Player Matchup

Merlin
Merlin
BlackOnslaugh667
Merlin
Level 27
God Stats
27W - 17L
1,565 SR
Queue Stats
86W - 96L
1,364 Elo+
Party 1
Cerberus
Cerberus
Dralion-X
Cerberus
Level 85
God Stats
29W - 20L
1,659 SR
Queue Stats
239W - 245L
1,358 Elo+
Party 1
Pele
Pele
Residentte
Pele
Level 18
God Stats
3W - 4L
1,237 SR
Queue Stats
59W - 91L
1,206 Elo+
Solo
Team Averages
Level 43
1,487 SR
1,309 Elo+

VS

Team Averages
Level 12
1,434 SR
1,154 Elo+
Bakasura
Bakasura
KingOfDaBronx347
Bakasura
Level 7
God Stats
2W - 1L
1,303 SR
Queue Stats
12W - 13L
1,246 Elo+
Party 2
Nemesis
Nemesis
TvC_Skully1
Nemesis
Level 24
God Stats
2W - 6L
1,498 SR
Queue Stats
42W - 35L
1,202 Elo+
Party 2
Pele
Pele
heartless-dios
Pele
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,014 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 9
8,592
716
8,834
7,092
3,900
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
Dralion-X
Cerberus
13
10 / 0 / 6
9,714
810
10,348
8,681
10,637
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
3 / 3 / 7
7,993
666
3,138
10,550
4,401
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 3
6,767
564
4,468
9,319
2,946
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
TvC_Skully1
Nemesis
11
5 / 0 / 0
8,121
677
10,124
10,567
4,478
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
0 / 9 / 2
6,727
561
4,895
10,338
2,808
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
17
Kills
5
5
Deaths
17
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
2
9
4.25
W
Cerberus
Dralion-X
Cerberus
10
0
6
13
L
0
8
3
0.19
W
3
3
7
2.17
L
Nemesis
TvC_Skully1
Nemesis
5
0
0
5
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,320
Damage
19,487
26,323
Taken
30,224
18,938
Mitigated
10,232
5,757
Healing
2,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,834
1,943
942
783
7,092
3,900
727
0
6,714
26,843
0
W
Cerberus
Dralion-X
Cerberus
10,348
1,219
0
1,468
8,681
10,637
420
15
8,175
24,995
0
L
4,468
1,974
0
68
9,319
2,946
0
6,276
3,043
0
10,290
W
3,138
1,038
0
2,564
10,550
4,401
356
0
10,294
0
9,851
L
Nemesis
TvC_Skully1
Nemesis
10,124
4,046
0
1,844
10,567
4,478
0
7,043
3,524
0
26,333
L
4,895
888
0
428
10,338
2,808
77
5,863
4,475
0
11,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,299
Gold Earned
21,615
103
Minions Killed
63
0
Camps Cleared
0
663,921
Distance Traveled
645,931
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,592
716
36
3
0
207,625
0
W
Cerberus
9,714
810
50
4
0
202,833
0
L
Bakasura
6,767
564
19
2
0
216,725
0
W
Pele
7,993
666
17
1
0
253,463
0
L
Nemesis
8,121
677
33
3
0
254,884
1
L
Pele
6,727
561
11
1
0
174,322
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role