Player Matchup

Ullr
Ullr
 
Ullr
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Silens Furor
Merlin
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 105L
1,356 Elo+
Solo
Hel
Hel
Zero-Two1992
Hel
Level 38
God Stats
0W - 3L
1,401 SR
Queue Stats
93W - 107L
1,300 Elo+
Party 1
Nemesis
Nemesis
jess27timeout
Nemesis
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 35L
1,346 Elo+
Party 1
Hun Batz
Hun Batz
the_ironbear
Hun Batz
Level 102
God Stats
0W - 2L
1,503 SR
Queue Stats
62W - 47L
1,421 Elo+
Party 1
Team Averages
Level 83
1,481 SR
1,385 Elo+

VS

Team Averages
Level 92
1,513 SR
1,406 Elo+
Fenrir
Fenrir
FinazzoBeats
Fenrir
Level 107
God Stats
4W - 1L
1,478 SR
Queue Stats
134W - 96L
1,421 Elo+
Solo
Terra
Terra
MCRA1495
Terra
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 51L
1,301 Elo+
Solo
Pele
Pele
SgT QuAk3rSs
Pele
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 6L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Th4BUSHI
Sun Wukong
Level 122
God Stats
4W - 4L
1,471 SR
Queue Stats
582W - 570L
1,361 Elo+
Solo
Thoth
Thoth
mackellar8
Thoth
Level 102
God Stats
5W - 4L
1,617 SR
Queue Stats
208W - 205L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
3 / 5 / 11
9,611
739
12,123
17,436
6,315
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
15
3 / 7 / 7
9,450
727
11,939
14,026
4,690
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 5 / 6
8,995
692
5,953
11,434
4,034
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Nemesis
17
7 / 7 / 4
10,243
788
11,619
20,638
8,048
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hun Batz
the_ironbear
Hun Batz
15
3 / 8 / 10
9,330
718
12,753
14,052
4,923
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
10 / 5 / 16
11,316
870
20,321
18,812
11,308
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Terra
MCRA1495
Terra
17
2 / 2 / 19
10,140
780
5,811
18,743
21,935
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
10 / 4 / 16
11,455
881
16,092
11,103
4,908
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Th4BUSHI
Sun Wukong
19
5 / 1 / 16
11,087
853
12,349
13,910
15,474
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thoth
18
5 / 5 / 20
11,232
864
15,106
12,518
5,317
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
119
17
Kills
32
32
Deaths
17
38
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
3
5
11
1.7
W
Fenrir
10
5
16
3.6
W
Terra
MCRA1495
Terra
2
2
19
5.75
W
10
4
16
4.5
L
Merlin
3
7
7
0.93
W
Sun Wukong
Th4BUSHI
Sun Wukong
5
1
16
13
L
1
5
6
0.8
L
Nemesis
7
7
4
1.29
W
Thoth
5
5
20
3
L
Hun Batz
the_ironbear
Hun Batz
3
8
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,387
Damage
69,679
77,586
Taken
75,086
28,010
Mitigated
58,942
32,018
Healing
38,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
12,123
7,595
298
2,842
17,436
6,315
0
5,604
11,757
0
27,119
W
Fenrir
20,321
5,473
3,943
6,457
18,812
11,308
1,014
4,740
14,072
0
26,605
W
Terra
MCRA1495
Terra
5,811
1,080
9,353
7,206
18,743
21,935
1,359
4,066
14,677
14,176
0
W
16,092
2,027
1,238
873
11,103
4,908
1,364
2,556
8,547
0
28,345
L
Merlin
11,939
824
625
2,922
14,026
4,690
0
3,057
10,819
23,440
0
W
Sun Wukong
Th4BUSHI
Sun Wukong
12,349
1,179
1,189
4,870
13,910
15,474
1,162
2,615
11,295
0
34,333
L
5,953
1,548
15,650
3,649
11,434
4,034
0
3,428
7,956
14,352
0
L
Nemesis
11,619
5,408
1,840
4,183
20,638
8,048
0
6,222
14,164
0
21,723
W
Thoth
15,106
1,170
1,895
1,292
12,518
5,317
652
3,915
8,603
28,921
0
L
Hun Batz
the_ironbear
Hun Batz
12,753
1,800
0
9
14,052
4,923
0
2,606
11,295
0
22,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,629
Gold Earned
55,230
123
Minions Killed
112
0
Camps Cleared
0
997,526
Distance Traveled
1,267,014
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,611
739
35
3
0
195,054
0
W
Fenrir
11,316
870
8
1
0
269,493
3
W
Terra
10,140
780
14
1
0
214,930
0
W
Pele
11,455
881
21
2
0
264,018
0
L
Merlin
9,450
727
25
2
0
145,550
0
W
Sun Wukong
11,087
853
29
2
0
279,858
0
L
Hel
8,995
692
21
2
0
209,455
0
L
Nemesis
10,243
788
18
1
0
249,818
0
W
Thoth
11,232
864
40
3
0
238,715
0
L
Hun Batz
9,330
718
24
2
0
197,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role