Player Matchup

Cthulhu
Cthulhu
CLuMsyWalLaBy94
Cthulhu
Level 5
God Stats
0W - 1L
1,309 SR
Queue Stats
16W - 11L
1,500 Elo+
Party 1
Bakasura
Bakasura
InfurnoPup
Bakasura
Level 4
God Stats
2W - 2L
1,147 SR
Queue Stats
72W - 45L
1,500 Elo+
Party 1
Da Ji
Da Ji
Itryhardninja57
Da Ji
Level 14
God Stats
1W - 2L
1,309 SR
Queue Stats
18W - 17L
1,500 Elo+
Party 1
Team Averages
Level 8
1,255 SR
1,500 Elo+

VS

Team Averages
Level 27
1,438 SR
1,377 Elo+
Nu Wa
Nu Wa
Love Doctor joe
Nu Wa
Level 65
God Stats
2W - 2L
1,738 SR
Queue Stats
4W - 6L
1,361 Elo+
Party 2
Cerberus
Cerberus
MelloJello63
Cerberus
Level 7
God Stats
1W - 3L
1,315 SR
Queue Stats
5W - 8L
1,337 Elo+
Party 2
Bakasura
Bakasura
TheKellerHaus
Bakasura
Level 8
God Stats
1W - 0L
1,261 SR
Queue Stats
2W - 1L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 9
11,642
613
10,199
17,991
8,098
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bumba's Mask

Bumba's Mask

+30
Physical Power
+65
Magical Power
+10%
Cooldown Reduction

PASSIVE - GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE <font color='#42F46E'>+35% Movement Speed <font color='#F44242'>+15% Damage Taken <font color='#F44242'>-15% Damage Dealt

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
InfurnoPup
Bakasura
14
3 / 8 / 8
11,428
601
7,127
19,290
6,285
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
9 / 8 / 4
13,183
694
18,205
17,660
7,190
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 2 / 10
14,231
749
21,945
13,409
3,138
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
MelloJello63
Cerberus
17
8 / 6 / 9
13,639
718
11,211
17,793
10,345
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bakasura
TheKellerHaus
Bakasura
12
3 / 7 / 6
11,550
608
6,617
11,605
3,878
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
45
15
Kills
20
20
Deaths
15
21
Assists
25
Player
Kills
Deaths
Assists
KDA
L
3
4
9
1.88
L
Bakasura
InfurnoPup
Bakasura
3
8
8
0.88
L
9
8
4
1.38
W
9
2
10
7
W
Cerberus
MelloJello63
Cerberus
8
6
9
2.08
W
Bakasura
TheKellerHaus
Bakasura
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,531
Damage
39,773
54,941
Taken
42,807
21,573
Mitigated
17,361
9,407
Healing
13,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,199
1,152
0
0
17,991
8,098
277
9,570
8,291
37,995
0
L
Bakasura
InfurnoPup
Bakasura
7,127
4,975
0
5,106
19,290
6,285
440
12,514
6,645
0
33,986
L
18,205
5,803
283
4,018
17,660
7,190
966
11,072
6,447
0
57,198
W
21,945
7,461
0
5,802
13,409
3,138
1,921
2,466
10,873
107,475
0
W
Cerberus
MelloJello63
Cerberus
11,211
1,266
0
4,855
17,793
10,345
289
4,260
12,974
36,774
0
W
Bakasura
TheKellerHaus
Bakasura
6,617
5,078
0
3,060
11,605
3,878
6
3,741
7,654
0
21,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,253
Gold Earned
39,420
188
Minions Killed
252
0
Camps Cleared
0
870,321
Distance Traveled
895,396
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,642
613
38
2
0
295,041
3
L
Bakasura
11,428
601
76
4
0
300,938
2
L
Da Ji
13,183
694
74
4
0
274,342
3
W
Nu Wa
14,231
749
158
8
0
315,991
0
W
Cerberus
13,639
718
57
3
0
294,428
1
W
Bakasura
11,550
608
37
2
0
284,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role