Player Matchup

Apollo
Apollo
Vegiorno
Apollo
Level 68
God Stats
6W - 6L
1,695 SR
Queue Stats
30W - 28L
1,405 Elo+
Party 2
Cthulhu
Cthulhu
XcionA
Cthulhu
Level 18
God Stats
1W - 5L
1,547 SR
Queue Stats
27W - 27L
1,392 Elo+
Party 2
Ao Kuang
Ao Kuang
pugpug55
Ao Kuang
Level 14
God Stats
0W - 1L
1,253 SR
Queue Stats
0W - 2L
1,083 Elo+
Solo
Team Averages
Level 33
1,498 SR
1,293 Elo+

VS

Team Averages
Level 37
1,559 SR
1,454 Elo+
Sol
Sol
GodofToasty
Sol
Level 89
God Stats
5W - 5L
1,495 SR
Queue Stats
142W - 144L
1,452 Elo+
Party 1
Baron Samedi
Baron Samedi
NinjaMuBu
Baron Samedi
Level 5
God Stats
9W - 14L
1,549 SR
Queue Stats
80W - 101L
1,500 Elo+
Party 1
Ares
Ares
inFamousTraitor
Ares
Level 16
God Stats
50W - 27L
1,631 SR
Queue Stats
90W - 82L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Vegiorno
Apollo
15
5 / 7 / 3
11,611
683
11,070
14,026
4,940
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
XcionA
Cthulhu
14
1 / 2 / 8
10,369
610
7,408
12,805
13,925
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
pugpug55
Ao Kuang
13
3 / 5 / 4
10,510
618
3,663
14,024
4,421
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 5
12,088
711
17,563
11,920
4,479
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
NinjaMuBu
Baron Samedi
14
3 / 3 / 10
11,331
667
6,522
8,055
3,424
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

15
2 / 4 / 9
11,054
650
5,651
12,853
11,548
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
37
9
Kills
13
14
Deaths
9
15
Assists
24
Player
Kills
Deaths
Assists
KDA
W
8
2
5
5.25
W
Baron Samedi
NinjaMuBu
Baron Samedi
3
3
10
2.67
L
Apollo
Vegiorno
Apollo
5
7
3
0.93
L
Cthulhu
XcionA
Cthulhu
1
2
8
2.5
W
2
4
9
1.63
L
Ao Kuang
pugpug55
Ao Kuang
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,141
Damage
29,736
40,855
Taken
32,828
23,286
Mitigated
19,451
4,747
Healing
9,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,563
5,804
0
5,422
11,920
4,479
3,093
4,265
7,655
76,999
0
W
Baron Samedi
NinjaMuBu
Baron Samedi
6,522
792
1,810
1,313
8,055
3,424
227
2,740
5,315
25,933
0
L
Apollo
Vegiorno
Apollo
11,070
6,451
0
1,622
14,026
4,940
0
11,104
2,922
0
59,620
L
Cthulhu
XcionA
Cthulhu
7,408
453
0
0
12,805
13,925
0
8,040
4,765
23,969
0
W
5,651
131
0
1,044
12,853
11,548
239
4,430
8,423
26,103
0
L
Ao Kuang
pugpug55
Ao Kuang
3,663
766
0
3,125
14,024
4,421
0
10,724
3,300
38,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,490
Gold Earned
34,473
160
Minions Killed
148
0
Camps Cleared
0
820,355
Distance Traveled
864,192
3
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,088
711
74
4
0
297,612
4
W
Baron Samedi
11,331
667
29
2
0
257,947
3
L
Apollo
11,611
683
88
5
0
262,516
0
L
Cthulhu
10,369
610
30
2
0
291,360
3
W
Ares
11,054
650
45
3
0
308,633
12
L
Ao Kuang
10,510
618
42
2
0
266,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role