Player Matchup

Ne Zha
Ne Zha
DMA_ON_TOASTER
Ne Zha
Level 24
God Stats
6W - 15L
1,296 SR
Queue Stats
36W - 65L
1,186 Elo+
Party 1
Ymir
Ymir
SxyZebra91
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,069 Elo+
Solo
Hachiman
Hachiman
paral1k
Hachiman
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
331W - 365L
1,361 Elo+
Party 1
Cthulhu
Cthulhu
psyko01111111111
Cthulhu
Level 27
God Stats
1W - 5L
1,500 SR
Queue Stats
212W - 237L
1,238 Elo+
Party 1
He Bo
He Bo
さamauさ
He Bo
Level 29
God Stats
2W - 7L
1,310 SR
Queue Stats
163W - 209L
1,337 Elo+
Party 1
Team Averages
Level 23
1,421 SR
1,238 Elo+

VS

Team Averages
Level 15
1,531 SR
1,204 Elo+
Apollo
Apollo
EvolutionTwelve
Apollo
Level 29
God Stats
9W - 2L
1,952 SR
Queue Stats
85W - 74L
1,370 Elo+
Solo
Chaac
Chaac
Hayabusaengel
Chaac
Level 6
God Stats
5W - 5L
1,500 SR
Queue Stats
21W - 23L
1,286 Elo+
Solo
Bakasura
Bakasura
Nokoido1
Bakasura
Level 28
God Stats
19W - 13L
1,568 SR
Queue Stats
134W - 137L
1,233 Elo+
Solo
Ra
Ra
Riven17xD
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
964 Elo+
Party 2
Neith
Neith
iBrutalidad-Jpv
Neith
Level 8
God Stats
2W - 5L
1,135 SR
Queue Stats
5W - 10L
1,166 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
4,039
404
185
1,379
269
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 1 / 0
5,142
514
1,235
5,138
2,000
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
paral1k
Hachiman
7
4 / 4 / 0
4,878
488
4,826
6,139
1,585
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
1 / 3 / 3
4,898
490
3,457
5,368
3,591
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

He Bo
9
0 / 6 / 0
5,221
522
989
5,837
1,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 0 / 3
7,193
719
4,590
3,850
1,208
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 1 / 1
5,180
518
2,171
4,095
2,091
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bakasura
Nokoido1
Bakasura
11
3 / 0 / 4
6,327
633
2,838
3,661
1,089
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
1 / 3 / 5
4,997
500
2,095
3,976
1,034
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
3 / 2 / 4
5,115
512
3,505
4,785
1,133
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
6
Kills
14
14
Deaths
6
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
7
0
3
8.5
W
0
1
1
0.5
W
Bakasura
Nokoido1
Bakasura
3
0
4
5
W
1
3
5
1.17
L
1
1
0
1
W
3
2
4
2.5
L
Hachiman
paral1k
Hachiman
4
4
0
1
L
1
3
3
0.83
L
He Bo
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,692
Damage
15,199
23,861
Taken
20,367
8,736
Mitigated
6,555
4,112
Healing
7,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
185
0
0
425
1,379
269
0
0
1,379
0
7,762
W
4,590
2,733
0
875
3,850
1,208
1,618
1,055
2,795
0
35,687
W
2,171
538
0
1,666
4,095
2,091
786
1,235
2,860
0
16,901
W
Bakasura
Nokoido1
Bakasura
2,838
2,074
0
2,444
3,661
1,089
0
349
3,312
0
28,617
W
2,095
596
973
874
3,976
1,034
345
1,888
2,088
13,393
0
L
1,235
362
0
975
5,138
2,000
588
0
4,721
13,570
0
W
3,505
2,148
0
387
4,785
1,133
542
1,154
3,631
0
14,110
L
Hachiman
paral1k
Hachiman
4,826
1,872
0
1,613
6,139
1,585
383
680
5,459
0
18,948
L
3,457
0
191
258
5,368
3,591
69
1,415
3,953
20,194
0
L
He Bo
989
158
0
650
5,837
1,291
681
0
5,741
24,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,178
Gold Earned
28,812
162
Minions Killed
214
0
Camps Cleared
0
702,079
Distance Traveled
953,741
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,039
404
19
2
0
96,760
0
W
Apollo
7,193
719
77
8
0
198,096
5
W
Chaac
5,180
518
27
3
0
161,467
1
W
Bakasura
6,327
633
69
7
0
220,048
1
W
Ra
4,997
500
23
2
0
195,814
0
L
Ymir
5,142
514
31
3
0
161,742
0
W
Neith
5,115
512
18
2
0
178,316
0
L
Hachiman
4,878
488
22
2
0
132,497
2
L
Cthulhu
4,898
490
34
3
0
153,143
1
L
He Bo
5,221
522
56
6
0
157,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role