Player Matchup

Sun Wukong
Sun Wukong
AWooHoo22
Sun Wukong
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 99L
1,266 Elo+
Party 1
Cthulhu
Cthulhu
DaTTsick
Cthulhu
Level 17
God Stats
5W - 2L
1,500 SR
Queue Stats
116W - 138L
1,275 Elo+
Party 1
Ra
Ra
TSquatchman
Ra
Level 29
God Stats
5W - 2L
1,811 SR
Queue Stats
9W - 14L
1,276 Elo+
Solo
Yemoja
Yemoja
ZAKILLIES
Yemoja
Level 13
God Stats
11W - 15L
1,342 SR
Queue Stats
13W - 20L
1,246 Elo+
Solo
Poseidon
Poseidon
heyitsgary420
Poseidon
Level 17
God Stats
11W - 10L
1,439 SR
Queue Stats
116W - 152L
1,248 Elo+
Party 1
Team Averages
Level 19
1,519 SR
1,262 Elo+

VS

Team Averages
Level 20
1,331 SR
1,254 Elo+
Kukulkan
Kukulkan
Helltles
Kukulkan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,258 Elo+
Solo
Cthulhu
Cthulhu
LOGANYIYO
Cthulhu
Level 21
God Stats
7W - 13L
1,227 SR
Queue Stats
48W - 64L
1,239 Elo+
Solo
Izanami
Izanami
O465
Izanami
Level 26
God Stats
2W - 6L
1,258 SR
Queue Stats
78W - 74L
1,356 Elo+
Party 2
King Arthur
King Arthur
RadiationGains
King Arthur
Level 29
God Stats
0W - 2L
1,207 SR
Queue Stats
108W - 123L
1,271 Elo+
Party 2
Hercules
Hercules
pradism
Hercules
Level 13
God Stats
1W - 2L
1,465 SR
Queue Stats
80W - 77L
1,147 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AWooHoo22
Sun Wukong
20
3 / 7 / 14
13,485
899
12,018
30,850
23,159
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cthulhu
DaTTsick
Cthulhu
20
9 / 7 / 21
15,990
1,066
28,279
30,844
31,674
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
13 / 4 / 13
16,503
1,100
33,809
21,106
11,832
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
ZAKILLIES
Yemoja
20
2 / 2 / 14
14,312
954
10,203
13,558
15,208
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
heyitsgary420
Poseidon
20
9 / 4 / 17
15,651
1,043
31,209
15,807
7,090
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

77

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Helltles
Kukulkan
20
5 / 7 / 10
14,193
946
35,821
14,793
6,098
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
LOGANYIYO
Cthulhu
20
3 / 5 / 18
14,158
944
18,056
25,497
29,666
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
O465
Izanami
20
7 / 7 / 10
14,629
975
22,740
23,061
8,508
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
RadiationGains
King Arthur
19
4 / 8 / 9
13,537
902
10,060
24,545
12,320
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
pradism
Hercules
20
5 / 10 / 11
14,492
966
21,385
36,309
41,919
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
82
36
Kills
24
24
Deaths
37
79
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AWooHoo22
Sun Wukong
3
7
14
1.43
W
Cthulhu
DaTTsick
Cthulhu
9
7
21
2.79
L
Kukulkan
Helltles
Kukulkan
5
7
10
1.43
L
Cthulhu
LOGANYIYO
Cthulhu
3
5
18
2.4
L
Izanami
O465
Izanami
7
7
10
1.71
L
King Arthur
RadiationGains
King Arthur
4
8
9
1.06
W
13
4
13
4.88
W
Yemoja
ZAKILLIES
Yemoja
2
2
14
4.5
W
Poseidon
heyitsgary420
Poseidon
9
4
17
4.38
L
Hercules
pradism
Hercules
5
10
11
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,518
Damage
108,062
112,165
Taken
124,205
88,963
Mitigated
98,511
24,798
Healing
13,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AWooHoo22
Sun Wukong
12,018
2,668
1,036
1,085
30,850
23,159
0
15,360
15,265
0
24,138
W
Cthulhu
DaTTsick
Cthulhu
28,279
1,939
621
661
30,844
31,674
0
11,702
18,771
39,489
0
L
Kukulkan
Helltles
Kukulkan
35,821
3,543
0
0
14,793
6,098
0
12,748
2,045
70,590
0
L
Cthulhu
LOGANYIYO
Cthulhu
18,056
1,106
1,353
2,847
25,497
29,666
0
22,118
3,379
33,347
0
L
Izanami
O465
Izanami
22,740
17,683
0
0
23,061
8,508
0
18,192
4,869
0
64,862
L
King Arthur
RadiationGains
King Arthur
10,060
1,117
0
0
24,545
12,320
0
20,134
4,411
0
24,486
W
33,809
5,932
6,838
5,846
21,106
11,832
0
11,026
9,855
76,544
0
W
Yemoja
ZAKILLIES
Yemoja
10,203
1,668
5,957
1,706
13,558
15,208
0
7,629
5,731
38,214
0
W
Poseidon
heyitsgary420
Poseidon
31,209
7,003
277
771
15,807
7,090
0
8,504
7,103
50,588
0
L
Hercules
pradism
Hercules
21,385
8,279
0
9,443
36,309
41,919
0
30,308
6,001
671
31,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,941
Gold Earned
71,009
274
Minions Killed
252
6
Camps Cleared
4
1,278,500
Distance Traveled
1,244,264
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,485
899
31
2
2
275,301
1
W
Cthulhu
15,990
1,066
44
3
1
278,714
0
L
Kukulkan
14,193
946
75
5
1
227,390
0
L
Cthulhu
14,158
944
25
2
1
273,877
0
L
Izanami
14,629
975
96
6
2
233,870
0
L
King Arthur
13,537
902
29
2
0
243,786
1
W
Ra
16,503
1,100
98
7
2
251,898
0
W
Yemoja
14,312
954
59
4
0
256,553
3
W
Poseidon
15,651
1,043
42
3
1
216,034
1
L
Hercules
14,492
966
27
2
0
265,341
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role