Player Matchup

Persephone
Persephone
III_Storm02_III
Persephone
Level 42
God Stats
1W - 4L
1,492 SR
Queue Stats
140W - 162L
1,404 Elo+
Solo
Pele
Pele
KEEPPLAYING222
Pele
Level 22
God Stats
0W - 1L
1,293 SR
Queue Stats
7W - 8L
1,359 Elo+
Party 1
Sol
Sol
MeiaDaGucci
Sol
Level 122
God Stats
2W - 2L
1,745 SR
Queue Stats
54W - 57L
1,454 Elo+
Party 1
Bacchus
Bacchus
SergioRatton
Bacchus
Level 148
God Stats
1W - 4L
1,618 SR
Queue Stats
102W - 103L
1,508 Elo+
Party 1
Nemesis
Nemesis
sandtitan92
Nemesis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,546 Elo+
Solo
Team Averages
Level 71
1,530 SR
1,454 Elo+

VS

Team Averages
Level 75
1,479 SR
1,431 Elo+
Sobek
Sobek
AntThegoonzor
Sobek
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 96L
1,423 Elo+
Solo
Anhur
Anhur
FirerPlayer
Anhur
Level 129
God Stats
1W - 2L
1,525 SR
Queue Stats
102W - 83L
1,535 Elo+
Party 2
Skadi
Skadi
Nerdzinhaw
Skadi
Level 104
God Stats
2W - 3L
1,371 SR
Queue Stats
83W - 77L
1,542 Elo+
Party 2
Cupid
Cupid
VisceralCrane61
Cupid
Level 97
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 53L
1,430 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
hwmanz
Ah Muzen Cab
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 12L
1,227 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
III_Storm02_III
Persephone
20
5 / 4 / 14
13,010
685
26,267
13,460
5,078
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
0 / 7 / 16
10,700
563
7,112
14,323
5,063
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
13 / 5 / 9
14,374
757
31,332
26,887
10,443
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
SergioRatton
Bacchus
20
6 / 6 / 10
12,584
662
13,153
20,239
31,523
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
sandtitan92
Nemesis
12
0 / 8 / 6
9,196
484
1,895
13,646
12,794
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 9
10,578
557
6,053
14,358
16,351
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
8 / 2 / 16
13,863
730
14,935
17,124
6,911
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Skadi
20
7 / 5 / 18
14,469
762
19,109
18,313
7,714
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
6 / 5 / 17
13,330
702
18,820
20,318
8,571
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ah Muzen Cab
hwmanz
Ah Muzen Cab
20
8 / 4 / 10
13,311
701
14,798
17,731
7,672
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
100
24
Kills
30
30
Deaths
24
55
Assists
70
Player
Kills
Deaths
Assists
KDA
W
1
8
9
0.69
W
8
2
16
8
L
Persephone
III_Storm02_III
Persephone
5
4
14
3
L
0
7
16
1.14
L
13
5
9
3.5
W
Skadi
7
5
18
3.2
L
Bacchus
SergioRatton
Bacchus
6
6
10
1.83
W
6
5
17
2.9
W
Ah Muzen Cab
hwmanz
Ah Muzen Cab
8
4
10
3.25
L
Nemesis
sandtitan92
Nemesis
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,759
Damage
73,715
88,555
Taken
87,844
64,901
Mitigated
47,219
34,025
Healing
39,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,053
659
0
1,027
14,358
16,351
240
10,475
3,883
10,078
0
W
14,935
9,934
4,206
5,695
17,124
6,911
2,173
13,114
4,010
0
32,752
L
Persephone
III_Storm02_III
Persephone
26,267
1,620
1,720
4,799
13,460
5,078
1,042
621
12,839
48,278
0
L
7,112
822
62
678
14,323
5,063
324
1,187
13,136
0
14,503
L
31,332
9,986
1,974
16,344
26,887
10,443
795
1,274
25,613
69,945
0
W
Skadi
19,109
6,956
2,037
4,046
18,313
7,714
1,726
16,022
2,291
0
42,048
L
Bacchus
SergioRatton
Bacchus
13,153
425
1,761
5,293
20,239
31,523
0
2,796
17,443
27,311
0
W
18,820
8,480
5,900
8,602
20,318
8,571
1,224
15,762
4,556
0
51,991
W
Ah Muzen Cab
hwmanz
Ah Muzen Cab
14,798
5,033
2,199
6,282
17,731
7,672
499
15,379
2,352
0
33,101
L
Nemesis
sandtitan92
Nemesis
1,895
342
153
1,241
13,646
12,794
155
175
13,471
0
2,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,864
Gold Earned
65,551
208
Minions Killed
187
0
Camps Cleared
0
1,472,072
Distance Traveled
1,478,694
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,578
557
4
0
0
192,707
2
W
Anhur
13,863
730
39
2
0
320,871
3
L
Persephone
13,010
685
68
4
0
351,160
1
L
Pele
10,700
563
18
1
0
306,293
1
L
Sol
14,374
757
92
5
0
281,469
1
W
Skadi
14,469
762
58
3
0
324,199
0
L
Bacchus
12,584
662
28
1
0
305,643
1
W
Cupid
13,330
702
57
3
0
303,375
1
W
Ah Muzen Cab
13,311
701
29
2
0
337,542
0
L
Nemesis
9,196
484
2
0
0
227,507
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role