Player Matchup

Fenrir
Fenrir
Bl4zeken46
Fenrir
Level 12
God Stats
7W - 3L
1,469 SR
Queue Stats
24W - 21L
1,240 Elo+
Solo
Anubis
Anubis
Cackitore
Anubis
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 7L
1,457 Elo+
Party 1
Ra
Ra
Cacksol
Ra
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,423 Elo+
Party 1
Discordia
Discordia
NateTheSwitcher_
Discordia
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,035 Elo+
Solo
Medusa
Medusa
Theblacker_mamba
Medusa
Level 21
God Stats
80W - 53L
1,625 SR
Queue Stats
97W - 81L
1,479 Elo+
Solo
Team Averages
Level 12
1,519 SR
1,327 Elo+

VS

Team Averages
Level 13
1,369 SR
1,428 Elo+
Bakasura
Bakasura
DerpBoosic
Bakasura
Level 18
God Stats
0W - 1L
1,280 SR
Queue Stats
18W - 20L
1,411 Elo+
Solo
Ah Puch
Ah Puch
Fire Forze
Ah Puch
Level 4
God Stats
26W - 17L
1,300 SR
Queue Stats
159W - 130L
1,500 Elo+
Party 2
Yemoja
Yemoja
PlAyBoIPaRtIeZzZ
Yemoja
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,350 Elo+
Solo
Freya
Freya
Spo0kyDee
Freya
Level 23
God Stats
72W - 80L
1,465 SR
Queue Stats
159W - 178L
1,381 Elo+
Solo
Loki
Loki
mikey furia
Loki
Level 6
God Stats
3W - 7L
1,300 SR
Queue Stats
177W - 137L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bl4zeken46
Fenrir
19
15 / 0 / 9
14,218
1,293
20,318
10,623
4,584
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Cackitore
Anubis
18
3 / 3 / 15
11,153
1,014
9,621
10,618
4,936
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
6 / 3 / 18
12,119
1,102
14,663
15,310
7,330
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
19
1 / 6 / 18
11,351
1,032
8,055
9,377
3,478
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
9 / 0 / 12
12,753
1,159
17,091
11,155
4,469
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

216

VS

Team 2 Tickets

83

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DerpBoosic
Bakasura
17
6 / 10 / 3
11,154
1,014
17,153
20,027
7,388
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
Fire Forze
Ah Puch
16
2 / 7 / 2
10,005
910
12,238
11,003
5,262
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
1 / 6 / 8
10,682
971
8,232
17,845
12,979
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Freya
Spo0kyDee
Freya
16
0 / 3 / 4
9,866
897
5,414
12,579
5,949
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 8 / 3
10,523
957
10,199
16,818
5,171
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
32
34
Kills
12
12
Deaths
34
72
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Bl4zeken46
Fenrir
15
0
9
19.5
W
Anubis
Cackitore
Anubis
3
3
15
3.5
W
6
3
18
5
L
Bakasura
DerpBoosic
Bakasura
6
10
3
0.75
L
Ah Puch
Fire Forze
Ah Puch
2
7
2
0.43
W
Discordia
1
6
18
1.67
L
1
6
8
0.83
L
Freya
Spo0kyDee
Freya
0
3
4
0.67
W
9
0
12
15
L
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,748
Damage
53,236
57,083
Taken
78,272
24,797
Mitigated
36,749
16,190
Healing
8,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Bl4zeken46
Fenrir
20,318
8,123
510
5,143
10,623
4,584
0
5,397
4,813
0
37,496
W
Anubis
Cackitore
Anubis
9,621
583
0
1,689
10,618
4,936
0
3,163
6,193
31,380
0
W
14,663
1,880
2,189
6,659
15,310
7,330
0
6,192
8,418
28,020
0
L
Bakasura
DerpBoosic
Bakasura
17,153
12,917
0
3,019
20,027
7,388
0
11,272
8,755
0
25,288
L
Ah Puch
Fire Forze
Ah Puch
12,238
506
0
562
11,003
5,262
0
3,313
7,690
40,603
0
W
Discordia
8,055
955
0
0
9,377
3,478
0
4,285
4,836
30,438
0
L
8,232
1,771
2,672
1,058
17,845
12,979
0
6,131
11,714
23,225
0
L
Freya
Spo0kyDee
Freya
5,414
1,597
0
877
12,579
5,949
0
4,133
8,446
21,555
0
W
17,091
11,031
0
0
11,155
4,469
0
6,847
4,091
0
35,721
L
10,199
5,288
0
57
16,818
5,171
0
7,490
9,328
0
28,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,594
Gold Earned
52,230
247
Minions Killed
197
8
Camps Cleared
8
1,021,080
Distance Traveled
999,191
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,218
1,293
49
4
5
245,828
4
W
Anubis
11,153
1,014
59
5
0
185,107
0
W
Ra
12,119
1,102
34
3
0
187,967
0
L
Bakasura
11,154
1,014
31
3
5
210,451
2
L
Ah Puch
10,005
910
71
6
1
211,533
0
W
Discordia
11,351
1,032
57
5
0
165,667
0
L
Yemoja
10,682
971
39
4
0
159,069
0
L
Freya
9,866
897
34
3
1
208,712
1
W
Medusa
12,753
1,159
48
4
3
236,511
0
L
Loki
10,523
957
22
2
1
209,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role