Player Matchup

Jing Wei
Jing Wei
DoctrFate
Jing Wei
Level 153
God Stats
0W - 1L
1,672 SR
Queue Stats
66W - 74L
1,461 Elo+
Party 3
Freya
Freya
RichardPickleXL
Freya
Level 106
God Stats
0W - 2L
1,313 SR
Queue Stats
178W - 171L
1,486 Elo+
Party 3
Ullr
Ullr
SkumBagLayne95
Ullr
Level 116
God Stats
8W - 16L
1,645 SR
Queue Stats
310W - 323L
1,536 Elo+
Solo
Anhur
Anhur
ThunderKeyng
Anhur
Level 155
God Stats
2W - 4L
1,547 SR
Queue Stats
479W - 514L
1,587 Elo+
Solo
Thor
Thor
ToastKingJR
Thor
Level 148
God Stats
4W - 6L
1,643 SR
Queue Stats
194W - 170L
1,578 Elo+
Solo
Team Averages
Level 136
1,564 SR
1,530 Elo+

VS

Team Averages
Level 131
1,633 SR
1,565 Elo+
Scylla
Scylla
AmyAleg
Scylla
Level 88
God Stats
7W - 3L
1,527 SR
Queue Stats
507W - 497L
1,595 Elo+
Party 1
Khepri
Khepri
Dzink0894
Khepri
Level 154
God Stats
11W - 3L
1,556 SR
Queue Stats
655W - 692L
1,570 Elo+
Solo
Bellona
Bellona
RAZPUTIN343
Bellona
Level 156
God Stats
3W - 1L
1,839 SR
Queue Stats
250W - 231L
1,614 Elo+
Party 1
Zeus
Zeus
TheAlmightyPILE
Zeus
Level 149
God Stats
1W - 0L
1,744 SR
Queue Stats
23W - 19L
1,590 Elo+
Party 2
Agni
Agni
UrNotReza
Agni
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DoctrFate
Jing Wei
14
1 / 7 / 5
8,888
741
4,969
12,938
4,304
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 7 / 2
8,626
719
6,547
14,310
4,423
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

16
4 / 5 / 7
10,052
838
6,363
13,894
5,074
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 7 / 5
9,409
784
7,261
12,070
6,660
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
6 / 7 / 5
9,915
826
10,923
12,803
12,467
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AmyAleg
Scylla
17
6 / 3 / 20
10,525
877
12,604
8,460
3,946
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Dzink0894
Khepri
16
2 / 3 / 24
10,213
851
4,335
13,435
15,603
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
RAZPUTIN343
Bellona
16
5 / 4 / 19
10,038
837
13,379
12,478
14,912
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
13 / 3 / 14
11,141
928
17,831
7,104
3,408
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
17
6 / 3 / 18
10,580
882
11,525
9,257
5,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
127
16
Kills
32
33
Deaths
16
24
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Scylla
AmyAleg
Scylla
6
3
20
5.33
L
Jing Wei
DoctrFate
Jing Wei
1
7
5
0.5
W
Khepri
Dzink0894
Khepri
2
3
24
4.67
W
Bellona
RAZPUTIN343
Bellona
5
4
19
3.63
L
1
7
2
0.29
L
4
5
7
1.5
W
13
3
14
6.67
L
4
7
5
0.93
L
6
7
5
1.21
W
Agni
6
3
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,063
Damage
59,674
66,015
Taken
50,734
32,928
Mitigated
43,079
18,175
Healing
14,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
AmyAleg
Scylla
12,604
1,699
1,816
1,623
8,460
3,946
1,901
981
7,479
28,540
0
L
Jing Wei
DoctrFate
Jing Wei
4,969
3,031
209
2,636
12,938
4,304
1,406
8,525
4,413
0
24,408
W
Khepri
Dzink0894
Khepri
4,335
374
0
436
13,435
15,603
214
2,333
11,102
14,501
0
W
Bellona
RAZPUTIN343
Bellona
13,379
4,626
3,659
2,009
12,478
14,912
88
1,251
11,227
198
18,590
L
6,547
1,809
835
4,392
14,310
4,423
513
11,321
2,989
13,861
0
L
6,363
2,297
835
4,838
13,894
5,074
564
10,197
3,697
0
20,111
W
17,831
3,244
0
1,846
7,104
3,408
1,808
689
6,415
31,137
0
L
7,261
3,125
1,249
866
12,070
6,660
1,144
6,898
5,172
0
9,500
L
10,923
1,594
1,025
1,290
12,803
12,467
0
9,552
3,251
0
16,587
W
Agni
11,525
475
1,200
1,611
9,257
5,210
1,296
1,293
7,964
29,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,890
Gold Earned
52,497
111
Minions Killed
124
0
Camps Cleared
0
955,861
Distance Traveled
1,039,829
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,525
877
29
2
0
191,710
1
L
Jing Wei
8,888
741
39
3
0
191,286
0
W
Khepri
10,213
851
16
1
0
215,962
4
W
Bellona
10,038
837
21
2
0
226,049
3
L
Freya
8,626
719
28
2
0
175,487
0
L
Ullr
10,052
838
28
2
0
211,582
2
W
Zeus
11,141
928
31
3
0
192,549
3
L
Anhur
9,409
784
5
0
0
181,505
1
L
Thor
9,915
826
11
1
0
196,001
1
W
Agni
10,580
882
27
2
0
213,559
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role