Player Matchup

Hercules
Hercules
HybridConcepts
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,301 Elo+
Party 2
Arachne
Arachne
Jlopez halo 117
Arachne
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,162 Elo+
Party 3
Jing Wei
Jing Wei
Leon_Logan33
Jing Wei
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,301 Elo+
Party 2
Olorun
Olorun
TheCreeperBoy45
Olorun
Level 15
God Stats
0W - 1L
1,208 SR
Queue Stats
0W - 6L
1,151 Elo+
Party 3
Freya
Freya
lonzter
Freya
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,482 Elo+
Party 2
Team Averages
Level 30
1,442 SR
1,280 Elo+

VS

Team Averages
Level 112
1,486 SR
1,422 Elo+
He Bo
He Bo
GIMBINO
He Bo
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 144L
1,488 Elo+
Party 1
Pele
Pele
M1NDGAMEZ5O5
Pele
Level 88
God Stats
3W - 3L
1,199 SR
Queue Stats
47W - 46L
1,476 Elo+
Party 1
Fenrir
Fenrir
P080Y
Fenrir
Level 139
God Stats
4W - 1L
1,676 SR
Queue Stats
111W - 109L
1,496 Elo+
Party 1
Sobek
Sobek
SpeakerRJ
Sobek
Level 155
God Stats
4W - 5L
1,557 SR
Queue Stats
517W - 539L
1,361 Elo+
Solo
Bakasura
Bakasura
TooGirlsOneJake
Bakasura
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,287 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
4 / 6 / 11
9,175
765
8,076
16,161
12,493
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 8 / 11
9,931
828
6,691
12,454
5,785
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jing Wei
Leon_Logan33
Jing Wei
17
5 / 7 / 12
10,299
858
12,449
11,245
3,558
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
4 / 6 / 10
9,968
831
8,010
12,779
7,521
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Freya
lonzter
Freya
16
7 / 8 / 8
10,106
842
16,504
16,470
6,022
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
GIMBINO
He Bo
16
5 / 4 / 21
10,557
880
9,811
10,194
3,540
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 5 / 25
10,916
910
15,931
14,463
5,647
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
P080Y
Fenrir
18
14 / 3 / 13
11,630
969
15,503
14,190
12,670
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
SpeakerRJ
Sobek
18
5 / 3 / 18
11,163
930
12,935
15,557
16,431
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
15
7 / 7 / 11
10,206
851
5,805
12,976
5,214
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
123
22
Kills
35
35
Deaths
22
52
Assists
88
Player
Kills
Deaths
Assists
KDA
W
He Bo
GIMBINO
He Bo
5
4
21
3.88
L
Hercules
4
6
11
1.58
L
2
8
11
0.94
L
Jing Wei
Leon_Logan33
Jing Wei
5
7
12
1.57
W
4
5
25
3.3
W
Fenrir
P080Y
Fenrir
14
3
13
6.83
W
Sobek
SpeakerRJ
Sobek
5
3
18
4.67
L
4
6
10
1.5
W
Bakasura
7
7
11
1.79
L
Freya
lonzter
Freya
7
8
8
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,730
Damage
59,985
69,109
Taken
67,380
35,379
Mitigated
43,502
16,909
Healing
27,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
GIMBINO
He Bo
9,811
1,124
2,658
2,019
10,194
3,540
1,405
2,235
7,959
18,953
0
L
Hercules
8,076
1,736
1,419
4,888
16,161
12,493
188
5,729
10,337
0
17,252
L
6,691
4,872
118
1,273
12,454
5,785
192
3,538
8,861
0
17,471
L
Jing Wei
Leon_Logan33
Jing Wei
12,449
8,805
390
959
11,245
3,558
0
2,035
8,716
0
25,313
W
15,931
3,816
1,981
3,883
14,463
5,647
1,702
6,046
8,417
0
45,163
W
Fenrir
P080Y
Fenrir
15,503
2,297
2,647
3,334
14,190
12,670
933
4,806
9,384
0
20,884
W
Sobek
SpeakerRJ
Sobek
12,935
341
1,885
6,081
15,557
16,431
1,229
7,794
7,763
32,660
0
L
8,010
4,528
605
1,467
12,779
7,521
665
4,082
8,541
17,298
0
W
Bakasura
5,805
4,407
621
2,775
12,976
5,214
526
3,633
9,343
0
9,269
L
Freya
lonzter
Freya
16,504
5,721
703
5,087
16,470
6,022
540
7,362
9,028
26,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,479
Gold Earned
54,472
98
Minions Killed
150
0
Camps Cleared
0
932,011
Distance Traveled
1,150,693
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,557
880
18
2
0
195,753
0
L
Hercules
9,175
765
15
1
0
216,739
3
L
Arachne
9,931
828
26
2
0
201,888
0
L
Jing Wei
10,299
858
23
2
0
186,182
0
W
Pele
10,916
910
65
5
0
239,785
3
W
Fenrir
11,630
969
15
1
0
260,802
0
W
Sobek
11,163
930
31
3
0
229,514
0
L
Olorun
9,968
831
16
1
0
167,573
1
W
Bakasura
10,206
851
21
2
0
224,839
0
L
Freya
10,106
842
18
2
0
159,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role