Player Matchup

Scylla
Scylla
LegendaryChAoS_9
Scylla
Level 100
God Stats
6W - 1L
1,383 SR
Queue Stats
90W - 35L
1,659 Elo+
Party 2
Cerberus
Cerberus
PlayboiKavi
Cerberus
Level 105
God Stats
4W - 2L
1,363 SR
Queue Stats
28W - 30L
1,517 Elo+
Party 2
Loki
Loki
SimpleShiSui
Loki
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 26L
1,662 Elo+
Party 2
Team Averages
Level 71
1,416 SR
1,613 Elo+

VS

Team Averages
Level 7
1,516 SR
1,474 Elo+
Thor
Thor
TheFace-lessGod
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Merlin
Merlin
Tmillions
Merlin
Level 8
God Stats
4W - 4L
1,547 SR
Queue Stats
4W - 6L
1,601 Elo+
Party 1
Ares
Ares
YeetSquad69
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 13
10,408
801
15,137
7,244
2,615
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
PlayboiKavi
Cerberus
13
6 / 1 / 13
10,699
823
9,623
12,169
9,896
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
10 / 4 / 5
10,176
783
8,075
8,970
3,587
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 9 / 2
7,922
609
3,016
14,134
4,530
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Merlin
Tmillions
Merlin
11
2 / 5 / 1
8,402
646
8,670
11,262
3,579
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

10
1 / 10 / 3
8,104
623
4,426
14,864
12,132
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
11
24
Kills
5
5
Deaths
24
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
8
0
13
14.5
W
Cerberus
PlayboiKavi
Cerberus
6
1
13
12.5
W
10
4
5
3.13
L
2
9
2
0.33
L
Merlin
Tmillions
Merlin
2
5
1
0.5
L
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,835
Damage
16,112
28,383
Taken
40,260
16,098
Mitigated
20,241
7,925
Healing
3,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,137
1,360
364
3,681
7,244
2,615
996
4,133
2,936
53,270
0
W
Cerberus
PlayboiKavi
Cerberus
9,623
548
358
2,322
12,169
9,896
345
4,783
7,211
31,200
0
W
8,075
3,615
526
674
8,970
3,587
1,508
3,776
5,044
0
39,931
L
3,016
410
0
1,280
14,134
4,530
0
8,615
5,519
0
15,298
L
Merlin
Tmillions
Merlin
8,670
611
0
1,166
11,262
3,579
0
6,851
4,411
31,206
0
L
4,426
784
318
598
14,864
12,132
0
9,298
5,566
10,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,283
Gold Earned
24,428
215
Minions Killed
92
0
Camps Cleared
0
705,348
Distance Traveled
505,283
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,408
801
76
6
0
239,818
0
W
Cerberus
10,699
823
67
5
0
247,876
3
W
Loki
10,176
783
72
6
0
217,654
0
L
Thor
7,922
609
28
2
0
153,285
0
L
Merlin
8,402
646
50
4
0
188,581
0
L
Ares
8,104
623
14
1
0
163,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role