Player Matchup

Cerberus
Cerberus
AoKuangDong
Cerberus
Level 13
God Stats
8W - 0L
1,961 SR
Queue Stats
78W - 6L
2,033 Elo+
Party 1
Da Ji
Da Ji
IgnoreThor
Da Ji
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 23L
1,960 Elo+
Party 1
Eset
Eset
Ninjassassin829
Eset
Level 29
God Stats
1W - 0L
1,722 SR
Queue Stats
169W - 67L
1,871 Elo+
Party 1
Ares
Ares
SW33TL1P5
Ares
Level 27
God Stats
15W - 2L
2,038 SR
Queue Stats
151W - 45L
1,792 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
common-sugar
Ah Muzen Cab
Level 28
God Stats
6W - 6L
1,688 SR
Queue Stats
132W - 135L
1,644 Elo+
Solo
Team Averages
Level 25
1,782 SR
1,860 Elo+

VS

Team Averages
Level 24
1,472 SR
1,596 Elo+
Ullr
Ullr
DIRK x BIRD
Ullr
Level 26
God Stats
1W - 5L
1,459 SR
Queue Stats
30W - 31L
1,574 Elo+
Party 3
Merlin
Merlin
JJSNAKE090
Merlin
Level 16
God Stats
1W - 1L
1,740 SR
Queue Stats
95W - 68L
1,728 Elo+
Party 2
Bakasura
Bakasura
MV Neutron
Bakasura
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 67L
1,549 Elo+
Party 3
Cthulhu
Cthulhu
One Fat Staff
Cthulhu
Level 18
God Stats
1W - 3L
1,466 SR
Queue Stats
148W - 148L
1,477 Elo+
Party 3
Eset
Eset
xArtistOfWar90x
Eset
Level 27
God Stats
0W - 4L
1,193 SR
Queue Stats
45W - 37L
1,653 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AoKuangDong
Cerberus
19
2 / 1 / 28
11,724
1,066
11,219
11,563
13,983
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
19
19 / 3 / 14
14,292
1,299
26,002
12,291
5,390
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
6 / 3 / 21
12,063
1,097
16,295
9,190
4,977
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ares
18
4 / 1 / 20
11,581
1,053
12,401
12,871
17,007
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bumba's Mask

Bumba's Mask

+30
Physical Power
+65
Magical Power
+10%
Cooldown Reduction

PASSIVE - GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE <font color='#42F46E'>+35% Movement Speed <font color='#F44242'>+15% Damage Taken <font color='#F44242'>-15% Damage Dealt

Ah Muzen Cab
common-sugar
Ah Muzen Cab
19
10 / 2 / 17
12,691
1,154
20,969
9,736
4,786
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

246

VS

Team 2 Tickets

35

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 11 / 2
9,984
908
3,134
22,407
6,459
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
JJSNAKE090
Merlin
17
2 / 4 / 6
11,540
1,049
14,966
13,782
3,733
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
MV Neutron
Bakasura
16
2 / 8 / 4
10,691
972
8,760
21,248
5,200
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
15
2 / 8 / 1
9,748
886
6,799
17,532
17,376
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
4 / 10 / 4
11,988
1,090
14,960
19,032
5,330
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
27
41
Kills
10
10
Deaths
41
100
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AoKuangDong
Cerberus
2
1
28
16
L
0
11
2
0.09
W
Da Ji
19
3
14
8.67
L
Merlin
JJSNAKE090
Merlin
2
4
6
1.25
L
Bakasura
MV Neutron
Bakasura
2
8
4
0.5
W
6
3
21
5.5
L
Cthulhu
2
8
1
0.31
W
Ares
4
1
20
14
W
Ah Muzen Cab
common-sugar
Ah Muzen Cab
10
2
17
9.25
L
4
10
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,886
Damage
48,619
55,651
Taken
94,001
46,143
Mitigated
38,098
8,858
Healing
7,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AoKuangDong
Cerberus
11,219
468
0
3,131
11,563
13,983
0
7,404
4,148
25,877
0
L
3,134
1,216
0
728
22,407
6,459
0
7,835
13,974
0
27,321
W
Da Ji
26,002
6,212
0
643
12,291
5,390
0
8,654
3,392
0
32,854
L
Merlin
JJSNAKE090
Merlin
14,966
1,043
0
1,011
13,782
3,733
0
5,634
8,148
37,109
0
L
Bakasura
MV Neutron
Bakasura
8,760
5,762
365
1,280
21,248
5,200
0
7,683
13,565
0
17,500
W
16,295
448
1,234
680
9,190
4,977
0
6,696
2,439
41,006
0
L
Cthulhu
6,799
511
537
663
17,532
17,376
0
8,752
8,780
17,946
0
W
Ares
12,401
468
0
320
12,871
17,007
0
6,374
6,097
14,885
0
W
Ah Muzen Cab
common-sugar
Ah Muzen Cab
20,969
11,103
0
2,850
9,736
4,786
0
7,597
1,897
0
57,038
L
14,960
1,257
324
2,829
19,032
5,330
0
10,011
9,021
25,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,351
Gold Earned
53,951
206
Minions Killed
194
10
Camps Cleared
5
1,113,823
Distance Traveled
975,216
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,724
1,066
41
4
5
213,850
0
L
Ullr
9,984
908
60
5
1
171,640
0
W
Da Ji
14,292
1,299
13
1
3
225,369
2
L
Merlin
11,540
1,049
40
4
0
212,505
0
L
Bakasura
10,691
972
29
3
4
227,487
0
W
Eset
12,063
1,097
59
5
2
233,670
0
L
Cthulhu
9,748
886
22
2
0
153,103
1
W
Ares
11,581
1,053
4
0
0
230,561
1
W
Ah Muzen Cab
12,691
1,154
89
8
0
210,373
0
L
Eset
11,988
1,090
43
4
0
210,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role