Player Matchup

Bakasura
Bakasura
Nomura_Gamer
Bakasura
Level 4
God Stats
4W - 3L
1,575 SR
Queue Stats
17W - 28L
1,201 Elo+
Party 1
Pele
Pele
RDLoubi_boy
Pele
Level 16
God Stats
5W - 8L
1,371 SR
Queue Stats
18W - 33L
1,162 Elo+
Party 1
Merlin
Merlin
RD_doglas_gomes
Merlin
Level 34
God Stats
0W - 2L
1,396 SR
Queue Stats
41W - 56L
1,227 Elo+
Party 1
Sol
Sol
know2much18m
Sol
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 49L
1,047 Elo+
Solo
Xbalanque
Xbalanque
temp-502494
Xbalanque
Level 15
God Stats
2W - 9L
1,206 SR
Queue Stats
28W - 50L
1,144 Elo+
Party 1
Team Averages
Level 19
1,410 SR
1,156 Elo+

VS

Team Averages
Level 14
1,230 SR
1,086 Elo+
Arachne
Arachne
Dr0p_V1p3r
Arachne
Level 16
God Stats
19W - 13L
1,298 SR
Queue Stats
48W - 42L
1,136 Elo+
Solo
Fenrir
Fenrir
JGHL
Fenrir
Level 5
God Stats
1W - 4L
1,105 SR
Queue Stats
2W - 6L
1,084 Elo+
Party 2
Merlin
Merlin
Rokuro123456
Merlin
Level 16
God Stats
55W - 61L
1,258 SR
Queue Stats
369W - 411L
1,088 Elo+
Solo
Cthulhu
Cthulhu
ZaVieR XoPeZ
Cthulhu
Level 15
God Stats
1W - 4L
1,104 SR
Queue Stats
2W - 6L
1,084 Elo+
Party 2
Nu Wa
Nu Wa
saucemaker1
Nu Wa
Level 18
God Stats
6W - 6L
1,383 SR
Queue Stats
13W - 27L
1,035 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Nomura_Gamer
Bakasura
20
7 / 7 / 8
14,417
1,109
10,106
26,211
8,900
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
2 / 14 / 13
12,374
952
19,908
26,802
8,973
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
5 / 3 / 9
12,718
978
16,978
16,020
5,593
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 8 / 9
10,490
807
7,229
12,871
4,524
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xbalanque
temp-502494
Xbalanque
19
6 / 12 / 8
13,603
1,046
16,742
21,598
6,884
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

0

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dr0p_V1p3r
Arachne
20
13 / 7 / 22
15,124
1,163
29,517
19,728
10,758
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
JGHL
Fenrir
19
3 / 2 / 13
11,977
921
4,811
10,090
11,217
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
20
15 / 6 / 20
15,252
1,173
30,858
16,794
7,551
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cthulhu
ZaVieR XoPeZ
Cthulhu
20
10 / 0 / 24
14,801
1,139
21,296
22,096
17,610
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

19
3 / 5 / 25
12,772
982
9,939
10,496
4,373
Magic Focus

Magic Focus

+20
Magical Power

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
148
20
Kills
44
44
Deaths
20
47
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Arachne
Dr0p_V1p3r
Arachne
13
7
22
3.43
W
Fenrir
JGHL
Fenrir
3
2
13
4.75
L
Bakasura
Nomura_Gamer
Bakasura
7
7
8
1.57
L
2
14
13
0.61
L
5
3
9
3.17
W
Merlin
15
6
20
4.17
W
Cthulhu
ZaVieR XoPeZ
Cthulhu
10
0
24
22
L
0
8
9
0.56
W
3
5
25
3.1
L
Xbalanque
temp-502494
Xbalanque
6
12
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,963
Damage
96,421
103,502
Taken
79,204
34,874
Mitigated
51,509
5,964
Healing
14,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Dr0p_V1p3r
Arachne
29,517
24,981
0
4,197
19,728
10,758
0
4,892
14,169
0
36,647
W
Fenrir
JGHL
Fenrir
4,811
1,297
0
990
10,090
11,217
0
1,901
7,759
0
13,622
L
Bakasura
Nomura_Gamer
Bakasura
10,106
8,034
0
1,780
26,211
8,900
0
12,366
13,770
0
26,734
L
19,908
7,102
0
1,829
26,802
8,973
0
16,154
10,523
0
36,934
L
16,978
991
0
1,439
16,020
5,593
0
12,033
3,937
50,349
0
W
Merlin
30,858
812
0
69
16,794
7,551
0
4,589
11,995
70,536
0
W
Cthulhu
ZaVieR XoPeZ
Cthulhu
21,296
2,519
0
8,631
22,096
17,610
0
8,364
13,732
36,245
0
L
7,229
931
0
916
12,871
4,524
0
8,582
4,239
14,455
0
W
9,939
3,158
0
197
10,496
4,373
0
4,461
5,857
21,043
0
L
Xbalanque
temp-502494
Xbalanque
16,742
7,281
0
0
21,598
6,884
0
12,958
8,565
0
44,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,602
Gold Earned
69,926
207
Minions Killed
176
5
Camps Cleared
3
1,040,954
Distance Traveled
1,167,795
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
15,124
1,163
15
1
1
247,742
0
W
Fenrir
11,977
921
28
2
0
253,416
1
L
Bakasura
14,417
1,109
38
3
3
253,214
0
L
Pele
12,374
952
38
3
0
224,234
0
L
Merlin
12,718
978
65
5
1
178,278
0
W
Merlin
15,252
1,173
86
7
2
219,491
0
W
Cthulhu
14,801
1,139
30
2
0
255,585
0
L
Sol
10,490
807
17
1
0
158,835
0
W
Nu Wa
12,772
982
17
1
0
191,561
0
L
Xbalanque
13,603
1,046
49
4
1
226,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role