Player Matchup

Fafnir
Fafnir
Bearded4her
Fafnir
Level 29
God Stats
6W - 5L
1,507 SR
Queue Stats
88W - 98L
1,310 Elo+
Party 1
Jing Wei
Jing Wei
CoyPhish
Jing Wei
Level 65
God Stats
1W - 2L
1,282 SR
Queue Stats
140W - 167L
1,333 Elo+
Party 1
Cthulhu
Cthulhu
Jr131000
Cthulhu
Level 25
God Stats
2W - 3L
1,668 SR
Queue Stats
28W - 32L
1,110 Elo+
Party 1
Team Averages
Level 40
1,486 SR
1,251 Elo+

VS

Team Averages
Level 29
1,455 SR
1,357 Elo+
Zeus
Zeus
EarthForce1
Zeus
Level 24
God Stats
2W - 3L
1,473 SR
Queue Stats
9W - 19L
1,307 Elo+
Solo
Achilles
Achilles
Mfire1414
Achilles
Level 29
God Stats
2W - 7L
1,393 SR
Queue Stats
109W - 126L
1,373 Elo+
Party 2
Fenrir
Fenrir
SDSECatMemes
Fenrir
Level 33
God Stats
0W - 3L
1,500 SR
Queue Stats
106W - 115L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
16
5 / 2 / 16
13,416
671
9,561
14,110
14,070
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
CoyPhish
Jing Wei
19
15 / 2 / 6
15,082
754
25,411
19,471
7,425
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
Jr131000
Cthulhu
16
2 / 3 / 16
12,203
610
9,122
11,705
13,630
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 5
10,794
540
10,836
15,914
6,054
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
Mfire1414
Achilles
15
6 / 6 / 1
12,840
642
15,059
20,747
23,080
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
15
1 / 8 / 6
12,084
604
10,381
18,786
8,950
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
19
22
Kills
7
7
Deaths
22
38
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fafnir
5
2
16
6.5
W
Jing Wei
CoyPhish
Jing Wei
15
2
6
9
L
0
8
5
0.31
W
Cthulhu
Jr131000
Cthulhu
2
3
16
3.33
L
Achilles
Mfire1414
Achilles
6
6
1
1.08
L
Fenrir
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,094
Damage
36,276
45,286
Taken
55,447
35,125
Mitigated
38,084
14,432
Healing
20,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
9,561
4,897
839
3,570
14,110
14,070
1,570
3,137
10,748
21,131
0
W
Jing Wei
CoyPhish
Jing Wei
25,411
21,985
231
7,325
19,471
7,425
935
4,463
14,758
0
107,648
L
10,836
406
594
4,366
15,914
6,054
0
5,519
10,395
52,156
0
W
Cthulhu
Jr131000
Cthulhu
9,122
472
1,203
1,264
11,705
13,630
0
3,284
8,085
37,397
0
L
Achilles
Mfire1414
Achilles
15,059
2,779
879
8,395
20,747
23,080
0
8,149
12,598
0
51,076
L
Fenrir
10,381
3,302
402
5,442
18,786
8,950
0
5,560
13,226
0
50,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,701
Gold Earned
35,718
206
Minions Killed
177
0
Camps Cleared
0
976,044
Distance Traveled
983,500
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
13,416
671
28
1
0
321,205
1
W
Jing Wei
15,082
754
137
7
0
358,001
4
L
Zeus
10,794
540
67
3
0
275,421
1
W
Cthulhu
12,203
610
41
2
0
296,838
0
L
Achilles
12,840
642
52
3
0
360,905
3
L
Fenrir
12,084
604
58
3
0
347,174
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role