Player Matchup

Sobek
Sobek
Hornstorm
Sobek
Level 16
God Stats
0W - 2L
1,684 SR
Queue Stats
29W - 22L
1,562 Elo+
Party 2
Thoth
Thoth
JangleBoJangles
Thoth
Level 28
God Stats
2W - 9L
1,393 SR
Queue Stats
61W - 56L
1,454 Elo+
Party 2
Tyr
Tyr
LostInABanana
Tyr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 24L
1,464 Elo+
Party 2
Fenrir
Fenrir
SLENDERMAN60
Fenrir
Level 18
God Stats
1W - 2L
1,754 SR
Queue Stats
12W - 18L
1,839 Elo+
Solo
Neith
Neith
Tallfire
Neith
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 74L
1,595 Elo+
Solo
Team Averages
Level 18
1,566 SR
1,583 Elo+

VS

Team Averages
Level 23
1,665 SR
1,550 Elo+
Chiron
Chiron
BloomingDomain
Chiron
Level 13
God Stats
14W - 11L
1,552 SR
Queue Stats
31W - 36L
1,506 Elo+
Party 1
Da Ji
Da Ji
RanulfDeGalia
Da Ji
Level 22
God Stats
10W - 14L
1,426 SR
Queue Stats
86W - 72L
1,593 Elo+
Party 1
Discordia
Discordia
Sharmagedon
Discordia
Level 20
God Stats
4W - 0L
2,023 SR
Queue Stats
26W - 21L
1,528 Elo+
Solo
Cthulhu
Cthulhu
SweetSilence51
Cthulhu
Level 41
God Stats
2W - 3L
1,825 SR
Queue Stats
81W - 73L
1,588 Elo+
Party 1
Thoth
Thoth
spinal1992
Thoth
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 25L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Hornstorm
Sobek
14
1 / 7 / 4
9,211
1,023
5,063
20,499
16,113
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 11 / 1
9,398
1,044
6,149
14,074
5,211
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
1 / 9 / 3
8,379
931
9,322
19,942
12,328
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fenrir
13
1 / 4 / 0
8,036
893
853
6,903
2,680
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Mace

Mace

+10
Physical Power

Neith
Tallfire
Neith
14
1 / 11 / 4
8,579
953
6,236
18,215
6,960
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

352

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 28
11,327
1,259
15,959
5,941
2,681
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

19
24 / 0 / 14
14,138
1,571
25,390
6,445
3,135
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Sharmagedon
Discordia
17
8 / 0 / 21
11,251
1,250
15,562
4,278
1,601
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
4 / 3 / 20
9,894
1,099
11,562
10,338
5,266
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thoth
16
0 / 3 / 19
9,290
1,032
5,761
6,891
2,525
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
144
6
Kills
42
42
Deaths
7
12
Assists
102
Player
Kills
Deaths
Assists
KDA
W
6
1
28
20
L
Sobek
Hornstorm
Sobek
1
7
4
0.43
L
2
11
1
0.23
L
1
9
3
0.28
W
24
0
14
31
L
Fenrir
1
4
0
0.25
W
Discordia
Sharmagedon
Discordia
8
0
21
18.5
W
4
3
20
4.67
L
Neith
Tallfire
Neith
1
11
4
0.27
W
Thoth
0
3
19
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,623
Damage
74,234
79,633
Taken
33,893
43,292
Mitigated
15,208
3,362
Healing
8,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,959
7,293
1,101
2,529
5,941
2,681
0
1,947
3,993
0
23,770
L
Sobek
Hornstorm
Sobek
5,063
144
255
1,252
20,499
16,113
0
9,660
10,839
9,631
0
L
6,149
281
0
0
14,074
5,211
0
5,193
8,881
31,448
0
L
9,322
2,189
0
1,363
19,942
12,328
0
6,890
13,052
257
16,575
W
25,390
12,316
0
2,268
6,445
3,135
0
2,686
3,759
0
35,147
L
Fenrir
853
513
0
10
6,903
2,680
0
3,266
3,637
0
5,258
W
Discordia
Sharmagedon
Discordia
15,562
1,479
480
1,312
4,278
1,601
0
1,705
2,573
42,838
0
W
11,562
1,189
330
433
10,338
5,266
0
3,453
6,885
24,279
0
L
Neith
Tallfire
Neith
6,236
1,463
0
482
18,215
6,960
0
7,876
10,339
0
9,987
W
Thoth
5,761
647
0
0
6,891
2,525
0
1,649
5,242
19,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,603
Gold Earned
55,900
102
Minions Killed
169
4
Camps Cleared
6
786,797
Distance Traveled
887,466
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,327
1,259
16
2
0
184,686
0
L
Sobek
9,211
1,023
11
1
0
183,901
0
L
Thoth
9,398
1,044
62
7
1
153,356
0
L
Tyr
8,379
931
9
1
2
191,072
0
W
Da Ji
14,138
1,571
27
3
4
210,075
0
L
Fenrir
8,036
893
12
1
1
96,178
2
W
Discordia
11,251
1,250
64
7
1
200,024
1
W
Cthulhu
9,894
1,099
35
4
0
170,969
1
L
Neith
8,579
953
8
1
0
162,290
0
W
Thoth
9,290
1,032
27
3
1
121,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role