Player Matchup

Kukulkan
Kukulkan
XPhAnToMxXRakoon
Kukulkan
Level 9
God Stats
3W - 4L
1,500 SR
Queue Stats
74W - 63L
972 Elo+
Party 2
Sun Wukong
Sun Wukong
YTOWNPRIDE
Sun Wukong
Level 45
God Stats
5W - 5L
1,404 SR
Queue Stats
170W - 180L
1,271 Elo+
Party 2
Chang'e
Chang'e
patatasfas
Chang'e
Level 29
God Stats
1W - 1L
1,272 SR
Queue Stats
40W - 41L
1,299 Elo+
Solo
Team Averages
Level 28
1,392 SR
1,181 Elo+

VS

Team Averages
Level 30
1,472 SR
1,351 Elo+
Jing Wei
Jing Wei
FreddySound
Jing Wei
Level 36
God Stats
18W - 15L
1,400 SR
Queue Stats
75W - 79L
1,231 Elo+
Party 1
Ares
Ares
PerveGawd
Ares
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 7L
1,552 Elo+
Solo
Medusa
Medusa
SadApollo 777
Medusa
Level 26
God Stats
1W - 1L
1,518 SR
Queue Stats
67W - 61L
1,269 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 8
10,535
585
4,670
11,982
7,293
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sun Wukong
YTOWNPRIDE
Sun Wukong
17
16 / 0 / 5
13,388
744
20,577
16,381
12,097
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chang'e
patatasfas
Chang'e
16
5 / 0 / 10
11,710
651
7,853
11,086
3,442
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FreddySound
Jing Wei
12
0 / 8 / 6
9,878
549
9,646
15,855
5,833
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
14
3 / 6 / 4
10,620
590
10,442
14,916
14,641
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
4 / 8 / 2
10,825
601
8,210
14,058
5,624
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
22
Kills
7
7
Deaths
22
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
FreddySound
Jing Wei
0
8
6
0.38
L
Ares
3
6
4
0.83
L
4
8
2
0.63
W
1
7
8
0.71
W
Sun Wukong
YTOWNPRIDE
Sun Wukong
16
0
5
18.5
W
Chang'e
patatasfas
Chang'e
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,100
Damage
28,298
39,449
Taken
44,829
22,832
Mitigated
26,098
20,013
Healing
6,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
FreddySound
Jing Wei
9,646
7,536
0
2,759
15,855
5,833
1,424
4,232
11,623
0
44,961
L
Ares
10,442
267
0
1,214
14,916
14,641
185
4,667
10,249
38,989
0
L
8,210
2,834
231
2,366
14,058
5,624
1,677
4,148
9,910
0
41,016
W
4,670
1,333
0
0
11,982
7,293
645
2,742
9,240
21,061
0
W
Sun Wukong
YTOWNPRIDE
Sun Wukong
20,577
5,480
0
6,571
16,381
12,097
1,485
3,988
12,393
562
51,282
W
Chang'e
patatasfas
Chang'e
7,853
1,400
7,370
6,072
11,086
3,442
594
3,907
7,179
48,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,633
Gold Earned
31,323
151
Minions Killed
162
0
Camps Cleared
0
887,804
Distance Traveled
779,426
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,878
549
54
3
0
253,183
3
L
Ares
10,620
590
45
3
0
272,696
1
L
Medusa
10,825
601
63
4
0
253,547
5
W
Kukulkan
10,535
585
34
2
0
235,577
0
W
Sun Wukong
13,388
744
63
4
0
341,604
0
W
Chang'e
11,710
651
54
3
0
310,623
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role