Player Matchup

Ymir
Ymir
Shnouda
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 55L
1,095 Elo+
Solo
Hel
Hel
Smackomacko32
Hel
Level 18
God Stats
17W - 34L
1,286 SR
Queue Stats
49W - 67L
1,153 Elo+
Party 2
Jormungandr
Jormungandr
SydStoffman32
Jormungandr
Level 12
God Stats
13W - 15L
1,079 SR
Queue Stats
22W - 29L
1,126 Elo+
Party 2
Skadi
Skadi
XxManuSarmixX
Skadi
Level 27
God Stats
0W - 2L
1,176 SR
Queue Stats
29W - 39L
1,172 Elo+
Solo
Horus
Horus
lilwooziVert
Horus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 66L
1,309 Elo+
Solo
Team Averages
Level 21
1,308 SR
1,171 Elo+

VS

Team Averages
Level 29
1,391 SR
1,240 Elo+
Agni
Agni
DylanCa95
Agni
Level 26
God Stats
9W - 4L
1,371 SR
Queue Stats
80W - 79L
1,120 Elo+
Solo
Skadi
Skadi
Minako20
Skadi
Level 15
God Stats
40W - 26L
1,405 SR
Queue Stats
108W - 110L
1,195 Elo+
Solo
Bakasura
Bakasura
cristianflor2002
Bakasura
Level 6
God Stats
3W - 4L
1,500 SR
Queue Stats
6W - 18L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
mythicaljudge
Cthulhu
Level 88
God Stats
6W - 8L
1,436 SR
Queue Stats
91W - 94L
1,417 Elo+
Party 1
Zeus
Zeus
nipplesaur
Zeus
Level 11
God Stats
11W - 14L
1,242 SR
Queue Stats
11W - 21L
968 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Shnouda
Ymir
13
0 / 0 / 0
9,060
755
0
0
0
17
5 / 2 / 3
11,410
951
8,519
8,441
4,797
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
SydStoffman32
Jormungandr
17
1 / 8 / 6
10,627
886
7,033
22,943
12,791
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
2 / 4 / 8
11,773
981
18,366
14,365
5,954
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 4 / 7
11,725
977
11,439
16,780
13,754
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

97

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
18
2 / 0 / 10
11,443
954
6,797
5,206
1,585
Skadi
Minako20
Skadi
19
7 / 0 / 9
12,898
1,075
20,184
12,567
7,820
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
3 / 4 / 4
10,814
901
3,990
12,034
4,300
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
18
4 / 2 / 10
12,423
1,035
19,408
13,477
9,655
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
2 / 6 / 6
10,781
898
7,586
9,761
7,715
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
57
12
Kills
18
18
Deaths
12
24
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Agni
2
0
10
7
W
Skadi
Minako20
Skadi
7
0
9
11.5
L
Ymir
Shnouda
Ymir
0
0
0
0
L
5
2
3
3.25
L
Jormungandr
SydStoffman32
Jormungandr
1
8
6
0.5
L
2
4
8
1.5
W
3
4
4
1.25
L
4
4
7
1.88
W
Cthulhu
4
2
10
4.5
W
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,357
Damage
57,965
62,529
Taken
53,045
37,296
Mitigated
31,075
12,291
Healing
2,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
6,797
1,329
0
0
5,206
1,585
0
2,248
2,933
24,345
0
W
Skadi
Minako20
Skadi
20,184
10,988
0
0
12,567
7,820
0
2,904
9,588
0
50,129
L
Ymir
Shnouda
Ymir
0
0
0
0
0
0
0
0
0
0
0
L
8,519
624
3,868
3,998
8,441
4,797
0
5,201
3,145
18,541
0
L
Jormungandr
SydStoffman32
Jormungandr
7,033
2,326
0
640
22,943
12,791
0
12,180
10,457
20,261
0
L
18,366
9,665
0
0
14,365
5,954
0
6,865
7,306
0
54,552
W
3,990
2,630
0
630
12,034
4,300
0
3,050
8,834
0
9,439
L
11,439
6,280
1,375
2,410
16,780
13,754
0
9,545
6,875
0
21,049
W
Cthulhu
19,408
611
1,042
864
13,477
9,655
0
4,135
9,207
42,477
0
W
7,586
3,067
0
0
9,761
7,715
0
3,215
6,471
21,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,595
Gold Earned
58,359
170
Minions Killed
226
1
Camps Cleared
5
676,141
Distance Traveled
949,838
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,443
954
35
3
0
220,534
3
W
Skadi
12,898
1,075
70
6
2
208,402
4
L
Ymir
9,060
755
0
0
0
9,800
0
L
Hel
11,410
951
28
2
0
174,256
0
L
Jormungandr
10,627
886
29
2
0
140,265
0
L
Skadi
11,773
981
91
8
1
161,017
0
W
Bakasura
10,814
901
22
2
2
178,739
1
L
Horus
11,725
977
22
2
0
190,803
0
W
Cthulhu
12,423
1,035
75
6
1
236,514
0
W
Zeus
10,781
898
24
2
0
105,649
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role