elo+
Solo
Kukulkan
Kukulkan
SpecialK_1010
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,203 Elo+
Party 3
Cerberus
Cerberus
XGNBandito
Cerberus
Level 6
God Stats
17W - 25L
1,498 SR
Queue Stats
21W - 25L
1,493 Elo+
Party 3
Ne Zha
Ne Zha
XGN_Mr_Svg_7XS
Ne Zha
Level 28
God Stats
25W - 30L
1,385 SR
Queue Stats
31W - 35L
1,316 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 13 / 18
13,338
1,026
15,574
24,472
10,760
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
17 / 8 / 15
16,826
1,294
37,976
27,468
19,933
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
QweenNerd
Nu Wa
20
4 / 4 / 24
14,520
1,117
27,618
11,725
4,677
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
12 / 4 / 17
15,417
1,186
10,143
16,184
9,400
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
Wousli
Amaterasu
20
8 / 1 / 23
15,207
1,170
17,212
16,784
21,706
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

79

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
ASVP_Carl
Skadi
20
9 / 8 / 14
14,560
1,120
29,391
25,639
8,542
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
IchigoK93
Merlin
20
4 / 10 / 18
13,913
1,070
15,984
22,939
9,413
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
SpecialK_1010
Kukulkan
19
3 / 11 / 16
13,151
1,012
9,605
18,910
6,654
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
XGNBandito
Cerberus
19
0 / 8 / 15
11,767
905
6,422
25,010
12,400
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
14 / 9 / 9
16,563
1,274
27,233
22,898
12,967
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
102
45
Kills
30
30
Deaths
46
97
Assists
72
Player
Kills
Deaths
Assists
KDA
W
4
13
18
1
L
Skadi
ASVP_Carl
Skadi
9
8
14
2
W
17
8
15
3.06
L
Merlin
IchigoK93
Merlin
4
10
18
1.3
W
Nu Wa
QweenNerd
Nu Wa
4
4
24
4
L
Kukulkan
SpecialK_1010
Kukulkan
3
11
16
1
W
12
4
17
5.13
W
Amaterasu
Wousli
Amaterasu
8
1
23
19.5
L
Cerberus
XGNBandito
Cerberus
0
8
15
0.94
L
14
9
9
2.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,523
Damage
88,635
96,633
Taken
115,396
66,476
Mitigated
49,976
16,041
Healing
7,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,574
10,308
0
3,247
24,472
10,760
0
8,169
16,303
0
28,875
L
Skadi
ASVP_Carl
Skadi
29,391
16,486
0
0
25,639
8,542
0
15,637
10,002
0
63,531
W
37,976
3,673
671
5,769
27,468
19,933
0
6,012
21,456
65,826
0
L
Merlin
IchigoK93
Merlin
15,984
1,536
0
0
22,939
9,413
0
13,103
9,836
49,595
0
W
Nu Wa
QweenNerd
Nu Wa
27,618
6,130
0
1,817
11,725
4,677
0
4,427
7,298
64,969
0
L
Kukulkan
SpecialK_1010
Kukulkan
9,605
2,932
0
700
18,910
6,654
0
11,647
7,263
43,255
0
W
10,143
4,285
0
1,178
16,184
9,400
0
7,783
8,401
0
18,160
W
Amaterasu
Wousli
Amaterasu
17,212
6,251
0
3,359
16,784
21,706
0
5,620
11,164
565
38,693
L
Cerberus
XGNBandito
Cerberus
6,422
692
0
2,788
25,010
12,400
0
16,778
8,232
15,668
0
L
27,233
15,608
0
3,566
22,898
12,967
0
8,994
13,904
0
65,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,308
Gold Earned
69,954
242
Minions Killed
307
12
Camps Cleared
1
1,188,557
Distance Traveled
1,053,647
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,338
1,026
27
2
5
202,228
0
L
Skadi
14,560
1,120
67
5
1
214,761
0
W
Hades
16,826
1,294
84
6
2
226,867
0
L
Merlin
13,913
1,070
62
5
0
224,910
0
W
Nu Wa
14,520
1,117
71
5
3
208,981
0
L
Kukulkan
13,151
1,012
84
6
0
191,421
0
W
Fenrir
15,417
1,186
15
1
1
257,676
0
W
Amaterasu
15,207
1,170
45
3
1
292,805
0
L
Cerberus
11,767
905
17
1
0
191,242
0
L
Ne Zha
16,563
1,274
77
6
0
231,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role