Player Matchup

Thor
Thor
AR6_Gero-_-
Thor
Level 5
God Stats
1W - 3L
1,286 SR
Queue Stats
1W - 3L
1,206 Elo+
Party 2
Jormungandr
Jormungandr
Smoke-_-UwU
Jormungandr
Level 7
God Stats
1W - 3L
1,404 SR
Queue Stats
1W - 3L
1,206 Elo+
Party 2
Cthulhu
Cthulhu
matimore328
Cthulhu
Level 53
God Stats
4W - 0L
1,477 SR
Queue Stats
59W - 53L
1,471 Elo+
Party 2
Team Averages
Level 22
1,389 SR
1,294 Elo+

VS

Team Averages
Level 10
1,476 SR
1,378 Elo+
Zeus
Zeus
Missteremi
Zeus
Level 7
God Stats
1W - 4L
1,429 SR
Queue Stats
2W - 10L
1,680 Elo+
Party 1
Bakasura
Bakasura
babluvitaum
Bakasura
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,365 Elo+
Party 1
Nemesis
Nemesis
bardyjr
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,088 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 3 / 8
7,904
790
3,898
5,930
1,899
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
Smoke-_-UwU
Jormungandr
11
5 / 0 / 8
8,105
811
2,590
6,362
6,012
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes

Shoes

+6%
Movement Speed

Cthulhu
matimore328
Cthulhu
12
9 / 3 / 8
8,944
894
10,169
9,487
3,823
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 9 / 3
7,092
709
5,291
9,127
3,108
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
babluvitaum
Bakasura
10
2 / 8 / 4
7,366
737
3,571
10,576
4,781
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Nemesis
bardyjr
Nemesis
5
0 / 2 / 1
5,649
565
869
2,030
611
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
19
Kills
4
6
Deaths
19
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
3
8
3
L
2
9
3
0.39
W
Jormungandr
Smoke-_-UwU
Jormungandr
5
0
8
9
L
Bakasura
babluvitaum
Bakasura
2
8
4
0.5
L
Nemesis
bardyjr
Nemesis
0
2
1
0.25
W
Cthulhu
matimore328
Cthulhu
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,657
Damage
9,731
21,779
Taken
21,733
11,734
Mitigated
8,500
3,856
Healing
1,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,898
653
0
0
5,930
1,899
911
1,001
4,929
0
9,384
L
5,291
1,877
0
284
9,127
3,108
0
6,041
3,086
10,455
0
W
Jormungandr
Smoke-_-UwU
Jormungandr
2,590
290
0
1,639
6,362
6,012
523
1,219
4,978
17,862
0
L
Bakasura
babluvitaum
Bakasura
3,571
2,833
0
1,443
10,576
4,781
0
5,286
5,290
0
15,114
L
Nemesis
bardyjr
Nemesis
869
536
0
187
2,030
611
0
1,465
565
0
1,978
W
Cthulhu
matimore328
Cthulhu
10,169
1,790
136
2,081
9,487
3,823
254
3,087
6,380
27,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,953
Gold Earned
20,107
78
Minions Killed
38
0
Camps Cleared
0
500,008
Distance Traveled
313,984
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,904
790
8
1
0
173,334
2
L
Zeus
7,092
709
9
1
0
104,549
1
W
Jormungandr
8,105
811
39
4
0
143,033
0
L
Bakasura
7,366
737
24
2
0
166,334
2
L
Nemesis
5,649
565
5
1
0
43,101
0
W
Cthulhu
8,944
894
31
3
0
183,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role