Player Matchup

Ra
Ra
HoeLeeChit
Ra
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,527 Elo+
Solo
Hou Yi
Hou Yi
MigosMane423
Hou Yi
Level 142
God Stats
1W - 2L
1,496 SR
Queue Stats
77W - 78L
1,547 Elo+
Solo
Cabrakan
Cabrakan
MrBojangles0151
Cabrakan
Level 122
God Stats
3W - 2L
1,448 SR
Queue Stats
342W - 348L
1,519 Elo+
Party 1
He Bo
He Bo
OuTinThEOpeN
He Bo
Level 155
God Stats
0W - 2L
1,447 SR
Queue Stats
186W - 187L
1,530 Elo+
Solo
Ao Kuang
Ao Kuang
THECOLONEL14
Ao Kuang
Level 88
God Stats
1W - 1L
1,750 SR
Queue Stats
202W - 204L
1,512 Elo+
Party 1
Team Averages
Level 122
1,528 SR
1,527 Elo+

VS

Team Averages
Level 120
1,560 SR
1,561 Elo+
Sylvanus
Sylvanus
BigWhiteizzle
Sylvanus
Level 124
God Stats
1W - 1L
1,704 SR
Queue Stats
122W - 97L
1,562 Elo+
Party 2
Thoth
Thoth
Cookieman1224
Thoth
Level 86
God Stats
5W - 4L
1,509 SR
Queue Stats
149W - 145L
1,585 Elo+
Solo
Chaac
Chaac
Doggibert
Chaac
Level 130
God Stats
8W - 5L
1,874 SR
Queue Stats
447W - 406L
1,525 Elo+
Solo
Tyr
Tyr
Grimmgrin13
Tyr
Level 155
God Stats
1W - 3L
1,261 SR
Queue Stats
286W - 261L
1,605 Elo+
Party 2
Xbalanque
Xbalanque
Vintage_Gamer-_-
Xbalanque
Level 105
God Stats
3W - 5L
1,452 SR
Queue Stats
216W - 219L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 20
12,577
699
19,651
18,153
9,745
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
20
6 / 5 / 22
12,994
722
25,480
22,439
9,780
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
19
3 / 7 / 21
12,933
719
10,984
21,614
27,626
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

19
6 / 8 / 9
12,377
688
20,753
17,693
6,459
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ao Kuang
THECOLONEL14
Ao Kuang
20
13 / 4 / 11
12,901
717
16,576
23,737
12,549
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BigWhiteizzle
Sylvanus
20
5 / 5 / 17
14,294
794
10,351
23,168
31,896
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
15 / 6 / 8
15,174
843
28,725
19,821
9,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
Doggibert
Chaac
20
2 / 5 / 16
12,328
685
20,989
29,668
39,224
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
2 / 9 / 13
11,806
656
11,332
27,954
28,932
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Xbalanque
18
3 / 9 / 18
12,411
690
20,537
20,566
9,416
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
99
32
Kills
27
27
Deaths
34
83
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BigWhiteizzle
Sylvanus
5
5
17
2.7
W
15
6
8
3.17
W
Chaac
Doggibert
Chaac
2
5
16
2
W
2
9
13
0.94
L
4
3
20
4.67
L
Hou Yi
6
5
22
3.4
L
Cabrakan
3
7
21
1.93
L
6
8
9
1.31
L
Ao Kuang
THECOLONEL14
Ao Kuang
13
4
11
4.63
W
Xbalanque
3
9
18
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,444
Damage
91,934
103,636
Taken
121,177
66,159
Mitigated
119,342
51,420
Healing
52,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BigWhiteizzle
Sylvanus
10,351
972
15,094
8,403
23,168
31,896
224
12,900
10,268
15,706
0
W
28,725
1,196
2,337
4,147
19,821
9,874
1,193
15,038
4,783
70,988
0
W
Chaac
Doggibert
Chaac
20,989
543
1,774
11,353
29,668
39,224
1,031
12,862
16,806
0
40,006
W
11,332
1,029
94
3,748
27,954
28,932
563
13,089
14,175
477
20,796
L
19,651
1,739
13,686
9,303
18,153
9,745
201
8,835
9,318
52,323
0
L
Hou Yi
25,480
11,805
3,897
5,018
22,439
9,780
698
8,167
14,272
0
45,135
L
Cabrakan
10,984
2,081
2,701
1,406
21,614
27,626
522
7,606
14,008
21,238
0
L
20,753
1,683
4,075
1,528
17,693
6,459
721
7,701
9,992
37,321
0
L
Ao Kuang
THECOLONEL14
Ao Kuang
16,576
4,470
1,957
7,849
23,737
12,549
2,993
7,244
16,493
20,376
0
W
Xbalanque
20,537
9,058
1,736
4,225
20,566
9,416
2,610
14,075
6,491
0
48,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,782
Gold Earned
66,013
204
Minions Killed
189
0
Camps Cleared
0
1,575,084
Distance Traveled
1,537,365
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
14,294
794
13
1
0
269,057
0
W
Thoth
15,174
843
76
4
0
316,330
0
W
Chaac
12,328
685
32
2
0
358,202
5
W
Tyr
11,806
656
12
1
0
326,232
1
L
Ra
12,577
699
72
4
0
366,888
0
L
Hou Yi
12,994
722
59
3
0
312,755
3
L
Cabrakan
12,933
719
16
1
0
292,232
0
L
He Bo
12,377
688
45
3
0
284,805
2
L
Ao Kuang
12,901
717
12
1
0
318,404
0
W
Xbalanque
12,411
690
56
3
0
267,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role