Player Matchup

Sol
Sol
JDevil1337
Sol
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 11L
1,448 Elo+
Solo
Merlin
Merlin
MarkingLamb9138
Merlin
Level 14
God Stats
5W - 2L
1,486 SR
Queue Stats
29W - 25L
1,375 Elo+
Solo
Amaterasu
Amaterasu
ashirama
Amaterasu
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,190 Elo+
Solo
Poseidon
Poseidon
xElitexCaution
Poseidon
Level 9
God Stats
2W - 1L
1,308 SR
Queue Stats
26W - 31L
1,354 Elo+
Solo
Izanami
Izanami
yellowkunai
Izanami
Level 25
God Stats
38W - 43L
1,423 SR
Queue Stats
40W - 48L
1,383 Elo+
Solo
Team Averages
Level 17
1,444 SR
1,350 Elo+

VS

Team Averages
Level 15
1,661 SR
1,304 Elo+
Janus
Janus
Blexxarr
Janus
Level 29
God Stats
5W - 7L
1,775 SR
Queue Stats
84W - 88L
1,290 Elo+
Party 1
Baron Samedi
Baron Samedi
BloodArtKing
Baron Samedi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,203 Elo+
Party 2
Cernunnos
Cernunnos
FRC Tortise 9
Cernunnos
Level 27
God Stats
8W - 16L
1,775 SR
Queue Stats
67W - 70L
1,290 Elo+
Party 1
Sol
Sol
ShadowGirlKills
Sol
Level 7
God Stats
2W - 2L
1,552 SR
Queue Stats
2W - 6L
1,132 Elo+
Party 2
Amaterasu
Amaterasu
WeirdCrystalDJ
Amaterasu
Level 2
God Stats
1W - 1L
1,706 SR
Queue Stats
1W - 1L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 14
11,334
945
6,410
8,851
3,106
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

19
4 / 4 / 19
12,462
1,039
18,632
14,536
5,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
ashirama
Amaterasu
20
12 / 7 / 19
13,475
1,123
19,975
18,153
10,372
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poseidon
20
6 / 4 / 19
12,408
1,034
16,129
10,710
5,967
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
yellowkunai
Izanami
20
11 / 1 / 15
14,156
1,180
27,480
8,903
3,328
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

198

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Blexxarr
Janus
18
9 / 0 / 7
13,582
1,132
12,238
8,381
2,593
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baron Samedi
BloodArtKing
Baron Samedi
19
1 / 9 / 13
11,970
998
14,685
25,420
9,349
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
FRC Tortise 9
Cernunnos
18
8 / 5 / 6
13,256
1,105
15,551
21,054
7,334
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
0 / 12 / 9
10,669
889
5,999
21,003
6,086
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Amaterasu
WeirdCrystalDJ
Amaterasu
17
1 / 10 / 8
10,823
902
5,188
20,669
8,971
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
62
36
Kills
19
20
Deaths
36
86
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Janus
Blexxarr
Janus
9
0
7
12.5
L
Baron Samedi
BloodArtKing
Baron Samedi
1
9
13
0.83
L
Cernunnos
FRC Tortise 9
Cernunnos
8
5
6
2.2
W
3
4
14
2.5
W
4
4
19
3.38
L
0
12
9
0.38
L
Amaterasu
WeirdCrystalDJ
Amaterasu
1
10
8
0.5
W
Amaterasu
ashirama
Amaterasu
12
7
19
3.07
W
Poseidon
6
4
19
3.88
W
Izanami
yellowkunai
Izanami
11
1
15
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,626
Damage
53,661
61,153
Taken
96,527
28,056
Mitigated
34,333
8,336
Healing
6,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Blexxarr
Janus
12,238
947
0
0
8,381
2,593
0
4,610
3,771
22,141
0
L
Baron Samedi
BloodArtKing
Baron Samedi
14,685
5,085
560
1,176
25,420
9,349
0
12,181
13,239
35,863
0
L
Cernunnos
FRC Tortise 9
Cernunnos
15,551
8,627
0
2,499
21,054
7,334
0
8,729
12,325
0
50,984
W
6,410
1,030
0
924
8,851
3,106
0
6,956
1,895
20,597
0
W
18,632
1,468
0
202
14,536
5,283
0
7,237
5,619
49,202
0
L
5,999
1,734
0
245
21,003
6,086
0
8,402
12,601
14,237
0
L
Amaterasu
WeirdCrystalDJ
Amaterasu
5,188
2,395
0
1,812
20,669
8,971
0
7,249
13,420
515
14,498
W
Amaterasu
ashirama
Amaterasu
19,975
9,651
0
3,100
18,153
10,372
0
7,443
10,629
0
26,742
W
Poseidon
16,129
6,362
306
2,014
10,710
5,967
0
6,883
3,827
37,348
0
W
Izanami
yellowkunai
Izanami
27,480
18,130
0
1,790
8,903
3,328
0
4,800
4,103
0
59,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,835
Gold Earned
60,300
239
Minions Killed
184
3
Camps Cleared
1
1,000,199
Distance Traveled
970,950
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
13,582
1,132
24
2
0
252,039
0
L
Baron Samedi
11,970
998
38
3
1
213,426
0
L
Cernunnos
13,256
1,105
97
8
0
185,164
0
W
Sol
11,334
945
31
3
0
156,334
0
W
Merlin
12,462
1,039
65
5
0
187,273
0
L
Sol
10,669
889
10
1
0
163,986
0
L
Amaterasu
10,823
902
15
1
0
156,335
1
W
Amaterasu
13,475
1,123
17
1
1
250,185
0
W
Poseidon
12,408
1,034
50
4
2
184,157
2
W
Izanami
14,156
1,180
76
6
0
222,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role